Guile & Glory: Firstborn

Guile & Glory: Firstborn

Elston Studios · October 7, 2021 · Tactical RPG, Strategy RPG, Turn-Based Strategy, RPG, Strategy

Buy Guile & Glory: Firstborn from Steam at $9.99 — the cheapest of 1 store we compare.

PC
Positive97% · 32
Best price
$9.99
lowest tracked $0.99
Steam Buy at Steam

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Where to buy Guile & Glory: Firstborn — official stores

Steam
Steam
Standard Edition · Steam
$9.99
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Guile & Glory: Firstborn price by region

Guile & Glory: Firstborn costs £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.

Cheapest Guile & Glory: Firstborn offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £7.19 £7.19 — 1
Europe (EUR) €8.19 €8.19 — 1
United Statesyour region $9.99 $9.99 — 1
Georgia (USD) $9.99 $9.99 — 1
Canada CA$11.49 CA$11.49 — 1
New Zealand NZ$12.39 NZ$12.39 — 1
Australia A$14.50 A$14.50 — 1
Brazil R$20.69 R$20.69 — 1
Poland zł35.99 zł35.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Guile & Glory: Firstborn

A lone warrior enters the Drowned Lands, seeking revenge for the family he lost to an unimaginable foe. His quest takes an unexpected turn when he meets two other travellers, each drawn by desperation to the ancient land of gods and monsters.

Amidst the ruins of a long-forgotten empire, the companions find themselves swept up in events that will shape the fates of mortals and demigods alike. Legends come alive, and three heroes rise to challenge an ancient darkness from the earliest days of the world.

The Battlefield is Your Weapon


Master natural hazards and deadly traps as you make your stand against the darkness in turn-based tactical combat. The enemies in Firstborn may be immune to mortal weapons, but they can still die.

Cut a swathe through the hordes of nightmarish immortals by pushing, pulling or maneuvering your opponents into the path of lethal hazards.

Your Legend Awaits


Gather and lead a party of unlikely heroes as they rise from humble beginnings to become humanity's greatest champions.

Choose how your heroes grow and develop, and create the ultimate team to battle the ancient legions of the Firstborn.

Vanquish Mighty Bosses


Ferocious beasts haunt the forgotten corners of Firstborn's world, waiting to unleash their earth-shaking fury upon unwary travelers.

Wield skill, patience, and courage to prevail against impossible odds as you cast down nightmarish titans from an age long forgotten.

A Savage World


Take up the mantle of Aspirant and face the challenge of Guile & Glory's campaign head on; or assemble your perfect team to explore the furthest reaches of the Drowned Lands. As you conquer ever greater challenges, you will unlock powerful Boons of Divinity that offer new ways for your heroes to face their foes.

Each new region you explore will bring its own challenges and unique enemies to test your mettle as you lead your heroes on a quest for revenge across an ancient world of gods and monsters.

Guile & Glory: Firstborn — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 11, 2025
ᓚᘏᗢ Very enjoyable turn-based tactical puzzler; one of those "modest" little games (started as student project) that turns out to be a gem!
6 found this helpful
Recommended Oct 3, 2024
Nice puzzle-like tactics.
3 found this helpful
Not recommended Jan 31, 2026
Starts off great, but completely BS invincible enemies make it purely frustrating rather than fun later on.
1 found this helpful
Recommended Jul 4, 2025
[h1]Summary[/h1] [h3]Full review below.[/h3] [table] [tr] [th]🟩 [b]Pros[/b][/th] [th]🟥 [b]Cons[/b][/th] [/tr] [tr] [td]• Memorable characters and story. • Thoughtful enemy design and encounters. • Deterministic AI rewards intelligent play. • Main characters' playstyles complement each other well. • Boons provide extra depth and specialization. • Retro aesthetics are well done. • Unlockable characters shake things up in Delve mode.[/td] [td]• No option to increase combat speed. • Limited layout variety in Delves. • Perfect clears limit boon variety.[/td] [/tr] [/table] [table] [tr] [th]🟨 [b]Bugs & Technical Issues[/b][/th] [/tr] [tr] [td]• Sound effect volume is unbalanced, and should be kept low. • Alt-tabbing occasionally resulted in a black screen, though this could have been a Proton compatibility issue and wasn't guaranteed. • There was a single, inconsequential instance of a Delve enemy being untargetable. • Two relic entries in the lorebook cannot be filled.[/td] [/tr] [/table] [table] [tr] [th][h3]Conclusion[/h3][/th] [td][i]Guile & Glory: Firstborn[/i] is a fantastic if somewhat simple tactical RPG, blending puzzle elements that recall the most satisfying parts …
1 found this helpful
Recommended Oct 5, 2024
This is one of those "tactical RPGs" that is actually a "tactical puzzle game". Your characters have relatively limited leveling options, and there is at least one "correct" answer to every level. The tactical puzzle genre isn't really my thing, and usually I'm mostly just a little annoyed that I don't feel like I'm getting the RPG goodness I was looking for. That being said this game is pretty solid. Replaying levels to figure out the exact solution is important, and the dialog quickly becomes tedious (solved: double tap escape to skip) when doing so, but the mythos of being a hulking conan-esque barbarian killing the enemies that "cannot be felled by any mortal blade" by throwing them into spikes or down pits is pretty cool
1 found this helpful
Recommended Oct 9, 2025
The world has a shortage of affordable grid based RPG games. It also has a shortage of games with the exact Rastan Saga aesthetic. It also has a shortage of games where environmental traps play a large role. It also has a shortage of RPGs where blocking is important and doing good means not getting hit. This project is abandoned with a few bugs remaining, such as glitches in the lore book, and a rogue's voice being too loud. The plot naturally plays into a second half which doesn't exist, at around 15 hours.

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