I WAS A KING

I WAS A KING

Heritage Incorporation · June 19, 2026 · Strategy, Typing, Text-Based, Singleplayer, Alternate History

Buy I WAS A KING from Steam at $3.49 — the cheapest of 1 store we compare.

PC
1 user reviews100% · 1
Best price 28 Fair price
$3.49-30%
$4.99lowest tracked $2.49
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Where to buy I WAS A KING — official stores

Steam
Steam
Standard Edition · Steam
-30%
$3.49
$4.99
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I WAS A KING price by region

I WAS A KING costs £3.00 in the United Kingdom, $3.29 in Georgia (USD), $3.49 in the United States, €3.49 in Europe (EUR), CA$4.54 in Canada, NZ$5.17 in New Zealand, A$5.25 in Australia, R$11.89 in Brazil and zł16.09 in Poland right now.

Cheapest I WAS A KING offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £3.00 −30% £3.00 — 1
Georgia (USD) $3.29 $3.29 — 1
United Statesyour region $3.49 −30% $3.49 — 1
Europe (EUR) €3.49 −30% €3.49 — 1
Canada CA$4.54 −30% CA$4.54 — 1
New Zealand NZ$5.17 −30% NZ$5.17 — 1
Australia A$5.25 −30% A$5.25 — 1
Brazil R$11.89 −30% R$11.89 — 1
Poland zł16.09 −30% zł16.09 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About I WAS A KING

A court-driven text-based political thriller in Joseon. Type decrees—your tone shapes consequences.
Your words are law. In a Joseon court where every decree has consequences, read petitions, command in your own words, manage rival advisers, and survive the reign you create.
Rule with words. Fall by words.I WAS A KING is a deterministic, text-based political simulator set in a fictional Joseon court.Each day, two petitions reach the throne. You do not click a preset answer. You write the decree yourself—and the court reads not only your decision, but your tone.WHAT YOU DO• Read petitions from ministers, factions, and the people.• Issue decrees in natural language.• Decide not only policy, but tone - merciful, ruthless, evasive, pragmatic, or reckless.• Manage royal authority, treasury, public sentiment, rumors, and factional pressure.• Face deterministic consequences - no hidden RNG decides your reign.• Reach a final record that remembers what kind of king you became.THE COURT REMEMBERS HOW YOU SPEAKMost choice games ask what you choose.I WAS A KING asks how you speak.A decree can calm a crisis, insult a minister, empower a faction, or create tomorrow’s disaster. Some consequences arrive immediately. Others return later, when the court has not forgotten what you said.RIVAL ADVISERS, SHIFTING TRUST
  • The Left and Right Advisers interpret the kingdom from opposing political instincts. When your decrees align with one side, adviser credibility can rise or collapse. If the gap grows too wide, factional tension begins to damage public trust.
  • Push one adviser too far, and they may resign. A successor then enters the court with a different voice and advice style.
AI WITH CLEAR BOUNDARIES
  • AI is used to generate and phrase court dialogue, adviser commentary, and interpretive responses. It does not decide the game’s outcomes. Core consequences, metric changes, and ending logic are resolved by the authored rule system.
FEATURES• A complete 4-hour reign: no live service, no endless grind.• Natural-language decree input with tone interpretation.• Deterministic political consequences.• Rival adviser credibility, resignation, and successor voices.• Delayed backlash and court memory.• Multiple endings and final reign records.• English and Korean support.When words become law, responsibility changes.

I WAS A KING — game info

Platforms
Windows, Linux / SteamOS
Player modes
Single-player
PC Game Pass
Not included
More games like this:Linux games

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