

Little Cells
Fully Bugged · June 5, 2015 · Match 3, Action, Puzzle, Arcade, 2D
Buy Little Cells from Steam at $3.99 — the cheapest of 1 store we compare.
Where to buy Little Cells — official stores
Little Cells price by region
Little Cells costs $2.69 in Georgia (USD), £2.99 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), CA$4.99 in Canada, A$5.95 in Australia, NZ$5.99 in New Zealand, R$12.99 in Brazil and zł16.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.69 | $2.69 | — | 1 | |
| £2.99 | £2.99 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| €3.99 | €3.99 | — | 1 | |
| CA$4.99 | CA$4.99 | — | 1 | |
| A$5.95 | A$5.95 | — | 1 | |
| NZ$5.99 | NZ$5.99 | — | 1 | |
| R$12.99 | R$12.99 | — | 1 | |
| zł16.99 | zł16.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Little Cells
Launch colorful cells to create chains reactions and survive the microscopic chaos.
Description / RulesLook through a microscope and discover a small world made of ever expanding cells of 3 colors.
- Launch a cell against one of the same color to make them both disappear.
- Launch it against a cell of a different color and a new cell of the third color will be created.
Create white cells to help you cure this disease before it’s too late!Try to stay alive the longer you can, unlock new powers, and beat your score or your friends’ high scores.
Key Features
- Simple and addictive original gameplay for all.
- Short albeit intense game sessions.
- Available for Windows, Mac & Linux.
- Steam Play.
- Steam Achievements.
- Steam Trading Cards
- Friends and worldwide Leaderboards.
Little Cells — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Now this was a whole lot of fun. A very sylish game and nice easy menus. I liked having the tutorial after I jumped right in first time and didn't really know what I was doing. There is something wickedly addictive with this game. For some reason there is some sick pleasure in banging those cells together before they go sour. You can have to stay alert because it can all go very pear shaped very quicky just when you think you've got it nailed. Easy to see that a lot of time and love has gone into this. Nice music, suits the gameplay well. Great job.4 found this helpful
*Little Cells* is one of those deceptively simple games that hides its tension beneath a clean, minimalist presentation. At first glance, it appears to be a gentle puzzle sandbox where you move tiny organisms around in a petri-dish-like environment, nudging colorful cells into one another to clear space or create new combinations. Yet once a session begins, the game quickly reveals a steady escalation of pressure. The dish fills, cells multiply, sickness spreads, and your once-controlled microscopic world starts to spiral if you don’t manage it properly. It’s a structure that draws you in for “just one round,” only to keep you hooked as the balance between control and chaos becomes more delicate with each passing moment. The mechanics are straightforward on paper. Each cell is a color-coded piece of biological material that reacts when it collides with other cells of the same color. Matching them clears the board, generating space for new generations to form. But there’s a twist: if cells age without being used, they grow darker and eventually turn “sick.” Sick cells don’t just sit idly; they threaten everything around them, transforming the board into a hazardous zone that can co…1 found this helpful
[h1][b]Not Recommended[/b][/h1]1 found this helpful
Just a piece of crap... don't buy it1 found this helpful
Hello, The main reason I'm givingthis a negative review is the mouse hit detection is very inaccurate. In other words, even if I click on a cell to move it, just as often as not, the cell will not move, as if the game refuses to register the hit. I've had to click a single cell multiple times to get it to register, and many times, it never does, only to turn into a virus. The second reason is some of the sounds, at least to me, are VERY sad and depressing. Through the game, there's a sound that reminds me of a dog, or even a baby, crying, and this makes me sad. And game sounds basically NEVER make me sad. Only a few games, that I've ever even heard of, have sounds like this, and this game is very much one of them. Not to mention that at any time during a game, things could cascade and the game could end very quickly, with nothing that can be done to at least try to from this. My suggestions: 1) Get rid of, or replace the sad sounds with something not so sad. 2) Have the cell under the mouse cursor shimmer some, before it's even clicked, simply by being under the cursor. That way you know what will happen when you click. 3) Improve the mouse cursor hit detection. 4) Add some more …1 found this helpful
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
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