

Gravitational
Electric Monkeys · 2021 · VR, Puzzle, Simulation, Sci-fi, Adventure
PC
Mixed64% · 11
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Screenshots
About Gravitational

In Gravitational, we are a few decades in the future. Humanity continues to prosper and the race to discover new technologies grows every day.
Play as Sebastian, a physically challenged scientist of Gravcorp who leads and develops the gravitational project. Now he has to overcome a big challenge, the collapse, and the inaccessibility on the path until the reactor.
MOVE WITH A WHEELCHAIR
After an accident, Sebastian lost movement on his legs and then started to use a wheelchair. Move yourself using the motorized and traditional modes.

ENTER GRAVITATIONAL FIELDS
This is one of the technologies Gravcorp has been testing for a while. Everything floats inside gravitational fields, even Sebastian.

HANDLE ENVIRONMENT OBJECTS
Sebastian combines one of his creations with some other Gravcorp’s technologies. This way, he can handle some heavy objects from a certain distance, making his tasks a little bit easier.

Through the mechanics and the story of the game, face challenges in inaccessible places and also understand the conflicts and traumas that Sebastian experienced, both for being a person with a disability, and for being one of the greatest scientists behind this new technology.
Gravitational is an entertainment game, at the same time that it has a strong message about accessibility, reflection, and empathy with people with disabilities.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
3 parts here: -- Review at 5.4 hours playing -- A comment, which was my review at 1.8 hours playing -- Another comment, which are my "clues" and "pointers" for this game. --------------------------- Review at 5.4 hours, having completed the game, AND I REALLY LIKED IT: You can trust the puzzles in this game; after solving each one I said "oh, that makes sense," and NOT "wow, that was arbitrary." In a comment on this review I provide clues/pointers if you are having trouble. That is, not solutions, but just nudges about what to look at if you are getting frustrated rather than having fun. I did NOT receive this game for free, nor do I have any relationship with the game developers. This game is a *proverbial* "walk in someone else's shoes." Or, if you are a brilliant gravity scientist, a black man, and/or are in a wheel chair, it may be refreshing to be yourself, having your *own* experience reflected in VR, in some aspect. Also, it's native language appears to be Portuguese-from-Brazil, from which it has been translated to English, so if you hear English this still has flavor/experience from another culture as well. This game is far from perfect ... but it gave me what almost no…13 found this helpful
For 17€ I expected a somewhat polished game. What I got was a barebone broken game. Pros If you hate VR you can show this game to your friends and they will hate VR too. Cons So many. Looking at the trailer it might seem like a serious story driven puzzle adventure. But oh no. Almost every voice line is full with jokes even when the ♥♥♥♥♥♥♥♥ station is about to blow up. Do you want to look around? Have fun getting a big DONT F**** MOVE SIGN in your face so put some glue on your head and mount it to chair to avoid this.. The puzzles are extremely hard, not because you need high IQ but the controllers will fight you so hard that every puzzle feels like a dark souls boss. You can not turn off motion comfort so every time you move you will get a 45 fov. If you still manage to progress in the game you will be greeted by running into stuff continuously with your wheelchair, oh and have fun when you have to drive it manually. You will also get stuck in the zero g forcing you to restart the game. This is a prime example of what to not do in VR. Use it ONLY for education purpose.10 found this helpful
The feels and looks like a Quest game, sadly. Even if the screenshots look nice, this game is just a 500MB download and has - by far - no proper ultramersion textures. There're no dynamic shadows at all - like in low-end phoneVR games. But this may more be a game made for the original PS4, which only has like 1.8 tflops processing capacity, while the Quest 2 (XR2 = Adreno 650 gpu) has about 1.3 tflops. So this game has much the same low-end graphics you'd expect using mobile gpus, sadly. I could run this in solid 90 fps using Index SteamVR res 500% with my oc'ed RTX 3090 (about 40 tflops) - but even insane amounts of resolution can't hide the low-res textures and the low-poly environments. Also even forcing res 500% this game still looked kinda blurry. Also, whenever moving devs activate tunnel-vision which cannot de disabled - showing that, unfortunately, devs have no clue how to implement proper VR controls. There are no graphics options at all in the game - just like other low-end Quest games (or PS4) games. Having no graphics option is quite a red flag to me. Otherwise Index controllers are nicely supported. For this game to just remotely qualify as a PCVR game, devs need to…4 found this helpful
My true "Would You Recommend This Game to Other Players" is actually Yes *and* No. "Yes" because diverse games are sorely needed and the premise of this game is very interesting. It can be played sitting down and still have an interesting storyline. It's not boring, it's not stereotypical, the theme is striking and they visibly put a Black person up at the front (I'm a Black VR gamer, it really does mean a *lot* because of how *little* it is seen). That's where my "Yes" lies. If you want something interesting and different, go for this game. "No" because Steam says I played this game for 82 minutes. The vast 70-80 minutes of the game was me doing controller binding because there is *none*. Every. Single. Control. I personally had to bind. It was a vastly confusing and perplexing experience that made me just about want to uninstall the game. The official bindings from the devs might as well be titled "figure it out yourself". Even after spending all that time binding, I still had to tweak the bindings during game play - all of that being a very not-fun game of trial and error. I still got stuck on the materialize/dematerialize bit because while I like sci-fi lingo usually, it…3 found this helpful
The game is a little over priced for the amount of content, it took me 1.8 hours to complete the entire game. however I think it was fun, basically you move around in a wheel chair and solve puzzles mostly placing cubes that make platforms and little electrical power balancing puzzles. The story is a little intriguing but I assume English is not the developers native language (given the São Paulo grants and the developers names in the credits) because of this the dialogue is a little stilted at times making it a bit crude and harder to really get invested. All the puzzles are really easy I really wish the game has like twice as many puzzles and could really get into some more complex level designs. Also the there are some anti-gravity parts to the puzzles but its more of a platforming mechanic than anything else. Between levels there is a room where you go up an anti-gravity lift and its the same each time I wish there was some more variation there. There are no graphics options which is a little annoying even just some AA and resolution options would be nice. Overall all not bad but not stunning either.2 found this helpful
This was the most underwhelming game I have ever played. The idea is solid but the whole wheelchair is an unnecessary and just an annoying concept. The intro of the game explains nothing, does not have a coherent thought and is broken or buggy as ♥♥♥♥ the whole time. I had to restart this game like 5 times and for whatever reason it never worked. Not to mention the voice acting. I would be pissed if I got this game for free.2 found this helpful
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