Liminalcore

Liminalcore

Shadow Owl Studios · October 28, 2024 · Walking Simulator, Psychological Horror, Atmospheric, Exploration, Adventure

Buy Liminalcore from Steam at $7.99 — the cheapest of 1 store we compare.

PC
Very Positive83% · 7533playing now
Best price
$7.99
lowest tracked $4.79
Steam Buy at Steam

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Where to buy Liminalcore — official stores

Steam
Steam
Standard Edition · Steam
$7.99
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Liminalcore price by region

Liminalcore costs £6.69 in the United Kingdom, €7.79 in Europe (EUR), $7.99 in the United States, $7.99 in Georgia (USD), CA$10.49 in Canada, A$11.79 in Australia, NZ$11.79 in New Zealand, R$26.49 in Brazil and zł36.99 in Poland right now.

Cheapest Liminalcore offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £6.69 £6.69 — 1
Europe (EUR) €7.79 €7.79 — 1
United Statesyour region $7.99 $7.99 — 1
Georgia (USD) $7.99 $7.99 — 1
Canada CA$10.49 CA$10.49 — 1
Australia A$11.79 A$11.79 — 1
New Zealand NZ$11.79 NZ$11.79 — 1
Brazil R$26.49 R$26.49 — 1
Poland zł36.99 zł36.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Liminalcore

✦ AI summary

Liminalcore takes you through hauntingly surreal in-between spaces from the Poolrooms to Hell itself, piecing together fragmented memories of a drowning soul while confronting the unsettling emptiness rather than monsters. What sets it apart is its atmospheric exploration of distorted liminal environments with optional VHS filters, where the true horror comes from the eerie isolation and twisted echoes of a forgotten past rather than combat or jump scares.

Descend into the Depths of the Unknown

A man gasps for air as he surfaces from water—only to find himself trapped in a room of white tiles and endless pools. This is Level 37, the Poolrooms, a place where the familiar dissolves into the unknown.In this surreal journey, you will explore spaces that exist between worlds—hauntingly empty, disturbingly quiet, and yet strangely familiar. As you traverse these liminal spaces, fragments of a life long gone begin to surface: objects from a forgotten past, memories of a home now lost, and moments that echo through the corridors of time.But this is no ordinary journey. It is the final journey—the descent of a soul lost to water, drowning in both regret and uncertainty. The further you explore, the deeper you’ll plunge into the uncanny, until finally, you reach the ultimate destination: Hell itself.
Can you maintain your sanity and escape the surreal nightmare?

Mechanics

  • Minimal Entities, Maximum Atmosphere
    The focus of the game is not on battling monsters, but on immersing yourself in the eerie, liminal environments. Entities are rare—what you must confront is the unsettling emptiness, the echoes of your past, and the strangeness of these in-between worlds.
  • VHS Filter Toggle
    For an added layer of surreal horror, players can toggle the VHS filter on or off, transforming the game's visuals into a distorted, analog nightmare reminiscent of old found-footage tapes.
  • Exploration-Focused Gameplay
    You will be piecing together fragments of the protagonist’s life and death, all while navigating eerie, transcendent spaces that blur the line between reality and nightmare.

A Journey Through Liminal Spaces

The game will take you through four haunting locations, each one more surreal than the last. These spaces are not just backdrops but represent stages of the protagonist’s life, memory, and descent into madness.
  • Level 37 (Poolrooms)
    The journey begins here, in a place of endless, reflective water. Pools stretch infinitely, white tiles gleam under harsh lighting, and the sound of distant water echoes throughout.
  • Faded Memories
    An in-between space that serves as a bridge between different levels, filled with fragmented memories of a life once lived. Here, you’ll encounter glimpses of a home, an old neighborhood, and other key locations from the protagonist's past.
  • The Infinite Stairs
    An endless descent into the dark. The further down you go, the heavier the air becomes, and the more claustrophobic the space feels. Each step takes you deeper into the unknown.
  • Hell
    The final destination, where twisted visions of the past collide with the horrors of the afterlife. Dark, fleshy walls pulsate, the air is thick with despair, and shadows seem to watch your every move.

Inspiration

This game is heavily inspired by Jared Pike’s Poolrooms, a vision of liminal spaces that blend reality and nightmare with disorienting tranquility. We've also drawn influence from the Backrooms mythos, particularly the eerie depictions from creators like Kane Pixels and The Librarian, whose work with liminal spaces and unnerving voids shaped the atmosphere of the game.
  • "The familiar becomes unfamiliar, and the deeper you go, the more you lose yourself."

    In this game, there are no clear enemies. There is only you and the places you once knew—now twisted, empty, and eternal. Each step forward is another step down, into the depths of the unknown.

Liminalcore — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Liminalcore offers an unsettling atmospheric experience exploring liminal spaces with eerie soundscapes and creepy environmental design that successfully creates tension without enemies, though it suffers from significant optimization issues with widespread stuttering and performance problems that hamper the experience. Players appreciate the surreal settings and the game's ability to evoke unease through sound and unexpected visual moments, but feel the narrative remains vague and disjointed, with level design that doesn't cohesively support the implied storyline.

Not recommended Aug 27, 2026
This game has a lot of interesting ideas for settings and a few parts look quite visually appealing, but it needs a few performance/gameplay optimizations (winding halways while walking, a few bigger ballpits and lighting), more explorable levels and especially focus. If this game wants to have a storyline in the subtext, then a lot more of the level design should reflect either the personality or experiences of the main character. There are a few attempts at symbolism, but a lot of them seem disjointed. Some screaming, some whispering and a handful of assets which seem to hold more meaning, but either lack the necessary context or are too vague (leviathan). I could not piece together a coherent storyline, with the only ecxeption being the ending, which seemed like the most likely one just going of the screams and the daisy soundtrack. Regarding the exploration-issue it´s a shame that a lot of levels look like they would have more paths only for most of them to be shrouded in darkness, with available paths often noticably converging soon after. Also a faster walking/running speed would make some of the chapters feel less like a drag. All in all it´s servicable, but nothing reall…
1 found this helpful
Recommended Aug 26, 2026
For a game with no enemies I was still on edge from the environment. It has moments where sounds or unexpected forms (similar to the hand in the photos, I won’t spoil anything more) make you question if you are truly alone. It even has a creepy ending chapter I never expected from a liminal spaces game that ties together the things that had been driving fear into me all along.
1 found this helpful
Recommended Aug 19, 2026
I do enjoy these short little surrealist backrooms types of games that don't have entities or enemies, you can enjoy the unsettling settings and soundscapes as a bit of playable art.
1 found this helpful
Recommended Aug 21, 2026
juu
Recommended Aug 19, 2026
This game had terrible optimization. OBS battled with this game at every corner to get a consistent frame rate. Take a look on YouTube and you'll find just about every video on there running major stuttering or disgusting FPS drops. Why else would i have 20 hours in a 4 hour game? Not because i love going down slides that much... Even when testing with OBS off, i found many areas that had lag spikes or major jumps in CPU/GPU usage. I Enjoyed the liminal spaces it offered nonetheless.
Recommended Aug 9, 2026
Liminalcore is an incredible experience. I absolutely love The Lost Room and the eerie atmosphere this game creates. The music, the environments, and the overall feeling of being somewhere familiar yet completely unsettling are something else. This is definitely a game you have to experience for yourself. Go in without knowing too much, explore, take your time, and let the atmosphere sink in. It’s one of those games that’s hard to fully explain, you just have to play it. Highly recommend! 👏

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