Hero's Guild

Hero's Guild

Antoni Saez · Early Access, Dark Comedy, Tactical RPG, Dungeon Crawler, RPG

Buy Hero's Guild from Steam at $14.99 — the cheapest of 1 store we compare.

PC
7playing now
Best price 35 Lowest tracked
$14.99
⭐ lowest tracked
Steam Buy at Steam

Prices last checked

More games under $15 →More Steam deals →

Where to buy Hero's Guild — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy

Hero's Guild price by region

Hero's Guild costs $8.55 in Georgia (USD), £13.75 in the United Kingdom, $14.99 in the United States, €15.49 in Europe (EUR), CA$17.99 in Canada, A$20.95 in Australia, NZ$23.49 in New Zealand, R$53.49 in Brazil and zł62.99 in Poland right now.

Cheapest Hero's Guild offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $8.55 $8.55 — 1
United Kingdom £13.75 £13.75 — 1
United Statesyour region $14.99 $14.99 — 1
Europe (EUR) €15.49 €15.49 — 1
Canada CA$17.99 CA$17.99 — 1
Australia A$20.95 A$20.95 — 1
New Zealand NZ$23.49 NZ$23.49 — 1
Brazil R$53.49 R$53.49 — 1
Poland zł62.99 zł62.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Hero's Guild

✦ AI summary

Hero's Guild puts you in charge of an adventurer's guild where your heroes are permanent characters with real personalities, relationships, and consequences—sending them into dungeons means watching their friendships deepen or shatter, their grudges fester, and their deaths leave actual scars on your guild's story.

Your heroes are not expendable. They have names. Friends. Lovers. Opinions about their equipment. And when
they die — permanently — your guild will never quite be the same.


You run an adventurer's guild. They run their own lives. Recruit them, train them, dispatch them on dungeons
that are actively trying to kill them, and watch as their stories become a chronicle you didn't write and
can't fully control.

HEROES WITH PERSONALITIES (FOR BETTER AND WORSE)



Every hero arrives with a real disposition. They make friends, start fights, fall in love with the worst
possible candidate, hold grudges for forty days, and explode at the worst possible moment.

Relationships develop across ten tiers — from outright hostility to devotion that produces legendary teamwork
or catastrophic grief. Push their mood too far and heroes desert, go berserk, or take a personal day during
your most important mission.

PERMADEATH THAT MEANS SOMETHING



Death is permanent. But it isn't random. Devoted lovers will sacrifice themselves to save a partner without
being asked. Close friends step between a companion and a killing blow. The relationships you build are the
difference between a hero coming home and a hero becoming a memorial plaque.

When a hero falls, their friends grieve. The guild carries on, slightly emptier.

A GAME THAT WRITES ITSELF



"I had to send Aldric and Theron together even though they hate each other — Elena refused to go back
to the Crypt (her brother died there), Marcus was hungover, and Sofia took a personal day. It was a disaster.
They fought the whole time. They made it back, barely. Now Theron has 'grudging respect.' Aldric still hates
him. I love this game."


"My best ranger lost her arm to a troll. Took three weeks to craft a prosthetic, but now she's got an
enchanted arm that's actually BETTER than the original. She's still bitter about the troll though."


DEEP BUILDS, NOT JUST DEEP STATS



Six classes connected by one enormous hexagonal passive tree. Cross-class bridges let your Warrior
pick up spell damage, your Cleric grab Evasion. Respec is free; experimentation is encouraged.

Fourteen ascendancy paths. At level 25 each hero faces a solo trial — survive, and they choose a
permanent specialization that reshapes their role in combat.

The body remembers. Heroes have eyes, arms, legs, organs — each one can be damaged, destroyed, and
replaced with prosthetics that range from a peg leg to enchanted gear that exceeds the original.

DUNGEONS WITH DECISIONS, NOT JUST DICE



Seven environments. Branching room layouts. Moral events that change with which hero is present — a
wounded traveler will get different responses from your Cleric than from your Necromancer. Environmental
hazards
that demand the right party composition. Command points for tactical interventions during
live runs, or auto-resolve presets for when you're managing five expeditions at once.

ENDGAME THAT KEEPS GOING



Heroic Dungeons — three weekly rotating challenges with brutal modifiers.
The Abyssal Spire — endless tower where enemies start at level 100 and climb. Leaderboards.
Quest Chains — story arcs with named legendary rewards and, occasionally, a hero who simply joins your
guild — pre-equipped and opinionated.
World Bosses — multi-party raids that demand coordinated rosters.

THE GUILD HAS A SOUL



Your guild develops a moral identity across three axes — Valor, Wealth, and Order. Every decision nudges
them. A guild that hoards gold attracts merchants and their temptations. A guild fixated on order eventually
meets problems that order alone cannot solve.

Heroes build attachment to their gear, from Comfortable to Soulbound. Famous forges have brand
loyalists and boycotters — and when a forge scandal breaks, your loyal customers suffer for it. The economy
has feelings. The feelings have consequences.

CHRONICLES — EVERY HERO WRITES THEIR OWN STORY



Each hero maintains an autobiography assembled from their achievements, relationships, dungeons survived,
friends lost, and questionable tavern decisions. It writes itself. It reads like a life.

INSPIRED BY



Darkest Dungeon (the psychological toll of war) · RimWorld (emergent stories from systems) ·
Path of Exile (deep build-crafting) · Guild of Dungeoneering (light strategic management).

Hero's Guild combines them into something that frequently surprises the person running it.

Active development. Frequent updates. Detailed changelog. The Guild Clerk keeps records.

Hero's Guild — game info

Platforms
Windows, macOS, Linux / SteamOS
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac gamesLinux games

Community reviews

—

0 reviews

Sign in to write a review.

No reviews yet. Be the first to review this game.

More like Hero's Guild

News

All news →
Games like Undertale that remember what you didPC

Games like Undertale that remember what you did

Undertale's own listing calls it the RPG where you don't have to destroy anyone. Games like Undertale that keep that idea: permanent choices, fights you can talk past, worlds that notice.

Nov 14, 2026
Games like Slay the Spire that keep the branching climbPC

Games like Slay the Spire that keep the branching climb

Most games like Slay the Spire copy the cards and lose the map. These keep the risky-or-safe choice, from a three-floor train to a deck made of poker hands.

Nov 14, 2026
Bodycam game price: what the zombie update changes about buyingPC

Bodycam game price: what the zombie update changes about buying

The Dead & Damned put Bodycam's zombies back on 13 November. What our dated record says about the Bodycam game price, and why the store's end date matters more than the sticker.

Nov 14, 2026
SilkMU is our new partner: MU Online Season 6 in a browser tabBlog

SilkMU is our new partner: MU Online Season 6 in a browser tab

SilkMU, a MU Online Season 6 server that runs in a browser tab or as an app, opened on 6 November 2026 and is now our partner. What it offers, what is free and what costs WCoin.

Nov 13, 2026
Games like Dying Light, where nightfall changes the rulesPC

Games like Dying Light, where nightfall changes the rules

Games like Dying Light are easy to find if you only want parkour or only want zombies. These eight keep the part that matters: a city that becomes a different place after dark.

Nov 13, 2026
Games like Portal 2, where one idea carries the whole gamePC

Games like Portal 2, where one idea carries the whole game

Games like Portal 2 all share one habit: teach a single impossible trick, then spend a campaign breaking it. From rewinding objects through time to Escher geometry that loops back on itself.

Nov 13, 2026
Planet Coaster DLC: skip the collection, buy the packsBundles

Planet Coaster DLC: skip the collection, buy the packs

The Planet Coaster DLC catalogue closed in 2019, so there is no curve left to wait out. Our record shows the collection bundle costs far more than assembling the same packs one by one.

Nov 13, 2026
Toxic Commando Game Pass: subscribe, or buy the key?Xbox

Toxic Commando Game Pass: subscribe, or buy the key?

The Toxic Commando Game Pass add landed on 12 November. Our price record since late September shows the key route barely moved, which changes what a subscription is worth.

Nov 13, 2026

Top games right now

All rankings →
  1. 1Counter-Strike 2Free
  2. 2Dota 2Free
  3. 3PUBG: BATTLEGROUNDSFree
  4. 4Grand Theft Auto V Legacy—
  5. 5Terraria$2.11
  6. 6Tom Clancy's Rainbow Six SiegeFree
  7. 7Rust$20.19
  8. 8Garry's Mod$6.19
  9. 9Team Fortress 2Free
  10. 10Black Myth: Wukong$35.72
  11. 11HELLDIVERS™ 2$23.99
  12. 12ELDEN RING$38.88
  13. 13Apex Legends™Free
  14. 14Left 4 Dead 2$9.99
  15. 15Stardew Valley$12.11
  16. 16Wallpaper Engine$3.99
  17. 17Cyberpunk 2077$17.99
  18. 18Euro Truck Simulator 2$4.99
  19. 19Dead by Daylight$6.81
  20. 20Red Dead Redemption 2$12.97
  21. 21The Witcher 3: Wild Hunt$9.77
  22. 22Baldur's Gate 3$53.52
  23. 23Phasmophobia$15.60
  24. 24War ThunderFree