

OMG - One More Goal!
Blue Aura Games · 2021 · Action, Singleplayer, Arcade, Top-Down Shooter, Top-Down
PC
1 user reviews100% · 1
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About OMG - One More Goal!
OMG - One More Goal! is an arcade / fighting game with soccer dynamics.
The aim of the game is to score in the opponent's goal within the time limit, and the main concept is team play:
to gain time and bonuses you have to pass the ball as much as possible to your teammates!
We win together, we lose together!
In a future dominated by robots, they fight to conquer the various territories.
To do this, the small robots meet in teams and try to deactivate the energy sources by touching them with special mechanical spheres.
On each territory there will be the 'guardians', an opposing team of robots who will try to defend their source (goal) at all costs!
To win a game and pass the level you must score in the opponent's goal, the ball must touch the opponent's source of energy.
You can do this at any cost: fighting, shooting, tackling, and above all passing the ball to your teammates (team play!).
In fact, to score you have a limited time, and every time you pass the ball to your teammates you will gain time!
The controls are very intuitive, you can only play with the mouse!
The opposing goal is always upwards.
For now the levels are procedurally generated via Voxels.
This will allow for always different, unpredictable and fun game dynamics!
Even obstacles are randomly generated.
All game and level statistics will be stored, so that all players can compete with the online leaderboards!
In addition, the game is structured in multiple campaigns, which will vary by type of scenario, obstacles, goals, goalkeepers, ammunition and balls to play with, for a very varied and fun game experience.
The aim of the game is to score in the opponent's goal within the time limit, and the main concept is team play:
to gain time and bonuses you have to pass the ball as much as possible to your teammates!
We win together, we lose together!
Story
In a future dominated by robots, they fight to conquer the various territories.
To do this, the small robots meet in teams and try to deactivate the energy sources by touching them with special mechanical spheres.
On each territory there will be the 'guardians', an opposing team of robots who will try to defend their source (goal) at all costs!

Gameplay
To win a game and pass the level you must score in the opponent's goal, the ball must touch the opponent's source of energy.
You can do this at any cost: fighting, shooting, tackling, and above all passing the ball to your teammates (team play!).
In fact, to score you have a limited time, and every time you pass the ball to your teammates you will gain time!
The controls are very intuitive, you can only play with the mouse!
The opposing goal is always upwards.
Procedural levels!
For now the levels are procedurally generated via Voxels.
This will allow for always different, unpredictable and fun game dynamics!
Even obstacles are randomly generated.
Game statistics and multiple campaigns
All game and level statistics will be stored, so that all players can compete with the online leaderboards!
In addition, the game is structured in multiple campaigns, which will vary by type of scenario, obstacles, goals, goalkeepers, ammunition and balls to play with, for a very varied and fun game experience.

DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
OMG – One More Goal!, developed and published by Blue Aura Games, is a fast-paced arcade-style title that takes the familiar idea of scoring goals and reshapes it into something more chaotic and action-oriented. Rather than presenting a traditional sports simulation, the game places players in a futuristic setting where small robotic units compete in arena-like environments, blending elements of soccer with light combat and procedural design. The result is a hybrid experience that feels both accessible and unconventional, leaning more toward quick reflexes and momentum than structured strategy. The gameplay revolves around short matches where the primary objective is to score goals before time runs out, but the way players achieve this is where the game differentiates itself. Movement is fluid and immediate, allowing players to quickly navigate arenas while passing the ball between teammates, dodging opponents, and creating openings for scoring opportunities. Passing is not just a tactical choice but a core mechanic tied to sustaining the match itself, as maintaining ball movement can extend the available time. This creates a rhythm where success depends on keeping momentum alive,…1 found this helpful
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