MinigolfPark VR

MinigolfPark VR

HappyFields · 2019 · Indie, Casual, Sports, Early Access, VR

PC
6 user reviews33% · 6
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About MinigolfPark VR

Welcome to MinigolfPark VR! In MinigolfPark VR you will experience playing minigolf in virtual reality on a variety of courses. No need for power meters and swing indicators. The motion controls provide a realistic experience and immersion. Currently the game features three courses with 18 holes each. The classic course will provide you with a relaxed and fun experience while the space course will challenge you with different gadgets like ufos, lasers, gravity planets and wormholes. The third course has a pirate themes and you will be challenged by rolling barrels, cannons and bombs. A multiplayer mode to play with your friends is planned to be included in a later update.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate the game's potential and value for the price, with creative course designs like the Space course standing out. However, common complaints center on unreliable ball physics, frequent accidental ball movement from tracking inaccuracy or slight controller movements, missing quality-of-life features like reset standing position, and some technical bugs that prevent certain players from getting the game to work at all. The early access state explains some issues, but players feel a trigger-based activation system and better positioning controls would significantly improve the exp

Recommended Mar 31, 2019
Super simple graphics at the moment. Could be really fun once they refine everything. It's early access, so some glitches and gameplay issues should be expected. One thing I think could fix some issues right off the bat is having to pull the trigger or press some button on the controller before the club will actually affect the ball. I had many times where the ball moved just because of some inaccuracy in tracking or because I moved the club just a little to close while lining up the shot making the ball move an inch or so. Would be really nice to be able to prevent that. I also noticed that the velocity the ball moves is somewhat unreliable. Had many times when I moved the club very quickly and the ball moved slowly, and others where I didn't move it that fast and it flew across the course. Also had times where collisions with the ball didn't occur. Unity's physics can be unreliable with small objects and fast moving objects, so I imagine it won't be long until the developer fixes that issue by using their own raycast calculations or something. Either way for $4.99 it's a fun little game, and I'm excited to see what happens as it progresses.
6 found this helpful
Recommended Oct 5, 2019
Totally worth the $5 I paid. Jinkata is right, you accidentally hit that ball a LOT. It needs a little bit better positioning functions, I think. Like, there needs to be a "reset standing position" function or the movement function like the SteamVR has. I am NOT a fan of the pirate course, hills around all of the holes make for a really bad time, the others were pretty clever, I really liked Space. For my $5, totally worth it, would pay more if it was cleaned up a bit. Reset Standing Position needs to be added, and hey, this is putt putt, where are my mulligans??
3 found this helpful
Not recommended Apr 3, 2019
This truly is the Dark Souls of mini golf.
1 found this helpful
Not recommended May 8, 2020
Buggy. Couldn't get it to work. Game shows my controllers, but clicking them had no effect. Stuck on first screen. Nothing for help in support pages, had to do a refund. Disappointing , looked fun.

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