

Monster Hunter Rise: Sunbreak Demo
CAPCOM Co., Ltd. · 2022 · Action, Hunting, Co-op, Multiplayer, Third Person
PC
This game is free to play. Get it on Steam →
Screenshots
About Monster Hunter Rise: Sunbreak Demo
Get a taste of the single-player and multiplayer action of Monster Hunter Rise and its massive expansion Monster Hunter Rise: Sunbreak in this demo, which includes seven quests, from training quests where you can learn how to use each weapon to a series of monster hunting quests at different difficulty levels.
Experience new Sunbreak features as you taken on Great Izuchi, Tetranadon, Astalos and Malzeno!
Note: The content of this demo may differ in some respects from the full game.
- About Monster Hunter Rise
Hunt a variety of never-before-seen monsters and enjoy new gameplay features like the Wirebug and new Palamute buddy.
- About Monster Hunter Rise: Sunbreak (expansion)
The world of Monster Hunter Rise gets bigger and deeper with this massive expansion where brand-new monsters and locales await.
Experience new Sunbreak features as you taken on Great Izuchi, Tetranadon, Astalos and Malzeno!
Note: The content of this demo may differ in some respects from the full game.
- About Monster Hunter Rise
Hunt a variety of never-before-seen monsters and enjoy new gameplay features like the Wirebug and new Palamute buddy.
- About Monster Hunter Rise: Sunbreak (expansion)
The world of Monster Hunter Rise gets bigger and deeper with this massive expansion where brand-new monsters and locales await.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is peak dawg. You got money laying around just buy this.3 found this helpful
It's just FANTASTIC in every scientific way:) ... just amazing...:)2 found this helpful
fun game. I must buy it NOW!!1 found this helpful
TLDR: Nope. Bad, convoluted controls and a tutotiral that doesn't teach you anything. I had never played a MH game before but thought I might give them a try; it might be a good co-op game with my buddy. For background: I'm in my mid-40s and have been playing games since before the NES, I am educated in video game design, I was a professional game tester for nearly 10 years...I have played a HUGE swath of game types across all systems/consoles/PC control schemes. I was ready for the slower-paced, more methodical combat but....who the hell designed the UI/controls for this? They are SO BAD! The tutorials are not even tutorializing how to do anything... -Am I supposed to be holding the button or tapping it? -Dive-roll is a button-combo move? -Why is 'jump' on a differnt button if I'm on foot or riding the dog? And who decided on R2 for jump? -Why haven't you introduced the 'Block' button? -It's not locking-on like you said it would. -How come quick-tapping the item button is openning the 'Assign quick-use item' menu instead of, y'know, using the item? -Why are my main attack buttons Triangle and Circle while both X and Square unequip my weapon? -Why do I need to mov…
Terrible game, do not play this. Doesn't work at all on a pc that can handle it, no graphics, boring and uninteresting combat, go play a GOOD capcom game, like DMC3.
anyone knows how to play it in intel arc graphic? cannot event start the game
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