

星际工业国:崛起 (2023)
游戏养家工作室 · July 18, 2023 · Indie, Automation, Casual, Space, Space Sim
星际工业国:崛起 is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
星际工业国:崛起 price
星际工业国:崛起 is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About 星际工业国:崛起
星际工业国:崛起 is an idle factory builder where you automate production lines across mining, smelting, power generation, and manufacturing to construct a massive space fleet and conquer the galaxy. With over 110 resource types, 40 production buildings, multiple career paths, and a tech tree of 158+ technologies, it blends simple click-based placement with deep strategic complexity.
Automatic production, easy placement
This is a different star factory, Dyson ball and other industrial construction game as the blueprint for the placement of the hang-up game. It will be three-dimensional, complex industrial assembly line, easy, simple plane conveyor belt. Mineral, smelting, power generation, storage, scientific research, manufacturing, all the elements of the game, can be achieved by simple click, easy placement!

Space warships, Planet Raiding
In addition to traditional manufacturing elements, various types of space warships can also be assembled by production lines. Build a massive starfleet to attack the rest of the universe. Whether to plunder the planet's resources for their own development, or occupy the planet to increase the empire territory, or ruthlessly destroy the instantaneous destruction of hundreds of millions of lives, are up to your own choice!

Character development, multiple careers
No need for krypton! Recruit the leader! 8 military skills, 8 production skills, 31 different career transitions! Let the role become a production management expert, or the commander of the aircraft carrier fleet, all-round free training!

Science and technology research and development, giant construction
Huge technology tree, as of the current version has 158 different technologies! In addition to the basic technology tree, there are complex technology tree such as fleet strengthening technology, military technology and advanced technology. In addition, space giant structures can also be built, which will cost a lot, but when completed will bring permanent benefits to the empire!

Simple operation, rich content
The game simply simplifies the complex building gameplay, but the content, the gameplay is much richer! More than 110 kinds of various resource items, more than 40 kinds of production buildings, make the game more hardcore! In addition, trade order system, production capacity control system, power management system, make the gameplay more convenient and free!

full game, game sincerity
The game is now fully completed! I didn't go online right away because I needed to accumulate some wish lists!
Please feel free to buy after sale, there is no unfinished running situation! Of course, new content and gameplay will be added later based on feedback! Any creative ideas and suggestions for improvement are welcome.
QQ group has not been established, please look forward to it
星际工业国:崛起 — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
星际工业国:崛起 is a space-themed idle game with surprising depth and complexity that appeals to players looking for more engaging incremental gameplay beyond typical clickers, though it suffers from poor English translation and a slow early progression phase that requires patience. Players praise the well-designed systems, satisfying number growth, and strategic balance mechanics, while criticizing the dated interface, translation issues, limited crafting increments, and the lengthy AFK time needed before the game becomes engaging.
Be aware before you download this, that it is a demo and you are limited to the first tier of technology. Game is good though. Translation still needs work,6 found this helpful
Demo incomplete version, poorly translated.3 found this helpful
this one is not bad...not bad at all yes it is very spreadsheetish and yes the graphics are not wow, but they are not 1990's pixel either. this is an idler, once you get things running which does not take long at all, that has some complexity and depth seen rarely in this category on steam. it is well thought out (touch wood as it is still early days for me yet but seems so so far) and involves space. what more could you want? it's space......ANYthing could happen there are a few paid games like this i have seen and none have hooked me in. this one has promise and, for now, will become a mainstay in my daily idlers. another has already been deleted to make space.....yes i am making space for space ok enough dad jokes. try it. you may be entertained3 found this helpful
Not too hard to work how to get it to english lol. Pretty solid foundation, numbers go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr Idk if I will keep playing, but it has good dopamine1 found this helpful
Noticed this game has been re-posted for a price in English, not sure what that's about. Started playing the game, and as long as you don't mind how long the AFK planning takes to start getting reasonably built up, it's a pretty great idle game. It takes a lot of patience and planning to keep everything balanced as you progress, but in my nearly 3 hours so far I've been enjoying it pretty well. Definitely more involved than most idlers that I'm used to, but it's not bad and the progress is clearcut. If anything changes, or I find something else to post about, I'll update the review at that time.1 found this helpful
This was surprisingly fun and cute! The interface and graphics look a little dated, but I actually preferred them that way. There's also a bit of a grind in scaling up your planetary base, since to efficiently mine and craft while idling, you need a certain variety of buildings whose purposes build upon each other. Another small pet peeve was that the crafting menu only lets you do increments of 10 or 100 with nothing in between (in case you're trying to save material, which I felt compelled to do at the start). And there's a lot more menus to the interface than I originally expected, which took some getting used to. But overall the progression was still pretty neat.
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