

Ocean Punk
Infinite Studio · 2024 · Post-apocalyptic, Pirates, Colony Sim, Base Building, Survival
PC
Mostly Positive72% · 118 📈 Making a comeback 85%
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Screenshots
About Ocean Punk
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.
Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.
Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
Pricing & Future Updates
The game has now entered its full release. We will continue to add new systems and content in future updates to further improve the overall experience. As the scope and completeness of the game grow, the price may be adjusted accordingly.We also thank everyone who supported the game during Early Access.Creative workshop description
The game has opened the creative workshop, and the game expands the Mod interface, welcome the technical stream players to try Mod production.Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.
Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.
Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
$11.99
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Almost unplayable4 found this helpful
Argh! This game is so frustrating to play, but is so close to being good. The UI is just... bad. A lot of the game isn't translated to English yet, and what is translated isn't translated well. Lots of things are missing descriptions so you don't know what the heck to do. Crew member down? I have no clue how to revive them. There's a resurrection pole that says it'll resurrect a restless spirit, whatever that means, but clicking on it does nothing for example. So I've had a crew member just laying there on my boat for 3 game days now. It took me nearly an hour of playing to figure out how to detach the camera and move it around so it wasn't centered on the boat. So much of the game is annoying like that. Just so much frustration. Avoid this game until there are more patches.3 found this helpful
Ocean Punk, developed and published by Infinite Studio, is a survival colony simulator that blends ocean exploration, settlement management, crafting systems, and resource-driven progression into a post-apocalyptic world shaped by environmental collapse. Built around long-term survival and strategic expansion, the game challenges players to create stability in a dangerous world where rising waters and dwindling resources have transformed civilization into scattered remnants struggling to endure. Rather than relying purely on combat or fast-paced action, Ocean Punk focuses on planning, adaptation, and gradual growth, creating an experience centered on turning vulnerability into self-sufficiency. The setting immediately gives the game a distinctive identity. Instead of forests, wastelands, or ruined cities commonly found in survival games, Ocean Punk embraces a maritime world where water dominates nearly every aspect of survival. Civilization exists in fragments surrounded by open sea, forcing players to build, gather, and explore across an environment shaped by ecological disaster. The flooded setting adds atmosphere while influencing gameplay systems directly, making the environme…1 found this helpful
Fun and addictive. Don't rush to settle on an island at the start, bc you might get too comfortable and it can hinder your progress when you face tougher monsters later. Better to roam around first, and you'll quickly come across various islands with rare resources.1 found this helpful
Don't Starve players really get hooked on this type of game, haha. There's quite a bit of room for exploration. I've played for over 4 hours but feel like I've only scratched the surface of what the game has to offer. I love the sense of random adventure and gradually getting stronger. Surprisingly, the dev team is just one person. It's like finding a hidden gem. Looking forward to future updates!1 found this helpful
Really like the concept but without full language support it´s lacking something!
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