

Everyone's dead
Reindeer Grove · 2026 · Action, Action-Adventure, Outbreak Sim, Third-Person Shooter, Third Person
PC
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About Everyone's dead
About this game:Everyone’s Dead is a third-person, single-player, story-driven survival horror experience focused on tension, atmosphere, and environmental storytelling.You are trapped inside an apartment building during the early stages of a pandemic outbreak. With limited resources and no guidance systems, you must navigate dangerous interiors, scavenge for supplies, avoid or confront infected enemies, and make high-risk decisions in order to escape the building and reach your brother.There are no quest markers or objective arrows, progression is driven through exploration, sound cues, environmental clues, and player observation.Everyone's dead is unforgiving in the sense that the player cannot stay still and linger. Survival is key in Everyone's dead and because of it's unforgiving nature, saving the game is limited to various checkpoint throughout the level. Your neighbors might have left food or resources that you will be able to use so be vigilant and wary, but remain your focus and stay on track!
Story driven survival horror:Experience a narrative set during the first stages of a global pandemic. Play as Dan, a survivor forced to choose between remaining barricaded in safety or risking everything to rescue his injured brother outside the quarantine zone.The game takes place in the beginning stages of a global pandemic where the edges of collapse are near. The main character, Dan, has been held up in his apartment since the early stages of a quarantine order mandated by the authorities. Clues around the apartment tells the story of a struggle. Desperate to keep the living dead out, and the living inside the survivors have barricaded themselves in fear of the dead roaming the streets.In contact with his brother, Dan learns that he has tried to escape the city and in the process crashed his car. Dan now faces the hardest decision of his life, to stay in the apartment and try to survive, or escape the corridors of hell and try to rescue his brother.
The story is delivered through:
Story driven survival horror:Experience a narrative set during the first stages of a global pandemic. Play as Dan, a survivor forced to choose between remaining barricaded in safety or risking everything to rescue his injured brother outside the quarantine zone.The game takes place in the beginning stages of a global pandemic where the edges of collapse are near. The main character, Dan, has been held up in his apartment since the early stages of a quarantine order mandated by the authorities. Clues around the apartment tells the story of a struggle. Desperate to keep the living dead out, and the living inside the survivors have barricaded themselves in fear of the dead roaming the streets.In contact with his brother, Dan learns that he has tried to escape the city and in the process crashed his car. Dan now faces the hardest decision of his life, to stay in the apartment and try to survive, or escape the corridors of hell and try to rescue his brother.
The story is delivered through:
- Environmental storytelling
- Voice messages and audio logs
- Visual clues found in apartments and hallways
- World events unfolding during gameplay
- Food & energy levels — maintain stamina and movement efficiency
- Weapons & ammunition — scarce and valuable
- Batteries & light sources — required to navigate dark interiors
- Checkpoint-based saving — progress is saved at specific safe zones
- Interpret the environment to find safe routes
- Listen for enemy movement and audio cues
- Discover alternate paths such as blocked stairwells, broken elevators, and emergency passages
- Decide when to move fast and when to stay hidden
- Risk-versus-reward combat
- Limited ammunition
- Strategic movement and positioning
- Avoidance when possible
- Multiple floors and interior locations
- Dynamic lighting and dark environments
- Environmental hazards
- Collapsed areas and blocked routes
- Safe zones and high-risk corridors
- Estimated playtime: 45–90 minutes (depending on playstyle and exploration)
- Single-player experience
- Linear progression with optional exploration paths
- Designed as a focused narrative survival horror experience.
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