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About Laserlife
With technology far beyond human comprehension, the discoverers of the astronaut use lasers to build physical replicas of the astronaut’s long-dead memories in hopes to understand what this strange creature was and why they are floating through space alone.
By controlling dual lasers with both analog sticks, players will:
- Collect Memory molecules scattered around the mysterious space ship
- Harmonize the Astronaut’s memories within the Astronaut’s metaphysical plane
- Warp back to reality through the Astronaut’s subconscious, avoiding mental blocks
- Energize the dead Astronaut so it can create physical manifestations of its memories
*Laserlife requires either an Intel® RealSense™ Camera or a controller in order to play*
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Laserlife is a stylish rhythm game with an intriguing artistic premise about reconstructing an astronaut's memories, featuring novel dual-analog stick controls that work reasonably well with a controller. However, players consistently criticize the limited musical variety, repetitive gameplay structure across zones, the ability to brute-force levels without proper rhythm, and a story that fails to engage beyond the initial concept.
[h1] Rhythm game with similar gameplay to Aaero. Best if not only played with controller. Move left and right analog independently trying to catch spheres (notes). Gameplay divided into 3 segment on each "memory". First is picking up molecules and pressing triggers at the right moment. Second is catching circles in chain like fashion (multiple circles one after another) where more precise control is required. In third segment move light traces to avoid incoming barriers. After that rotate analogs as fast as possible. Only 3 tracks are available, joke right? Each memory contains 4 sub memories which essentially are harder versions of the first one (repeating) and after you complete those 4 new track unlock. Music is the weakest part in this game, it goes from super deep melancholic to very energetic however not everyone might like it. I can recommend the game for a grain of originality. 5/10 [/h1]5 found this helpful
Laserlife, developed and published by Choice Provisions, is a mesmerizing blend of rhythm, art, and philosophy that challenges the traditional expectations of what a rhythm game can be. Rather than focusing on score-chasing or competitive play, it aims to create a reflective experience, fusing movement, music, and imagery into a cohesive meditation on memory and human existence. The premise is both minimal and profound: the player controls two beams of light—representations of alien intelligence—who have discovered the remains of a human astronaut floating in deep space. Through rhythmic interaction, these entities attempt to reconstruct the astronaut’s memories, piecing together fragments of a life long extinguished. This simple yet evocative concept serves as the backbone for a game that is less about competition and more about immersion, emotion, and contemplation. From the moment Laserlife begins, its presentation pulls the player into an otherworldly dreamscape. The visuals are an explosion of color and motion, painted in luminous neon hues and abstract patterns that pulse in sync with the soundtrack. Each level unfolds as a surreal journey through the void, where shapes, par…
This game is good! The gameplay is simple but fun enough. The score gives an extra purpose and additional replay value to this otherwise short game. The visuals are very fascinating and certainly add to the experience. The music is very underrated in my opinion; it sounds pretty chill and smooth. I think it's worth playing overall and is definitely a fun time.
It took me a while to figure out the controls, despite the instructions on screen. After getting that sorted, it seems that playing well doesn’t matter that much. The game is brute-forceable: if you just spam the controls with no rhythm whatsoever, you can still pass the level. I found the music rather repetitive, and your actions don’t really interact with the music. Picking up the molecules just makes a “tsch” sound but doesn’t add anything musically. Only in the harmonisation phase do your actions really seem to relate to the melody. The story is just some generic stills and objects from human life. I got bored with it after 70 minutes, didn’t play through all of it. It’s not terrible but I wouldn’t recommend it. Maybe it’s more fun with motion controls. I played with a Switch pro controller.
Laserlife is a rhythm game set in space, where you play as an alien intelligence that is manifesting the memories of a dead astronaut by collecting memory molecules. To a funky beat, so it's less macabre. I enjoyed the unique controls. I used a controller rather than the "Intel® RealSense™ Camera" because they're expensive and I don't have one, but the controller was quite good anyway. You control two lasers with the analog sticks which you direct around the screen to hit the correct notes, sometimes using the triggers to collect the notes, sometimes not. Unfortunately for a rhythm game the music wasn't all that varied or particularly great. It was [i]fine [/i], but I'd prefer a rhythm game to have songs that I'd listen to outside of the game, whereas Laserlife does not. It was good in that it fit the theme, and it's a short game so there's not going to be a massive amount of songs there. However despite that, there's still a lot of repetition which made replaying levels across difficulties a bit bland. The achievements were good in that most are for "do the stuff in the game", mainly unlocking the memories by completing the levels. The hardest one was collecting every memor…
A pretty poor rhythm game. The three "zones" reuse a majority of the music between the 4 songs, so there might as well only be 4 songs. I think it could have been a cool gimmick game with the whole "Intel RealSense" tech, but otherwise is a boring and bad game.
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