

Parkour Labs
SoyKhaler · 2024 · Action, Adventure, Casual, Platformer, Action-Adventure
PC
Very Positive93% · 56 📉 Recent reviews down 83%
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About Parkour Labs
Parkour Labs returns with a major upgrade — now playable in VR.
Master speed, flow and precision in a stylized parkour experience built around movement freedom. Run, surf and chain momentum across surreal vaporwave environments designed to test both skill and immersion.Step Inside the MovementExperience parkour like never before — play traditionally on screen or step inside the movement with full VR support. Every jump, slide and turn is designed around fluid motion and player control, rewarding mastery and flow.Master the LoopExplore colorful surreal landscapes inspired by vaporwave aesthetics while chaining movement techniques, discovering shortcuts and unlocking new challenges. Precision and rhythm are key as you push your skills further with every run.Retro Vibes, Modern GameplayDive into a nostalgic world inspired by 80s and 90s visual culture, synthwave music and glitch aesthetics, blending retro atmosphere with modern movement gameplay.Key Features* Full VR Mode — experience parkour in immersive first-person* Fluid movement system focused on speed and flow* Stylized vaporwave worlds* Skill-based gameplay rewarding mastery* Unlock secrets, levels and movement routes* Designed for both VR and traditional playVR Compatibility* Playable in Virtual Reality* Motion controller support* Designed for immersive movementDLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$15.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Parkour labs is surprisingly not a parkour game and more of a 3d platforming game. There is no wall running, no ledge grab, no running, no crounching to land, just double jump and dash. The game start you off with no setting, just a level select, with no way of knowing which level is locked or unlocked. Inside the game, you only have the option to mute the level, no sound slider, or mouse sensibility, no fov slider, which are the base for a fps game. The double jump sucks, since the height you get isn't constant. It depend on your momentum so using your double jump when falling is useless. This mean you'll always double jump right away and this remove a lots of possibility for interesting design or strategy to use. The difficulty start as really easy, than take a steep curve around lvl 10. In some later level, you have to use the dash at the right time after the double jump since it give you height, which isn't shown or teached anywhere There is also no timer, best time, goal time or leaderboard to compel you to play Overall i'd say that there isn't much to the game and would give it a 4/1014 found this helpful
UPDATE: The developer has reached out and is trying to fix some of the things mentioned. Majorly the bug I encountered with poor performance is fixed in the latest update and I'm happy with that, the game is still challenging and a bit too difficult with no build-up but hopefully it's fixed given some time. Pros: The game could be good/fun, it does remind me slightly of cyberhook which finding it from reddit was something where it was inspired by it so makes sense. Cons: It's not nearly well polished enough to not be something like "Early access" yet, what I mean by this is the level unlock system is weird/unusual there's no telling what level you actually last completed if you come back to the game, all of the levels appear to be unlocked when you click on them vs showing a lock icon for levels you haven't completed yet at the very least, or having a continue button to start where you left off. There's no timer to tell you how long you've taken while you're in the middle of play. There are no 'goals' to hit aside from completing the level (e.x. Bronze, Silver, Gold) with some default time to complete levels in to make it more exciting and or challenging as well as to increase …4 found this helpful
Movement feels slippery and the double jump feels unnecessary, as you could just have one longer jump, and the turbo feels unfair due to aforementioned slipperiness, as it can lead to you being launched off of gaps rather than helping you reach them1 found this helpful
Made it to level 11. Died 30 something times. I'm not particularly good at parkour games, so that's a good quitting point for me. It's a cool experience though. It has some cool level design, though I think it can be a bit too precise at times. Nice music, cool graphics, and overall it's just a fun experience for those of you that like parkour.1 found this helpful
I had a blast with Parkour Labs. The movement feels super smooth, and once you get the hang of it, it’s incredibly satisfying to chain jumps and slides. The retro vibe with the neon colors and synth music gives it a really cool atmosphere. It’s challenging, but in a fun way that makes you want to keep trying. If you enjoy parkour games or just want something stylish and fast-paced, definitely give it a shot.
I LUV IT
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