

Monday Syndrome
hyesmo · 2026 · Hack and Slash, Replay Value, Action Roguelike, Fast-Paced, Dungeon Crawler
PC
Very Positive81% · 72
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About Monday Syndrome
Monday Syndrome is a single-player action roguelike where you play as an intern trapped in a hellish office. Descend into a satirical corporate hell, battling demonic coworkers with absurd weapons made from office supplies in an endless, procedurally generated tower. Can you survive the eternal 9-to-5?Engage in quick, chaotic action across destructible office environments.Combine mundane office supplies to create absurdly deadly tools of destruction.Endure intrusive executive orders - powerful boons with chaotic and destructive side effects.Choose your profession and work your way to the top to become the ultimate employee!
Join the corporate chaos!
Escape the madness or become a permanent employee of the office tower from hell. With a satirical tone and fast, customizable gameplay, Monday Syndrome turns everyday routine into a demonic slaughter. Prepare for the corporate battle of your lifetime.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not terrible, but not a complete game either. Core gameplay exists, but nothing much else after seeing the "first" boss. Everything after that encounter you would have already seen. Afterwards, it's just grinding for unlocks. Achievements do not work, it's a bit buggy and plays best with KB/M, but I managed to play it OK on Steam Deck (not recommended). Overall, it would provide an hour of entertainment, but not much depth.2 found this helpful
DON'T BUY THIS GAME! Really! It is an unfinished early-access title with little content. Basically, Dev took the demo and then gave repeating levels after the first boss. It still has an in-game wishlist button! Why does he want you to wishlist the game you already own? Buttons said this feature is not available in the early access, or the weapons don't unlock after you unlock them, only after you restart the game. Also, no new patch since December 2025. It is an abandoned game. Pity it looked promising.1 found this helpful
Monday Syndrome, developed by hyesmo and published by Blackburne Games Studio FZ LLC and Brightika, Inc, is a chaotic action roguelike that turns the familiar frustrations of office life into a surreal and often absurd battle for survival. Instead of presenting a grounded workplace simulation, the game exaggerates the corporate environment into something closer to a nightmare, where cubicles, paperwork, and coworkers become hostile elements in a fast-paced, ever-shifting gauntlet. It’s a concept that immediately sets the tone, blending humor and tension into a distinctly stylized experience. The gameplay is built around short, repeatable runs through procedurally generated office floors, each filled with enemies, hazards, and opportunities for progression. Combat is quick and reactive, requiring players to constantly move, dodge, and attack while managing the growing chaos on screen. The controls are responsive, making it easy to pick up, but the increasing intensity of encounters demands focus and adaptability. Weapons and tools often draw from mundane office items, reimagined as instruments of destruction, which reinforces the game’s playful but aggressive tone. This combination…1 found this helpful
You play as an office worker who grows tired of his coworkers and decides to beat them up. That might sound extreme, but it feels justified because they are literal demons and the entire skyscraper resembles hell. The game begins on the ground floor, and you progress upward by taking the elevator to each new level. On every floor, you move through corridors and offices, beating enemies with either a standard or heavy attack. There is no stamina system, so you can button mash as much as you like, though alternating between the two attacks produces better results through combos. There is also a dodge move, but it is not especially useful. Since almost everything except the walls can be destroyed, it is often easier to circle around enemies. With auto aim handling your targeting, you can focus entirely on attacking. The number of enemies remaining on a floor is displayed, but you must hunt them down yourself. They stay in their rooms until you break through the door, and they will not rush toward you until they see you. Most of them are busy working in their cubicles or relaxing in lounge areas, so you can beat up their colleagues just outside the room without anyone reacting. Floo…1 found this helpful
no way this is the full game
Holy Moly. Ok. I tried 2 times to get into this. Cool idea, has potential, but the amount of issues currently to even be on sale? No way. First issue, the attack animation got stuck. Couldnt do anything. Figured ok, could just be a small issue. Ill leave and restart. Then the next issue presented itself. No way to escape or quit. Thought maybe this was just an issue for me, to not read the keybinds. Maybe the dev didnt make 'esc' the default. So I had to alt+f4 it. Reloaded. Checked keybinds. Nope, esc should be a menu. Loaded back in only to get stuck at a door when an enemy was coming through as well, locking me in place, while getting assaulted by multiple. Couldnt escape again or restart (button not working again) So had to close again. Gave benefit of the doubt at first, but that many issues in 9 minutes? Pass. Hotline miami is worth a replay through versus doing this. Which sucks, because i had been following this. Pros: Cool Idea. Like the idea of powering up through the gameplay. Feels very vamp survivors. Cons: Everything...else? Buttons not working Freezing in location due to multiple entity interaction. Freezing of action being taken so you cant attack. 2 buc…
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