

Lapya
Team Metroshock · 2019 · Free to Play, Action, Adventure, Indie
PC
Mixed50% · 28
This game is free to play. Get it on Steam →
Screenshots
About Lapya
Single-player story based action shooter in a ruined world where people and robots have retreated to the underground, Lapya has a mission - to keep their sun shining.
Many generations have passed since Yellowstone erupted but we still have to live underground where humans live side by side with robots.
CREDITS
PROGRAMMERS
Jani Koivumäki - Camera, controls, audio system
Mika Kivennenä - AI, camera
Olli Salminen - Questing, AI, dialogue system
Oskari Turunen - Code lead, vice project lead , scene loading system, menus
GRAPHIC DESIGNERS
Henna Takkinen - Character artist, cutscenes, UI design
Jonna Lahti - Creature artist, audio design
Rosa Parviola - Art lead, project lead, game concept, level design, UI, props
Silja Pajunen - Vice art lead, lighting, special effects, post-processing, prop artist, 2D art, level design, trailer
SPECIAL THANKS TO
Riku Tolvanen - Trailer Soundtrack
Team Metroshock consists of game industry students. Both our programmers and artists have been studying for 10 months, while Lapya is a product of 3 months of hard work.
Many generations have passed since Yellowstone erupted but we still have to live underground where humans live side by side with robots.
CREDITS
PROGRAMMERS
Jani Koivumäki - Camera, controls, audio system
Mika Kivennenä - AI, camera
Olli Salminen - Questing, AI, dialogue system
Oskari Turunen - Code lead, vice project lead , scene loading system, menus
GRAPHIC DESIGNERS
Henna Takkinen - Character artist, cutscenes, UI design
Jonna Lahti - Creature artist, audio design
Rosa Parviola - Art lead, project lead, game concept, level design, UI, props
Silja Pajunen - Vice art lead, lighting, special effects, post-processing, prop artist, 2D art, level design, trailer
SPECIAL THANKS TO
Riku Tolvanen - Trailer Soundtrack
Team Metroshock consists of game industry students. Both our programmers and artists have been studying for 10 months, while Lapya is a product of 3 months of hard work.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀7 found this helpful
2 found this helpful
Игра Lapya – это увлекательная головоломка, затягивающая своей минималистичной эстетикой и приятным музыкальным сопровождением. С первых минут она подкупает простотой правил, но по мере прохождения понимаешь, что глубина геймплея гораздо больше, чем кажется на первый взгляд. Передвижение блоков по сетке, чтобы соединить цвета, становится настоящим вызовом для логики и пространственного мышления. Визуальный стиль игры, выполненный в приглушенных тонах, не отвлекает от игрового процесса, а наоборот, создает расслабляющую атмосферу. Прекрасно подобрана музыка, которая ненавязчиво сопровождает каждое действие, добавляя очарования. Уровни продуманы до мелочей, и каждый новый пазл требует нестандартного подхода. Несмотря на кажущуюся простоту, Lapya может заставить попотеть и потребовать немало времени для решения некоторых головоломок. Но чувство удовлетворения, когда находишь верное решение, ни с чем не сравнимо. Единственный небольшой минус – отсутствие каких-либо подсказок, что иногда может завести в тупик. В целом, Lapya – это отличная игра для любителей головоломок, предлагающая сложную, но увлекательную разминку для ума. Рекомендую к ознакомлению всем, кто ищет что-то оригинальн…
Had to restart the game several times to be able to progress past the first area because the NPC dialogue box would bug out and either not let me move or just not respond to mashing E on them, managed to get it to work by clicking "Next" in dialogue each time instead of pressing Esc. The mouse sensitivity is awfully slow, I had to grab my mouse with adjustable sensitivity to be able to play at all. The screen resolution settings were either ignored or they defaulted to something else, the settings menu is a mess. No tips on how to swap to 1st person mode (it's Q). Had to wander around a while before I figured out what I was supposed to be doing. Didn't care for the story, not that I really understood what was going on. The robot design is neat and the crouching pose is pretty funny. I liked the calico cat, wish I could pet it though, -10/10 for that.
Quality game. Would never play again. :)
This game was... unfortunately terrible. I'm playing on a computer that can (and does) run just about any game easily, and yet it struggled with this one. The lag preventing turns, jumps, etc--the missions glitching right from the start, which made essential dialogue impossible, the lack of a save function despite all of these features that nearly crashed the game multiple times... Oh, and it was not uncommon for entire sections of the map to just not load. I can't reload a save, because that is not an option, and if I try running back for a while, it fixes nothing. I spent almost an hour and barely got through what should've taken no more than five or ten minutes. That is all gameplay stuff, though, which I actually don't care much about. As far as the story and world goes... I'm afraid I didn't get to see much. What I did see was very unimpressive--the dialogue was mechanical and unnatural, the setting was confusing and there were numerous instances where just nothing made sense. Like why we were riding a train in a subway... then backtracking by walking on the tracks where there were dangerous bugs, bad guys with guns and useless guards. It seemed interesting at first, but i…
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