

Fraymakers
Team Fray · 2023 · Indie, Fighting, 2D Fighter, Multiplayer, Action
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About Fraymakers
Fraymakers is a customizable platform fighter packed with indie gaming icons where you battle up to 4 players and call in assists to turn the tide of combat. With rollback netcode, deep movesets, and powerful community creation tools, it offers endless replayability for casual hangouts and competitive climbs alike.
What is Fraymakers?
Fraymakers is the ultimate customizable platform fighting game, featuring a cast of some of indie gaming's biggest icons. Duke it out with up to 4 players*, and call on assists to help out in the heat of battle. Create or play custom characters, stages, modes, and more for infinite fun!
Key Traits
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- Easy to pick up, hard to master - Fraymakers is designed to be friendly to new players and challenging and expressive for veteran players. You’re going to have a ton of fun whether you want a quick round with your friends or you’re looking to climb the leaderboards.
- Rollback Netcode - If you’ve been part of the fighting game community over the past few years, you know that rollback is the gold standard for fighting game netcode. We’ve prioritized and designed around rollback from the outset of development, meaning that Fraymakers will provide the smoothest possible online experience.
- Full Movesets - With over 80 animations per character, we've skipped nothing! Each character comes complete with every motion and attack you've come to expect from a platform fighter as well as some brand new techniques.
- Assists - Choose from a massive selection of indie characters to unleash an attack, fire a projectile, buff your character, or inflict a special status effect on your foes.
- ...And Infinite Expandability! - We designed both the game and our custom content editor to be accessible and powerful. We want the process of creating your own content to be simple and fun. Whether you're a player or a creator, this means that the possibilities are endless.\
* Local multiplayer requires the use of a gamepad for each additional player (and keyboard may be used for one player slot)
DLC & expansions
🎁 Complete the collection
Base game + 5 of 5 DLC at today's best prices.

Fraymakers - Alpharad Announcer Pack

Fraymakers - Joshua Tomar (TomaMoto) Announcer Pack

Fraymakers - Hat Kid Queen Vanessa Special Palette

Fraymakers - Hat Kid Shadow Puppet Special Palette

Fraymakers - Supporter Palette Pack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
it is a fun fighting game and I wanted to try it again but it crashes upon startup after I went to the options menu, i'm not really sure why, I hope this will get fixed!3 found this helpful
Disappointed so far. Tempted to refund already. Perhaps I was just being too literal, but I initially didn’t realize I could play against CPUs without having to use Training Mode. Maybe while exploring and highlighting on the Main Menu, it could be clarified in the caption that Local Play offers/includes bots, not just players? I played with a wide variety of characters and stages. Some characters feel… borderline acceptable. But most of the time everyone and everything feels just slightly too… unresponsive, floaty, clunky, delayed, stiff, stilted, staggered, awkward, etc. The animations are mostly pretty impressive I reckon, but showing them off shouldn’t mean introducing excess tedium and friction at the expense of fluidity and fun. (For example, in my estimation, Hat Kid’s running action should traverse more terrain in less time, even with approximately zero adjustment to the existing animation. And also, if memory serves, Hat Kid’s basic melee attack should be permitted to repeat at a more rapid rate than they’re currently capable of performing here.) TL;DR: Normal speed is too slow, yet Fast modifier is too fast. Somewhat or slightly slower than halfway between the two speed…2 found this helpful
Control rebinding breaks menu navigation; Tried to bind movement to Dpad, which immediately cuts of ALL directional input for ALL menus across the game. Neither Dpad nor either stick work, you have to use a mouse to manually reset the controls to default to regain controller functionality (so if you want to play on a couch, get bent ig). Looked for help online, found multiple posts with same problem but no solutions. Game literally unplayable if you want to touch the movement scheme because you can't navigate to the "play" section once rebinding. I'm using a generic Xinput controller that hasn't given me any issues in any other game. I know the game is still registering stick input, because using mouse I can go to the deadzone screen and check that its acknowledging the input, but ignoring it as menu navigation... Played 1 match with a bot using default control scheme and hated it (but hey thats subjective, I can always customize them to my liking!); But doing so makes the game inaccessible completely. So my review, based on 1 bot match and 10mins fighting controls in the menu, is a hard pass. Would have liked to play more before reviewing but thats not my call I guess. Early acce…1 found this helpful
Having a lot of fun but I've been experiencing an issue for a while. When using an Xbox one controller the A button appears to not work at all for selection. If you could look into that I'd really appreciate it!
game recomend
smah brois play whaliugi i lik smahjs
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