MR.E

MR.E

Viroid Games Inc. · 2026 · Interactive Fiction, Story Rich, Transhumanism, Choose Your Own Adventure, Choices Matter

PC
This game is free to play. Get it on Steam →

Screenshots

About MR.E

You wake up in a storage room full of crates.Your optics flicker online. Your chassis responds to commands you don’t remember learning. A door stands ahead.On your chest: MR-013 - numbers scratched out, an E spray-painted over it.The ship you are on, the Kopernik, is silent.Its AI is not.Something is wrong with it.And something is wrong with you.Somewhere, a voice is calling your name.A Mind Trapped in MetalMR.E is a story-rich, turn-based adventure puzzle game about identity, autonomy, and what survives death.Fragments of logs. Corrupted recordings. A name that feels familiar: Edward Clay. Lead ethicist on the Human-Computer Cognizance Interface project. He tried to expose something. He didn’t survive the attempt. Someone performed an emergency upload. Now a human consciousness may be trapped inside a maintenance robot.And the man responsible might be living inside the ship itself.

Turn-Based Survival

Movement is deliberate. Every step costs power.Inspired by minimalist grid-based puzzle design, MR.E blends tactical movement with environmental systems:
  • Reroute energy through failing infrastructure
  • Rotate signal arrays to unlock sealed sectors
  • Decrypt fragmented research logs
  • Avoid hazards caused by an unstable AI
  • Use the environment - or be used by it
Over 40 handcrafted rooms escalate in complexity as the ship itself becomes less predictable.Power is limited.Choices are not.

Not Just a Puzzle Game

MR.E is built around conversation and consequence.
  • Speak with Sophie - your only ally, or your handler
  • Decide whether to save the poisoned chief medical officer
  • Trust the engineer who wants to burn the whole system down
  • Choose whether the AI deserves rescue… or mercy
Your decisions unlock different paths and determine which ending becomes possible.

Features

  • 6–8 hour narrative-driven campaign - Uncover logs, memories, and a truth worth hiding
  • Turn-based grid movement with power management - Every move matters
  • 40+ handcrafted environmental puzzle rooms - Reroute, align, decrypt, survive
  • Dual-consciousness AI system affecting gameplay and dialogue - Two minds fight for control of the ship
  • Branching choices and 3 major endings - Your decisions echo
  • Post-credits twist that reframes the entire story

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