

Fusion Fling
Michael Richard Lannon · 2024 · Strategy, Incremental, Physics, Relaxing, Casual
PC
1 user reviews100% · 1
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About Fusion Fling
You are contracted by Blue Billy Bear to create fusions of different items, and to manage the sizes of them in this puzzle adventure to prevent overflow! Strategically match, fling, and fuse many creative and new fusions to gain more score. Challenge using new fusions to conquer the leaderboard. How many new fusion combinations can you create? Those who experiment will be rewarded with higher scores.General Overview
- Fling items into the arena with simple moving of the mouse and clicking to flick items.
- Fling items together to create a fusion which creates a new item.
- Create fusions to discover more combinations of items, combining to make new items and gain more points.
- Manage the size of your items through fusions and interactions.
- The biggest thing to interact with is nuclear balls. They can contaminate items that touch them, or improve them. Every time they contaminate, they shrink. Blowing one up increases the size of nuclear balls overall.
- If nuclear balls get too big, or items get too small, then it's game over.
- Calculate the score and see where you are fair on the leaderboard.
- Multiple game modes to change how you play.
- More game modes added over time.
- Arcade Cabinet support which had output for tickets and a localized leaderboard specifically for the mode. Accepts credits with a dev mode for auto running it and changing some settings.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lucky me gets to be the first reviewer to write some kind of review about yet another amateur mess. I guess the only thing worse than having someone review your game is not having anyone review your game. Fusion Fling is a really badly made GDevelop based Adobe-Flash tier action puzzle game... basically it's a really bad ripoff of games like "My Suika - Watermelon Game" (itself a mobile app). Except this is badly made and has radioactive stuff and other trash to join together instead of fruit. Okay. Drop stuff into a bucket, if a couple of things the same type touch, they "join", a bit like a dumbed down version of 2048 but with bad physics too. You can probably see there's a lot of reasons not to buy this (yeah, the developer seriously wants your money for this and even put it up on multiple game stores, which probably took longer than drag and dropping stuff around in GDevelop to "develop" this "game"). From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your dis…12 found this helpful
Fusion Fling is a casual physics-based puzzle game created and published by Michael Richard Lannon that revolves around the simple yet addictive idea of combining objects through momentum and experimentation. At first glance, the concept appears extremely straightforward: players toss various items into a confined arena and attempt to merge them into new forms. However, the experience gradually reveals itself as a small but engaging sandbox where curiosity and strategic thinking play a central role. Rather than focusing on complex narratives or structured campaigns, the game builds its identity around discovery, encouraging players to experiment with different item combinations to uncover increasingly advanced fusions. The core gameplay loop centers on a contained play area where objects are introduced and manipulated using simple mouse controls. Players essentially “fling” items into the arena, allowing physics to determine how they collide, roll, and stack with other objects. When two compatible items meet, they fuse into a new object, often larger or more elaborate than the components that formed it. These transformations are the heart of the experience, creating a satisfying s…1 found this helpful
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