

Frameland: A Binary Tale
Team Frameland · 2024 · JRPG, RPG, 2D, Story Rich, Turn-Based Combat
PC
Positive98% · 48
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About Frameland: A Binary Tale
Frameland delivers a retro experience with charming pixel art and an original 16-bit soundtrack. Timed turn-based battles keep you on the edge of your seat. Explore a rich world and uncover Condorra’s dark past.The world of Condorra is full of secrets waiting for you to discover! Your loyal robot companion Proto can dig, grapple, and blast through obstacles, revealing mysteries others can’t reach. Or take to the skies with your airship to revisit familiar locations or explore uncharted territories!Combat isn’t just about hitting hard—it’s about hitting at the right time. Time your moves to perfection, exploit weaknesses, and manage your resources to outsmart your enemies. Customize your characters with powerful remnants to turn the tide of battle and deliver crushing blows.Immerse yourself in a world where everything is interactive—every NPC has something to say, and nearly every object holds a story. It’s an RPG with the curiosity-driven charm of a point-and-click adventure, full of hidden surprises and new discoveries.Experience a gripping tale told from two perspectives—twists and turns included. Thrown into the cold, machine-ravaged world of Condorra, Ryiu must navigate deadly threats, form uneasy alliances, and uncover the world’s darkest secrets. But the road ahead is fraught with danger, and every truth comes at a cost—what will it take for Ryiu to get home?
- All action, no filler with 8–15 hours of playtime
- Lovingly hand-crafted pixel art
- Original 16-bit soundtrack with 60+ tracks
- Lots of minigames
- Late-game sidequests
- No random encounters
- Pet dogs 🐶
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Real hidden gem! From writing to combat, everything here is engaging.1 found this helpful
More RPGs should not be afrid of being short. 10 hour Main story, no bloat just as long as needed1 found this helpful
- Worth multiple playthroughs to discover secrets, treasures, achievments and more - Characters that show growth but stay true to themselves - Customizable Party Battle Dynamics - Grind not necessary but possible if you’re into that (I sometimes am, so - yay) - Nostalgia inducing OST - Environmental storytelling let’s you decide how much you want to learn about the world - You can pet chickens! To accuse Team Frameland of having a fondness for the 90s RPG era would probably be a massive understatement. Classic pixel look, familiar party composition, an easy to adjust to but never dull battle system against hommage paying foes and monsters - all in a steady expanding world accompanied by a dynamic, engaging and at the same time nostalgic original soundtrack. I am reminded of games like „A Link to the past“, „Links awakening“ or „Final Fantasy I“, games I played for hours on end as a kid. Yet, Frameland: A binary Tale is no fan fiction gone computer game. Presenting the very first twist right after the introduction/tutorial into „yet another sword and sorcery universe“ it takes you on an entertaining journey through an original and colorful world. Team Frameland’s love for deta…1 found this helpful
Honestly depresses me how unknown this game is in the indie rpg community. You can clearly see how passionate the team was when making it. Well paced story with no fluff that respects your time, fun and well developed cast of characters whom I will miss. If you love turn based rpgs, you're doing yourself a disservice not playing Frameland.
Pretty good game
Fun little RPG that doesn't reinvent the genre but does what it does well. It's quite cheap and it's fun, so if you want a short/not complicated RPG I think Frameland more than fits the bill. I am 5h in, so probably a little over halfway through the game and it's a fun ride so far! The main characters are cool (although I'd say Ryui would be very well written if he was 10 or 12 and not 16, but that's me nitpicking), the combat system is nice as it makes you active during the turns, and the story has enough going to make you want to keep playing. Once again, nothing groundbreaking but I like what's there. There's also a nice system where you equip some medaillions to your character to give them new "magics" and new perks, and that you can upgrade to give them even better stuff. I expected the two "stories" to be more linked that what they appear to be so far, but once again I haven't reached the credits so I'll see what the future holds there.
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