

Halloween Pumpkin Story
Dnovel · 2018 · Indie, Action, Casual, Adventure, Platformer
PC
Mixed47% · 19
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About Halloween Pumpkin Story
Evil spirits on the Day of All Saints give the pumpkin power and send into the otherworldly dark world of nightmare and horror, and what will happen to the pumpkin you will be able to find yourself in the world of the game!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⭐⭐⭐3 found this helpful
This game is just bad, like, there's nothing here. There's broken multiplayer spawning in useless pumpkins nobody controls, the floor randomly has the friction coeffecient of knee deep asphalt while you have the air control of a boeing 747 with no control over jump height meaning the optimal movement technique is bashing your own skull in on the ceiling then pulling a mary-poppins to your destination. Just don't buy this game, burn the coupon, and go play some other game. Screw it, go outside. Why are you wasting time on the internet? Live a life. Why are you locked in your bathroom? Try getting a job. Majestic 12. Good news. I have contamination and parasites inside my brain. Just another parasite.2 found this helpful
It's better than any game I could make but it still is awful, you can't close it without shutting your computer down when played in fullscreen and the worst part is: It cost around 14$ or something. HOW? Never would've tested it if I hadn't gotten a 90% discount for it. Do not recommend, there are better games like this, like Blali and Blali 2 (available in the internet)1 found this helpful
Halloween Pumpkin Story is a seasonal-themed indie platformer that leans heavily into spooky atmosphere and old-school challenge, offering a straightforward but occasionally demanding experience built around timing, traps, and persistence. Developed by Dnovel and published by SA Industry, the game places players in control of an animated pumpkin navigating a hostile Halloween world filled with ghosts, hazards, and puzzle-like obstacles. Rather than focusing on narrative depth or character development, the game prioritizes mood and mechanical difficulty, aiming to capture the spirit of classic arcade platformers wrapped in a festive, macabre aesthetic. The structure of the game is rooted in traditional 2D side-scrolling design. Levels are short but densely packed with danger, requiring careful movement, precise jumps, and repeated attempts to master their layouts. Early stages function as a tutorial of sorts, introducing movement and basic hazards, but the learning curve ramps up quickly. Traps become more complex, enemy placement more punishing, and safe margins narrower, pushing the player to rely on memorization and pattern recognition rather than improvisation. This design phil…
https://www.youtube.com/shorts/fLrAd9_A75g
Not bad actually
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