

Graviteam Tactics: Operation Star
Graviteam · 2014 · Strategy, World War II, Wargame, Tanks, Simulation
PC
Very Positive82% · 404
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About Graviteam Tactics: Operation Star
✦ AI summary
Command Soviet or German forces across sprawling Eastern Front battlefields in this tactical WWII game featuring over 60 historically detailed units, destructive environments, and dynamic weather that shapes every engagement. Flexible AI adapts to your strategy rather than following scripts, making each of eight campaign operations replayable with genuinely different outcomes based on your tactical decisions.
Graviteam Tactics: Operation Star is a sequel to Achtung Panzer: Kharkov 1943. It’s an Eastern Front war game with solid graphics and sprawling battlefields that really emphasizes the scope of WWII tank combat.
Want to step into the role of a commander in the very heart of Kharkov’s defense? You'll have everything the officers had back then: tanks, guns, and fearless soldiers. The success of each opposing force hangs in the balance every day. Your decisions will determine who wins the Battle of Kharkov.
Features:
Want to step into the role of a commander in the very heart of Kharkov’s defense? You'll have everything the officers had back then: tanks, guns, and fearless soldiers. The success of each opposing force hangs in the balance every day. Your decisions will determine who wins the Battle of Kharkov.
- 8 operations for the Red Army and Wehrmacht.
- More than 60 detailed units of the Soviet Union, Germany and UK, including Pz VI "Tiger", MkII "Matilda" and KV-1 with various modifications.
- Huge realistic landscapes (over 260 sq km), reconstructed by the topographic maps and photo.
- Quick battle anywhere in the operation areas.
- Mod utility set and campaign editor.
Features:
- High replayability and flexible AI. It chooses the best strategy based on behavior rather than a script. Scenarios can be replayed using different tactics, as though playing against a human opponent.
- Real soldier behavior: every soldier has several basic parameters, such as experience level, fatigue, and morale, which affect their behavior and effectiveness.
- Detailed recreation of weapons and realistic ballistics: bullets and projectiles follow accurate trajectories.
- Comprehensive vehicle damage system: engine, suspension, weapons, and aiming mechanisms can all be damaged separately, affecting the combat capabilities of the vehicle.
- Destructible environment: nearly everything can be blasted and destroyed, from ground terrain to houses and enemy defenses. All traces of previous battles remain on the battlefield.
- Dynamic day, night and weather effects, all of which affect combat through terrain traversability, battlefield visibility, hidden force capabilities, and more, smoke screens, light flares e.t.c.
- Military encyclopedia with 3D model viewer and detailed data on all units, describing their historical and in-game characteristics.
DLC & expansions
🎁 Complete the collection
Base game + 8 of 8 DLC at today's best prices.
$151.91
to own everything

Graviteam Tactics: Hi-Res Textures
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lowest tracked $1.49

Graviteam Tactics: Operation Hooper
from$14.99
lowest tracked $1.17

Graviteam Tactics: Shield of the Prophet
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Graviteam Tactics: Shilovo 1942
from$14.99
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Graviteam Tactics: Sokolovo 1943
from$14.99
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Graviteam Tactics: Volokonovka 1942
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Graviteam Tactics: Zhalanashkol 1969
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Graviteam Tactics: Krasnaya Polyana 1943
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm no stranger to clunky, complex or even tediously entertaining games, but this one is just on another level of unaproachable. There is a steep learning curve and then there is a learning vertical wall. Cupled with god-awful UI it becomes just completely unplayable without sinking hours into the tutorial, Youtube guides and manual, and I don't mean a couple, I mean tens of hours. I feel that this is a game only and exclusively for hardcore WW2 enthusiasts, the kind that knows which commander led which division into what village on 1941 November 26th. And even if you've got your WW2 tactical guide memorised you need about the same serving of intense study to understand mechanics and UI. I appreciate the detail and will to create a very detailed simulation but it really should have first and foremost been labelled as hardcore simulation and only then strategy. "Want to step into the role of a commander in the very heart of Kharkov’s defense?" No, I don't, I don't have the time nor will to spend 30h studying your UI and mechanics.13 found this helpful
Criminally underrated. Fantastic game with all the depth in the world.5 found this helpful
I have +500 hours in my older steam account, and the nostalgia brought me back. One of the best RTS ever made, i like it more than Mius Front. Even with older graphics and UI.2 found this helpful
Optimization for this game is horrid. I remember 10 years ago trying to play this on a gaming laptop and it struggled hard. Today I have one of the top gaming laptops created, and it struggles to run on my machine, so bad it's unplayable. The coding is obviously pretty bad.
Best wargame ever!
There is a time limit and you are not even given enough time to complete the engagement, these graviteam games all seem to have time limits, and I dont recommend buying any of these games from these idiotic devs, the reasoning they give for the time limit is so you will quickly engage the enemy but you are not even given enough time to do that, I have had it with their products.
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