

Praey for the Gods
No Matter Studios · December 14, 2021 · Adventure, 3D Platformer, Action-Adventure, Female Protagonist, Action
Buy the Praey for the Gods key for Steam from Kinguin at $7.34 — the cheapest of 9 stores we compare.
Where to buy Praey for the Gods — official stores
Cheapest Praey for the Gods keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Praey for the Gods price by region
Praey for the Gods costs £6.58 in the United Kingdom, $7.34 in the United States, $7.34 in Georgia (USD), €7.66 in Europe (EUR), CA$33.99 in Canada, zł34.78 in Poland, NZ$36.99 in New Zealand, A$42.95 in Australia and R$48.41 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.58 −72% | £23.79 | £6.58 | 6 | |
| $7.34 −76% | $29.99 | $7.34 | 9 | |
| $7.34 −49% | $14.49 | $7.34 | 8 | |
| €7.66 −69% | €24.99 | €7.66 | 8 | |
| CA$33.99 | CA$33.99 | — | 3 | |
| zł34.78 −68% | zł109.92 | zł34.78 | 4 | |
| NZ$36.99 | NZ$36.99 | — | 2 | |
| A$42.95 | A$42.95 | — | 3 | |
| R$48.41 −46% | R$88.99 | R$48.41 | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Praey for the Gods
Climb massive frozen beasts and uncover the mystery behind an endless winter in this open-world survival adventure where you scale colossal creatures and explore a dying land on your own terms. With non-linear boss battles, dynamic climbing and gliding mechanics, and a hauntingly beautiful frozen world to survive, Praey for the Gods delivers a unique blend of Shadow of the Colossus-style encounters and immersive exploration.
Scale Massive Beasts

Overcome impossible odds to climb atop and defeat the massive beasts that are bound to this land.Climb, Glide, Swim

You can climb on virtually anything you can get your hands on, from ruins and mountains to the massive beasts that inhabit the land. Ascend to the tops of mountains and then glide over the open world to reach previously inaccessible locations. Swim in frigid water to uncover hidden locations that contain secrets and treasure, but don't stay in too long or your swim could become your last.Explore, Craft, and Survive


You'll arrive on a frozen island with only the clothes on your back -- it's up to you to survive. Make fires, hunt for food, and find the equipment you need to make it through an eternal winter. Nature isn't the only danger, so craft weapons, defeat minions for better gear, and venture into long forgotten caves to discover their secrets. Triumphing over these trials will prepare you for the impossible odds that wait.Make Your Path

Praey for the Gods is a non-linear game where you choose who you battle and how. While destiny will give you a nudge, virtually all the large beasts can be attempted in any order allowing you to set the course.Unravel the Mystery

Why won't the winter stop? Why has no one returned? Cryptic paintings left behind allude to a story once thought forgotten. To restore balance and reclaim the land, you will be faced with questions that not even the gods know the answer to. A Beautifully Frigid World

Explore a landscape of unending winter framed by snow-capped peaks and crawling fog. The remnants of an ancient civilization lie before you, but don't let awe turn into carelessness -- snow storms can crop up at any moment and bury you in a blizzard. Luckily, you can leave footprints in the snow and follow your footsteps back if you are lost.About the Development Team

Praey for the Gods is being created by No Matter Studios a tiny studio of 3. Brian Parnell, Tim Wiese (glasses) and Hung-Chien Liao. In 2014, the friends began working after-hours on their first game. By January 2016, they had enough confidence in their progress to leave game-studio jobs in San Francisco and move to Seattle. Working in Parnell’s basement, they pursued an all-or-nothing dream to make the game of their dreams.Praey for the Gods — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Praey for the Gods is a minimalist boss-climbing game inspired by Shadow of the Colossus that divides players, with some appreciating its stripped-down approach to combat and survival mechanics, while others find it derivative and tedious compared to its inspiration. Common complaints include repetitive boss fights with excessive weak points, frustrating difficulty spikes, lack of manual saves during boss encounters, and survival mechanics that feel more tedious than engaging.
Praey is an interesting game. It has a unique gameplay mechanic of climbing the bosses you fight and turning them into more of an environmental challenge more so than a combat challenge. The survival system of hunger/sleep deprivation/cold also creates its own kind of challenge in the upkeep of your character as you traverse the frozen mountains and wastelands, paying attention to make sure none of those meters drop too low so they don't start lowering your health. Your only stats are your health and stamina bars, as weapons and gear are just upgraded via crafting or found in particular locations across the map. Again, this focus creates a reliance on being knowledgeable about your environment and having good stamina and health management as you fight enemies, be they common foes, sub-bosses, or main bosses. The narrative was interesting and there's tidbits of lore scattered about to find, though most of them you'll need to go out of your way to find (same with the totems for upgrading stats). I enjoyed the overall theme and design of the game, and only found some parts of some bosses to be a bit frustrating as there would occasionally be a time or two when I was very much ma…2 found this helpful
This game doesn't even know how to spell it's own name consistently. Sometimes its Prey, sometimes it's Praey. TF is going on here you don't even know what your own name is? Anyway I changed my mind. I do recommend this, mainly because it's often on sale for cheap and it's a nice little boss-battler that isn't very difficult. I absolutely LOVE the minimalistic approach to everything. It tells you almost nothing and you figure it out. How games really should be. I don't need 40,000 different spells and abilities all the time, and I don't need the reflexes of a crackhead.
Devs spent so much time copying Shadow of the Colossus (PS2, 2005) 1:1, they forgot to make the game interesting or fun. To add differences, we get a bland, boring ice world, bosses with way too many weak points, and the protagonist taking forever to piston attack the weak point while getting interrupted and dislodged over and over again. Also we get a minimal low effort crafting system and cold weather survival mechanics that really aren't necessary. Wasted 1 hour fighting the boar boss with 4 points to be trampled on the last piston because the devs decided to put it on the underbelly so trying to exit from the hang results in instant death. Really needs a manual save or checkpointing system during these fights to avoid wasting players' time and effort. Such a missed opportunity to create a unique and fun game here. They could have added snow sledding mechanics, fire-based weapons, fire updrafts for the glider, more responsive and faster movement. Oh well, such is the case of tunnel-vision devs. A functional clone of SotC, but severely lacking in world exploration, points of interest discovery, and fun factor.
A little Zelda:BOTW mixed with Shadow of the Colossus.
It's like Shadow of Colossus but worse in every way. So you might as well play Shadow of Colossus.
If you want a shadow of the colossus like game this is pretty much the only one. I recommend for hardcore fans of the game, but don't go in expecting it to be better than its inspiration in any way. The game has a solid foundation and a few of the bosses were quite enjoyable, but most of them felt drug out and repetitive. The survival mechanics while interesting at first lacked depth to make them stand out, and the same can be said about the open world exploration. I think it is worth checking out, but it is for sure a 6/10 game for me.
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