

Pixel Ronin
LazyCloud · 2025 · Action, Action Roguelike, Hack and Slash, Roguelite, Pixel Graphics
PC
1 user reviews0% · 1
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About Pixel Ronin
Sharpen your sword, strengthen your feet and prepare for an unrelenting fight as you play as a samurai who must continue the journey in this fast-paced hack-and-slash survival game. Level up and gain new abilities to increase your chances of survival and enhance your combat style to fit your playstyle.
Game Features:
- Difficulty System: Want to test your mettle? Try out the different difficulties.
- Unlock New Samurai: Prove your skill and unlock new characters to choose from and play, each one with their own unique style of fighting.
- Trinkets: Equip unique trinkets to tweak your ronin's stats.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sorry man, the first review for your game - and it's negative, It seems you got unlucky since I'm a picky ♥♥♥♥♥. I played only for a couple of minutes and found out that I don't want to play more. So I won't. But I will try to give you constructive feedback. Anyway, the positives: - The art is reasonably good, simple, not ugly - The price The negatives: - Abyssmal collisions with obstacles. It seems collision shapes are just squares, but what's drawn on the sprite - is definitely not. I also believe upper part of cross sprite should not block the player. The collision itself is also glitchy. Collision with enemies is also not good - Sometimes the character just starts attacking 2-x slower randomly for no reason or staggers against imaginary barrier (not sure with the second one, might be imagining things, but I had such impression) - Unreadable ranged enemy's attack. It seems they attack on timer - you can telegraph that, but the attack animation is nonexistent (or it maybe does but not is pronounced enough to acknowledge) - Animations should not interrupt gameplay. For example - knockback ability does it's knockback thing after the "get hit" animation finalizes. So you attack e…
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