

Gunscape
Blowfish Studios · 2016 · Action, Indie, Multiplayer, FPS, Shooter
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About Gunscape
Build your own FPS campaigns, arenas, and co-op maps using an intuitive block-placement toolkit inspired by classic shooters, then share them globally or play the endless stream of creations from players worldwide. Gunscape combines pure, accessible level design with 38+ weapons and themed content packs so you can create anything from solo adventures to competitive multiplayer mayhem without needing design expertise.
World Building
The game is organised into themes taken from the entire genre of FPS games, from the early classics to the modern triple-A stealth and war shooters. Each theme set contains unique world building blocks, player models, enemies (and bosses!), music tracks, skyboxes, special level elements (like traps and teleporters) and--of course--GUNS (plus bombs, bats, swords, flamethrowers, chainsaws, rocket launchers and much, much more. 38 weapons planned so far!). Assets from different sets are meant to be combined freely when building your worlds and the selection of content contained in each one has been carefully selected and planned out to avoid redundancy and to represent the truly iconic parts of the game it was inspired by.
It's important to us that anybody should be able to create their own levels. In the days of Doom and Build engine games level editors were simple enough that it didn't take long to learn how to create a whole new adventure for the player. The truly skilled could create impressive feats of architecture, but the rest of us could still create enjoyable challenges thanks to tightly-designed game engines that focused on making the core gameplay pure fun. In a game like that it doesn't matter how many times you test and tweak the layout to make your map the best it can be, or how abstract the level becomes as a result. This is the driving philosophy behind Gunscape. It's also the reason we've chosen to start by polishing the multiplayer experience in the pre-alpha demo, as we feel this is one of the best ways to develop and tweak the core gameplay.
World Sharing
Of course, there's no point in creating great play experiences if nobody else gets to play them! Gunscape has a server to share your creations and the game has a built in map browser with filtering and voting system, so that anybody can have full access to every public player-created level, regardless of which theme packs were used to make them. The available demo (more on this later) has game levels we have put together and we'll continue to add more as we complete new content to help show how much potential there is for you to create some truly amazing things with Gunscape!
Game Features
- Solo, split-screen and online co-operative multiplayer level creation! Build maps at your own pace or invite friends to help out! Jump in and out of action mode while editing to test your level on the fly or just to blast one another.
- Single-player campaign mode: play or create a sequence or branching tree of levels with or without a story. Build a whole self-contained adventure or a gauntlet of fearsome challenges.
- Co-op mode: invite one or more friends to tackle a dedicated co-op map with you or take a single-player map and crank up the difficulty.
- Multiplayer arenas: build a map with multiple spawn points and powerups and invite your friends or host a public game for some brutal online action using one of many multiplayer modes, including classics such as free-for-all and team deathmatch, capture the flag variants, king of the hill and domination/point capture modes and different tag/infection variants. We plan on including a lot of these, and to continue adding more, including flexible objectives like race to the finish which could be used to build multiplayer rocket jump courses or other types of challenge maps such as a competitive adventure through trap-filled dungeons, or hunter which awards points for killing monsters so you can create your own MP dinosaur safari.
- Cross-platform multiplayer: optional where it counts, but great to have for cross-platform co-op!
- Global and persistent map sharing: anyone can play the levels you share regardless of platform
- 8 multiplayer match modes
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The level editor is the biggest feature here, but everything else feels pretty average. The shooting is serviceable without ever becoming exciting, and the overall presentation is hard to get invested in. It's not terrible, just the kind of game you'll probably forget about soon after playing.6 found this helpful
Yet another game that built its premise on community-made content and devs quickly abandoned it after they tried to make money from it.3 found this helpful
To be fair. kinda boring of a game.2 found this helpful
(game complete, level built and published at 2 hours of gameplay at review, part of my review all my games effort) (short version) An early doom type game that does so many things right. The campaign is enjoyable (I didn't look at the clock once) the music is immersive, the level builder is very easy. The only draw back is $20 is a bit expensive. I absolutely recommend this game. (long version) I read the reviews for this game 1 hour in, and was shocked to see "abandonware" and "cost $0.15 to place a block". None of that is true from what I saw, maps are still being made, maps are still available, and it cost $0.00 to build a level start to finish. I don't know if I got this on humble or during a Christmas code give away so I may have gotten it for free but I don't remember (full transparency). The good: If you like shooters you'll probally like this. An old school doom shooter type of game that didn't get boring the whole 1.5 hours I took to clear the campaign. The music kept me interested, the guns were fun, in parts it was challenging, others a bit easy. The level builder was intuitive and easy to use, if you've played minecraft you can build a level in Gunscape. The…2 found this helpful
I remember playing Cube Life: Pixel Action Heros, with my dad on the WiiU and I called it gunscape because I played this game once and thought the name was cool
Probably the most underrated concept of a game, has a lot of flaws but is still very solid, only worth $20 if you know you're gonna bust some nuts making maps, and are good at that ♥♥♥♥, if you were a gay pro at Minecraft like my buddy Gavo over in Capps Lane Ukiah California 95482, then I would highly recommend making some sick ass levels and create a crazy campaign, challenge that frontal lobe or something. Make a level that's better than doom, suck an egg for 30 cents and see what happens, you might make a sick level, oh ya also this game is 90 cents on G2A so you can pick it up there, you'd be a ♥♥♥♥♥♥♥ idiot not to, cus this ♥♥♥♥ is fun as ♥♥♥♥ if you know how map go map and do map, tell your friends to stop playing ♥♥♥♥♥♥ games, and ♥♥♥♥♥♥♥ MAKE ONE YOU FAT MOTHER ♥♥♥♥♥♥. ♥♥♥♥♥♥♥ AI LOVING PEICE OF ♥♥♥♥, CONSUMER, SUCKER, chum bucket regular
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