Mnemonimov

Mnemonimov

Reverie Foundry · May 28, 2026 · Programming, Education, Simulation, Automation, Game Development

Buy Mnemonimov from Steam at $19.99 — the cheapest of 1 store we compare.

PC
Positive100% · 32
Best price
$19.99
lowest tracked $15.99
Steam Buy at Steam

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Where to buy Mnemonimov — official stores

Steam
Steam
Standard Edition · Steam
$19.99
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Mnemonimov price by region

Mnemonimov costs $10.99 in Georgia (USD), £17.99 in the United Kingdom, $19.99 in the United States, €19.99 in Europe (EUR), CA$23.99 in Canada, A$28.50 in Australia, NZ$30.99 in New Zealand, R$67.99 in Brazil and zł84.99 in Poland right now.

Cheapest Mnemonimov offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $10.99 $10.99 — 1
United Kingdom £17.99 £17.99 — 1
United Statesyour region $19.99 $19.99 — 1
Europe (EUR) €19.99 €19.99 — 1
Canada CA$23.99 CA$23.99 — 1
Australia A$28.50 A$28.50 — 1
New Zealand NZ$30.99 NZ$30.99 — 1
Brazil R$67.99 R$67.99 — 1
Poland zł84.99 zł84.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Mnemonimov

Mnemonimov (pronounced nee-mo-ni-move) is a low-level programming sandbox inspired by early game consoles. In this fantasy console, you program in assembly language with full control over execution, rendering your games and other creations to a retro monochrome screen.Start by building simple games or exploring the included sample projects, then expand into more complex systems as you build everything from scratch. With no tutorials or challenges, you work things out by experimenting. Read the manual, write code, run it, debug it, and repeat as you go.

  • Expressive assembly language with RISC-style memory access, floating-point operations, and vector instructions.
  • 32-bit register-based virtual machine with a rich instruction set.
  • Labels, constants, bookmarks, and related directives for structuring large programs.
  • Support for referencing external assets, including images and binary files.
  • Integrated code editor with syntax highlighting and detailed error reporting.
  • Debugger with step-by-step execution, breakpoints, and inspection of registers and memory.
  • Command-line interface for managing projects and configuration.
  • Retro monochrome screen with 320x240 resolution at 60 Hz.
  • System calls for user input, rendering, terminal output, and system interaction.
  • Persistent memory storage for saving program data across runs.
  • Integrated technical reference covering the architecture, assembly language, and ABI conventions.
  • Large memory limits with no restrictions on code length or execution speed.

Mnemonimov is not a guided learning tool. Like a painting program won't teach you how to draw, or a 3D editor won't teach you how to model, Mnemonimov will not teach you programming logic, assembly, or game development. There are no tutorials or levels, and the manual is strictly a technical reference for the console.Mnemonimov is focused entirely on programming and debugging. It does not include a sprite editor, sound editor, map editor, or any asset creation tools. The console currently does not feature sound output or standalone exporting.

Mnemonimov — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included
More games like this:Linux games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 6, 2026
To me, Mnemonimov is a sandbox in its truest form. Sometimes you build a pretty simplistic castle with simple architecture and a monochrome color palette; other times you eat sand because your skills are about as good as a four-year-old's. There are no tutorials other than a pretty technical manual that assumes you know most of what there is to know. I unfortunately last coded sometime in middle school, if we don't count the Excel formulas at work. It felt like coming to the sandbox without any tools while other kids had a set of specialised shovels and years of national-level sandcastle-building competition. So I started by reading the manual for several days and joining the Discord server to check out which early alpha version of Mnemonimov had Doom programmed in it. The results didn't disappoint. After several weeks I could write simple loops, and work out embed, draw, and some other functions. I came to the calm realisation that I'm not smart enough for advanced ray tracing or specialised maths. But my 60 hours were enough to build a small game with handmade pixel art and basic mechanics. The Discord community is really helpful even though it's still relatively small. …
16 found this helpful
Recommended Aug 31, 2026
Made a C compiler for this game, super fun to make minigames and libraries and small projects using the compiler and then watching them come to life in game
7 found this helpful
Recommended Aug 29, 2026
A great way to practice assembly concepts. My only complaint would be that the documentation is lacking in some areas.
6 found this helpful
Recommended Aug 6, 2026
Great software for assembly development, though I only have one simple complaint, though a good one: Crashes while scrolling a lot. Commonly freezes.
6 found this helpful
Recommended Oct 4, 2026
In case you felt like Shenzhen IO gave you bragging rights, Mnemonimov will humble you down So far I understood nothing but my curiousity is peaked, gimme a weekend
Recommended Sep 11, 2026
Assembly is fun! Made a "divmod" function. Will eventually implement a "printf" function. Yes, I know what I'm getting into.

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