

NEKOTO
loloop · 2024 · Action, Cats, Casual, Character Customization, Cute
PC
Positive87% · 15
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About NEKOTO
You can customize your beloved cat in detail.
Each cat living in the town, including lost cats, has unique features, totaling around 26,000 patterns!
Since the town is randomly generated, its structure changes every time.
The Cat have a level of fullness and Cheeriness:
Fullness: The cat stops running when it's hungry.
Cheeriness: If your cat's cheeriness is low, it won't come near you even if you call it.
You can replenish the cat's fullness by buying a dish and cat food.
When you go out with your cat, its cheeriness improves, and it may occasionally find treasures.
By taking on the job of finding lost cats, you can furnish your home with furniture and cat items, enhancing your life with your beloved cat!
Since it's a life simulation, you can also simply spend time observing the many cats in town without working.
There is also a light opening and ending, and the ending can be purchased with money, a novel specification.
* The town's cats, like my own cat, can have nearly infinite patterns of physical features, but with such slight differences that they're not visually distinguishable, so I've deliberately limited them to 26,000 patterns.
You have moved to a town where only people living with cats can reside.
In this town, many cats live freely and independently.
When you were approached at a shop in town, you were asked to take on the job of finding lost cats.
Determined to enrich your life with your beloved cat, you decide to take on the job.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Much as I wanted to stop and enjoy, this not it. Randomly Generated town isn't that good, just an excuse to have more gameplay loop of hunt down the cat and different spot for store. Also can't catch those pickpocket after being robbed to get money back.6 found this helpful
I will say for the price of the game, and the details I think it is one of the sweetest relaxing games there is. 1. You get to have a cat right away, and it's a very free form game as long as you have the funds to pay rent you are golden. 2. The amount of cats, and hunting around for a very specific cat is more challenging than it seems. I will admit I get distracted people watching too... which is really cute. I have seen Space men, Santa Clause, a walking Skeleton... it's all just like hmmm there goes Bob, his bones are looking white, I wonder if he just got them cleaned. 3. The apartment is cute, and being able to decorate it is nice. I wish there was some selections so you could sort of customize it to your taste but I understand how hard this must of been. What would I change? Hmmm, possibly more selections to customize your apartment. I would love to see some of those businesses open people sitting at table enjoying coffee or something so it just doesn't look like a bunch of empty buildings. Maybe make it more clear where you take the cats when you find them, at first I wasn't sure what to do because it said take them home I thought maybe their home.…5 found this helpful
I like this game, but it is VERY simple. There’s really nothing to do other than find missing cats. Treasure hunting happens automatically once your cat’s cheeriness meter has finished refilling (Which it does automatically over time), and sometimes you can find money laying around, but it’s such an insignificant amount that it’s not really worth looking for unless you’re desperately behind on rent. Furniture placement is automatic after purchase, and there’s nothing to do in the apartment other than feed the cat, accept the next contract, turn on various faucets, and check on your treasures (Which also have no gameplay significance). You can talk to a handful of random NPCs each time you leave the house, but none of them really have anything to say outside of basic gameplay tips and sometimes plugging the dev’s previous game. Initially, I thought their main purpose was the “One for all” achievement, but thankfully that’s not the case. There are no tools or perks to unlock, and due to the procedurally-generated nature of the game, no familiarisation of maps or characters is required; you just take the cat back to your own house at the end of each contract. I’ll touch on this again …
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