

Pocket Boss
Langfilm · 2025 · Puzzle, Capitalism, Minimalist, Casual, Life Sim
PC
Very Positive90% · 128
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About Pocket Boss
Who says that work and play don’t mix? Not us! Play Pocket Boss, the game where you handle lots of fun data and one not-so-fun boss.
A delightfully odd fusion of work and play
In Pocket Boss, you’re a remote employee working with business data to make your boss happy. And the boss needs so much done! Increase productivity, boost customer satisfaction, make losses disappear, erase competitors — all with just a swipe of your finger. As you solve ever-funkier data puzzles, your boss watches your progress closely, wondering if you’ve got what it takes to earn that promotion. Well, have you?Features
- Fix puzzling charts and bend the trends. Make your company’s productivity, shareholder value, and customer trust shine — at least on paper.
- Pie charts, bar charts, scatter plots: drag, pinch, pull and push all kinds of charts to make them behave while your boss pushes for results.
- Chat with your boss. Yes, it can be awkward, and that’s funny – but what if it affects your promotion?
- Solve the mysteries of equal pay.
About
Created by Mario von Rickenbach (PLUG & PLAY, KIDS), based on an idea by Maja Gehrig, with sound by Luc Gut.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pocket Boss takes one of the least glamorous aspects of everyday life—office work—and turns it into an amusing and surprisingly insightful interactive experience. Developed by Langfilm and Mario von Rickenbach and published by Playables, this short indie title thrives on its originality. Instead of saving kingdoms or battling monsters, players spend their time adjusting corporate reports, inflating statistics, and trying to keep an increasingly demanding manager satisfied. It is an unusual premise that immediately stands apart from the crowded indie marketplace, proving that compelling game ideas can emerge from the most mundane settings. The game places players in the role of a remote employee communicating with their superior through a phone-like interface. Tasks arrive in the form of requests to improve company metrics, whether that means stretching a graph upward, manipulating market share figures, or making productivity charts look more impressive than they really are. The controls are simple and intuitive, relying on actions such as dragging, pinching, and reshaping elements on the screen. Every interaction is designed to feel playful, transforming what would normally be ted…6 found this helpful
Mildly amusing! Wish there were harder puzzles. Feels like an idea that's 70% of the way to feeling like a big, whole, complete thing.1 found this helpful
Fun, short, quirky game. Only takes about 35-40 minutes to finish, and it's fun for what it is. Would have liked something a little more from it though. Once you finish it there's really nothing else to it.
smart, fun little experience!
Fairly interesting experience, one I enjoyed
This game is dumb and I mean that as a compliment. Delightful. Delightfully dumb.
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