

Lost in Nature
Moongate Digital · 2017 · Indie, Early Access, Simulation, Adventure, RPG
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About Lost in Nature

Dynamic Ocean
The realistic and beautiful ocean generates thousands of waves in real time. Foam, sound and caustic effects are also included. You can swim and dive, which gets you wet and can cost you your life in the wilderness (while night or bad weather). To prevent that, you should go to a campfire and dry up.
Day-Night cycle and realistic, randomly generated weather
In Lost in Nature, a day is not like the other. Sun and moon move like in reality which creates breathtaking sunsets and the weather is randomly generated: Sun, clouds, wind, rain, fog and lightning create a realistic weather which can produce the whole range from nice weather to massive storms.
Collect Ressources
To survive, you must use what nature offers you. Many things like stones, shells and branches can be simply picked up, but there are also things that you can only gather with tools. These include, among other things, chopping rocks and trees. You can find leaves, bark and berries by searching trees and shrubs. The items spawn in random time intervals for a random time. If you want to pick them up, you have to be fast. This is not only much more fun than simply clicking, but you also have only items in the inventory that you really wanted.
Build Structures
Build structures such as camp fire, shelter, crates and fences! A campfire is very important, you can dry yourself and in the night they are vital. In order to ignite a fire, you first have to produce tinder and light it with a branch. Put enough wood on it to fuel it and put food on top that you want to roast. The food is cooking slowly and you should take them back at the right moment, so they don't carbonize!
Dynamic Generated Environment
Most resources are generated randomly, but realistically. Where in the last game was a berry bush is now perhaps a water source. For example, mushrooms always grow near dead wood. If you remove the fallen tree trunk, no more fungi will grow. The sea also rinses crates from the sunken ship to the beach, which can contain a valuable cargo.
Loneliness as a risk
Besides hunger and thirst, you must also take care of your mental state. A lonely life in isolation is not easy and your additional status "sanity" will be really exciting, especially during the endgame.

- Underwater world: In the near future I will add an underwater world with seaweed, corals and fish swarms. In addition to that, the structure "fish trap".
- Animals & fighting: I also will add animals in near future, which are aggressive or gentle. For example bears/goats/crabs. They provide new resources (fur, meat, ...) and the new structure "animal trap", as well as weapons and armor.
- Cooking: There will be a new resource "clay" and a buildable structure "improvised cooking station" to cook food with individual ingredients and spices.
- Metal Processing: A simple form of metal processing may be implemented.
- Food Conservation: There will be ways to conserve food.
- Multiple Scenarios: The islands are handmade in LIN. There will probably be several islands (different scenarios) that can be played. An island possesses perhaps a volcano, which is just before the break out and you must leave it within a certain time.
- Events: Eventually "Events" will be added, which will provide variety and surprise. Example: Giant crabs or pirates appear all over the beach.
- Skill tree: There will be a talent tree and each day you get a skill point. This increases the replay value.
- Survive Permadeath: In LIN, death is permanent, but LIN should not be frustrating, so there will be the structure "emergency shelter". Instead of dying, you awake there (you escaped the danger) and all items on the island lose 25% durability (because you were 2 weeks in the cave).
- Endgame: There will be structures to make you visible to ships. This includes flags and signal fires. When you see floating ships, you can get their attention. If the attention is high enough, you can be saved.
I think I can make Lost in Nature GREAT with your help! Are you coming on board? :o)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players are divided on this early access survival game. Supporters appreciate its solid foundation, smooth performance, and Robinson Crusoe atmosphere with unique mechanics like sanity systems and planned multi-phase gameplay, though they acknowledge it's still unfinished. Critics complain about severe lack of content including missing animations, no visible tools, barren islands with no wildlife or NPCs, limited structures to build, and express concern that the game appears abandoned with no updates since 2019 despite still being sold.
I know this game is early access but it's awful and here's why. Very few animations, you cannot see the items you are using like the axe or pickaxe, the water has no fish, the island is barebones with very little to see or do(no animals or life to immerse character, no level up or xp system.) The only thing good about the game i found was that it runs smooth even on my mediocre pc, But does it really matter if a game runs good if there is nothing to keep you playing? I'm pretty upset for the 14.99 plus tax i paid for game. Out of over 2000 plus steam games i have on my accounts this will be only my third refunded game unless there is a huge update in the next few days. Not sure what game the people are playing that praise this game but it must be the devs as there is nothing to praise the game for at this moment. I won't even go into the many glitches and bugs that occurred during my experience with the game... Even if you have a lot of money to spend i would avoid this one if you like survival games as this game will be dead before it leaves early access unless something big is coming that i don't know about...43 found this helpful
Just got done playing for 2 hours. This game is reminds me of Standed 2 with better graphics. It also reminds me of Stranded Deep although not as far along. I do believe this game has potential. There are aspects that I like about it that I feel make it better than Stranded Deep, although in this early stage, not many. I never understood why in most survival games, access to water is so incredibly limited. I understand that water is very important for life to thrive, so to me, it makes sense that at least one island should have a water source, (a lake, a rive, a creek, a spring). Most survival games make you work hard for and worry about water. I am guessing that it is because they lack the ability/imagination to make it challenging without doing so. Lost in Nature, (LIN), places at least one water rock on the island. This doesn't make thing a whole lot easier, because, (at least on the island I spawned in on), the island is quite large. So at times you might race to get back to a water source. I only encountered one bug, and unfortunately, it was a game-breaker for me. In this game, you have to deal with losing your mind. Keeping your sanity is important, just as it would be in …7 found this helpful
With the amount of island survival games available, finally Lost In Nature is one that has a solid foundation, looks good and plays well. I'm recommending this as i believe it has some real potential to delvelop into something really good. So support this game and developer to help make LIN great.6 found this helpful
After a slow start, this game begins to take shape. It is a survival game, fortunately without zombies, cannibals or other monstrous creatures. Just like in Green Hell, there is an element called 'sanity' that can have both negative and positive effects. During my exploration, for example, I encountered a skeleton in a washed-up sloop that made my sanity worse. The developer makes this game alone and is clear in its objectives: The gameplay will have three main phases: Phase 1: Build basic structures and food supply Phase 2: Getting along with loneliness. Organize entertainment (Decorative objects, parrot cage, solve tasks) Phase 3: Strangers will appear on the beach. The player can secretly live on the island or attack them and start a big fight. Regularly, random events to challenge the player (very cold weather, dryness, hungry wolves, giant crabs on the beaches...) For now, as the sole developer, he can not do any promises to a multiplayer mode. To add multiplayer he needs a team. Conclusion: this is a promising game: I only hope that he continues to develop it as the story of a lonely shipwrecked, washed ashore on a deserted island. I wish him every success!5 found this helpful
Just an FYI, this game hasn't seen an update since March of 2019. Seems to be abandoned while still being available to purchase. Do not buy this, there isn't enough as is to justify purchasing an abandoned EA game.3 found this helpful
This is a good game! It's the first game with a real "Robinson Crusoe" atmosphere and I like it very much! Sure, the game is not finished, but it's in early access. I don't understand the negatove criticism. Either you buy it and if you are not happy, you can refund it or you don't refund it to support the devs. I can recommend this game to everybody who like to feel like Robinson Crusoe on a lonely island! Update 2018.11.25: They added a lot of new stuff! Now we can fight with bears and wolves and a completely new island is here! The game have monthly updates. Some people say this is "less", but the updates are big! Some early acces games have just "a new icon" on updates, LIN updates are big! Some people say, there are not much structures to build. I say: Yes, but every structure have deep game mechanics. It's not difficult to create a lot of ("cosmetic") structures to build, but it's difficult to create deep game mechanics. I'm very confident to this game!3 found this helpful
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