Liminal Universe

Liminal Universe

Gvn Games · 2024 · Exploration, Walking Simulator, Psychological Horror, 3D, First-Person

PC
Mixed60% · 157
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About Liminal Universe

Liminal Universe is a solo first-person adventure game that takes you deep into Liminal Space. In this experience, you focus not on the story but on understanding the world around you and the atmosphere it creates. The game starts on an entirely empty snowy map, and then continues with a pool and ocean.
Although the game sometimes tells you what to do, it leaves it unclear what exactly you should do. There are no creatures chasing you or complicated puzzles to solve in Liminal Universe. The aim is to discover the story of this forgotten place at your own pace. Sometimes it can be difficult to find your way through narrow corridors, dark corners and seemingly endless empty rooms. But these challenges deepen the game's atmosphere and your experience.
The game has no dialogue, user interface or music. Instead, you step into a world filled with realistic environmental sounds. The echo of your footsteps, the hum of the machines continuing to work, and the silence of game draw you into this strange world.
With each step, you will feel more and more the strange and mysterious nature of the liminal world. This is a place to discover, a mystery to understand, but most of all, an atmosphere that draws you in. Liminal Universe aims to offer you not just a game, but also an unforgettable experience.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 28, 2026
This is a great backrooms game. Its too darn easy and short though.
1 found this helpful
Recommended Jul 10, 2026
Since the Backrooms movie, we view Backrooms games differently because the film gave not only to the lore, but to the Backrooms itself a whole new meaning and context, regarding what the Backrooms actually is, and how it functions. For example, we now know that the Backrooms, as a living entity, doesn't create from its own mind or its own view of the material world, but from its own vague memories. That's why everything is so abstract, incoherent, and impossible. In that sense, you could say this is an interesting walking simulator set in the Backrooms universe, because it lets you wander off in your own mind, but unfortunately, it's far from standing on its own as a Backrooms game. It's a linear walking experience with no interactivity beyond pushing 3 buttons and maybe opening the same number of doors. There isn't even a slide you could use or some weird puzzle to solve to progress, it's just another walking simulator, with high potencial to be expanded with new content, although thats not happening, because the game was abandonded monts ago with it's minor and major technical glitches and even flaws with it's own mechanics like the known issue of not being able to sit d…
Recommended Jun 30, 2026
nice game
Not recommended May 31, 2026
It's an okay game; unfortunately, it's dead, and I would not recommend buying it unless it's on sale. I thought it was going to be good, but it ended up just ehh, I did play through it all to get all the achievements though, so that is possible, but all in all, just skip this one.
Recommended Apr 25, 2026
it's a great game i like it it's fun to play
Recommended Mar 22, 2026
The Liminal Universe is a deliberately minimalistic experience that positions itself closer to an interactive atmosphere piece than a traditional game, built around the concept of exploring “liminal spaces”—those strange, transitional environments that feel both familiar and unsettling. Developed by Gvn Games, it places you in a first-person perspective and removes nearly all conventional gameplay elements, asking you to simply move forward, observe, and absorb the environments around you. It’s an experience that relies almost entirely on mood and interpretation, offering something that feels more like a quiet, introspective journey than a structured interactive system. From the beginning, the game establishes a strong sense of isolation. You move through a series of environments that feel eerily empty—long corridors, vast open rooms, quiet outdoor spaces, and surreal architectural layouts that don’t quite follow normal logic. These areas are designed to evoke a sense of unease without relying on traditional horror elements. There are no enemies, no jump scares, and no direct threats. Instead, the discomfort comes from the emptiness itself, from the feeling that something is sligh…

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