

HEXCRAWL
Polymorph Self · 2026 · Dark Fantasy, Exploration, RPG, Open World, Procedural Generation
PC
8 user reviews100% · 8
This game is free to play. Get it on Steam →
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About HEXCRAWL
HEXCRAWL is a turn-based dark fantasy RPG focused on overland exploration, survival, and hard choices. You cross a procedurally generated world, one hex at a time, committing to each step as the land, the weather, and your dwindling supplies push back.Terrain slows or strains you. Time passes. Hunger sets in. Random encounters—combat and non-combat—can reward you, wound you, or end the run outright. There is no safe route and no guaranteed progress, only judgment calls and their consequences.The world spans more than 20 terrain types, from plains and forests to deserts, jungles, swamps, mountains, and frozen tundras. Scattered throughout are ancient ruins, forgotten temples, abandoned forts, towering landmarks, shipwrecks, cities, and other sites—some offering shelter or profit, others promising trouble.Combat is tactical and turn-based, built to be fast, lethal, and readable. You’ll face over 100 monster varieties and 100+ unique bosses, from roaming threats and regional tyrants to legendary dragons and endgame horrors. Each boss is distinct, drops unique loot, and permanently shifts the balance of risk and reward.There are no traditional character levels. Power comes from what you carry. Weapons, armor, trinkets, consumables, temporary boons, and lingering hexes define your build from moment to moment. Inventory space is limited, forcing hard choices about what’s worth hauling forward.Progress comes through exploration—discovering new hexes, uncovering secrets, surviving encounters, and claiming rewards worth keeping. Clear zones to unlock deadlier regions and higher-stakes threats. Push too far, and the world answers in kind.
Other plans for future expansion include:
Core Gameplay:
PLANNED FUTURE FEATURES:
Currently the zones are procedurally-generated and potentially endless in number and configuration, but future plans include crafted settings as well as a Creator tool allowing users to design their own maps for others to explore, one hex at a time.Other plans for future expansion include:
Core Gameplay:
- Mounts System — Horses and other mounts that increase movement speed and inventory capacity at the cost of additional rations
- Multi-Room Delves — Chained combat encounters leading to bosses in deeper dungeon-like sites
- Upgradeable Bastions — Clear entire zones to claim and upgrade personal strongholds with forges, libraries, and training halls
- Roaming Bosses — Powerful enemies that move across the map, creating dynamic threats
- Map Pins & Notes — Place custom markers and notes on the world map for personal reference
- Zone Events & Invasions — Regional disasters and invasions (Elemental Forces, Undead Marches, Demonic Armies, Celestial Hosts) that transform entire zones until their Overboss is defeated
Seasons & Moon Phases— Calendar system with seasonal effects and moon phases that influence encounters, including lycanthropes that only appear during full moons- NOW ADDED!
- Crafting Systems — Alchemy, Enchanting, and Smithing to create and enhance equipment
- Classes, Ancestries & Zodiac Signs — Character customization options that affect starting stats and abilities
- Factions & Reputations — Build relationships with different factions that affect encounters and opportunities
- Expanded Settlements — Cities and towns with their own explorable maps
- Quests, Bounties & Achievements — Structured objectives with rewards, including fetch quests and exploration milestones
- Survival & Nightmare Modes — Increased difficulty modes for veteran players
- New Zone Themes — Exotic realms including an Underworld and other themed regions
- Sea Events — Special encounters during ocean voyages including storms, sickness, and opportunities
- Creator Mode — Design and share custom worlds for others to explore
- Solo Story Mode — Randomly-generated story prompts for narrative-focused play
- Guildmaster Mode — Manage an Adventurer's Guild, sending multiple characters and parties on missions
- Visual Gallery — Journal feature showcasing discovered monsters, bosses, items, and locations in a honeycomb view
- Controller Support — Full gamepad compatibility
Campsites— Designated safe locations for rest and recovery- NOW ADDED!
- Bestiary in Journal — Interactive visual gallery of encountered creatures
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Early access initial impressions: Fun and addictive, right out of the gate. Definitely scratches that "old school dungeon crawler" itch for guys like me who grew up on the earliest editions of D&D. Although each region is its own separate sandbox the overall configuration is more open-world due to the free exploration and ability to travel easily between regions. Each terrain type has its own characteristics, such as movement speeds and potential hazards, and certain terrains may require special equipment, like mountain climbing gear or protection from the elements to avoid damage. Various dungeon delves, your main way of completing bounties, are scattered around to give you something specific to explore. There are other bounties that may be completed by random encounters, such as killing specified numbers of doppelgangers, elk, etc. Lots of random events and encounters, some creative, some repetitive. Plenty of different kinds of critters to fight. Combat tends to be fast and lethal, with good old-fashioned d20 rolls. There are three different "death penalty" levels depending how hardcore you want to be. Four main character archetypes -- fighter (basic hack and slash wa…6 found this helpful
Fought my way through a dungeon, only to die to some mobs in the wild and lose everything. Made a new character, ran into the same mob that killed me, and it still had all my previous character's loot. 10/10.5 found this helpful
A very nice looking game! These are the games that grab me and pull me in. They look minimalist but are far from it. It's the game play that matters, not the graphics. By the way, LOVE the graphics. In all my years of gaming (since the Apple //e) the closest I can come to this game would be Wizardry: Proving Grounds of the Mad Overlord but that game has a 3D maze. The game was black and white but it was the game's mechanics that proved just how good it was and it was only about 12 levels long. Not a long game, but the way the game was made through the mazes took me YEARS. It's NOT the graphics that make the game but the breadth and scope of what can be placed into it that matters. Makes me think of the AMAZING Infocom games that had no graphics. Even the old Ultima games used sprites for the graphics but it was the game play itself that made the program a massive seller. The inventory system is wonderful. Double click to sell is easy. Drag and drop to equip or move. LOVE IT. The music in this game is truly haunting as you traverse the darkened landscape to find your way across the massive world of the world that has been created for you. PS: Start on EASY mode. Trust me, until …5 found this helpful
Lovely horror-vibe art style, rolling D20 for combat and hex based exploration. Killed a midwife that had too many miscarriages and began spawning demon children in a cave. Smashed a clanker in some old magic tower it was left guarding. 8/10 - Looking forward to testing more classes and exploring more of the content available and to be added in the future.1 found this helpful
Nice game may be too difficult in Marked mode and too easy in Mercy mode : balance ?
Great basic D&D style game. Even though it is not fancy, it scratches the itch of exploration, loot whoring, and not being too easy with the dice sometimes being brutal. It is great to feel stronger from loot and mastery which you get through buying or using skills, so you can go back and kill that baddie that made you run earlier. Found some bugs but dev is already working on them and responds quickly in the game discussion boards. If you are looking for something to tide you over until the next big dungeon crawler, this is a place you can lose yourself for a while.
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