

Project: Nightlight
Fringe Realities · March 10, 2023 · VR, Psychological Horror, Survival Horror, Exploration, Puzzle
Buy Project: Nightlight from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Project: Nightlight — official stores
Project: Nightlight price by region
Project: Nightlight costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Project: Nightlight
Project: Nightlight is an atmospheric VR horror game where you work the night shift as a security guard investigating a breach at a mysterious facility while guided only by cryptic walkie-talkie instructions. Armed with tools like bolt cutters and a blowtorch, you'll interact with your surroundings to uncover dark secrets and confront unseen threats lurking in the shadows.
Project: Nightlight is a VR survival horror game with a focus on immersive atmospheres. To survive the night you will need to solve puzzles and face the unseen horrors in the dark by using your wits and what little resources you can find. Will you bring back order or succumb to the chaos?
Project: Nightlight — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Project: Nightlight suffers from significant technical issues that prevent players from enjoying what could be an interesting horror puzzle experience, including game-breaking bugs like items vanishing, map collision problems, and unresponsive or malfunctioning controls. Players who appreciated the core concept and puzzle design found their progress halted by these glitches, along with janky mechanics like awkward door interactions and settings resetting between areas. Based on these reviews, players do not recommend purchasing the game in its current state.
I highly suggest checking out my playthrough, so you can see all the problems I came across. https://www.youtube.com/watch?v=eCYgNMsJ8Dw&ab_channel=AlexMcLarry%27sLife Fringe Realities, when it comes to games, especially small indie games, I always try my best to be positive, and offer all the support and help I can (which in the grand scheme of things, is not a lot) but I truly can't recommend this game. I fell through the map twice, in under 30 minutes, the backpack mechanics, are super janky, I triggered multiple audio logs at the same time, there was a giant yellow box that says "trigger" infront of the 3rd iron door, I barely got to play your game, because I spent most of the time, trying to fix it. I am more than willing to help you playtest the game in the future, but in its current state, this game is definatly not worth 23$ and I just can't recommend it until it gets fixed. I have no doubt that you love, and care about this project, but this game defiantly needed a lot more development time, before release.13 found this helpful
[h1]Experienced on the Meta Quest 2[/h1] You can view my demo gameplay here: https://youtu.be/5mGLMV5KUVg I wanted to recommend this game. I played the demo. I enjoyed it. I bought the game despite the two negative reviews. I played it some more and was enjoying it even more. Unfortunately, I came across a game-breaking bug more than likely (I'm not 100%, but pretty sure it's a bug). This is a horror adventure game. You basically have to figure out how to get around the scary entities. I would say the puzzles are mostly casual difficulty. The most difficult thing is just using your wits to sidestep the ghosts. The problem I ran into was that I collected the third piece (middle piece) of the artifact. As soon as I picked it up, it vanished from my hand unlike the other two pieces I was able to collect and place on the table. So the piece vanished from my hand and then I was brought back to the area where you place the pieces. Unfortunately, I had nothing to place. It wasn't in my backpack or my holster, it was just gone. On top of the that, the game auto-saves your progress. I tried quitting and loading my saved file, unfortunately, I returned to the same issue. So I would have…7 found this helpful
Seems like a neat game idea, and i would of loved to dive deeper into it but ran into a few issues First while i appreciate the option for smooth or snap turning, i prefer smooth turning, which if on is painfully slow to turn in game. Also it seems like my saved settings got reset upon taking the elevator into a new area as i found myself automatically on snap turn after the load For a vr game that advertises interaction with the environment i could hardly interact with anything in game. opening doors makes you run through them right after because any door will slowly close, also making me have to swing wide open every door i went through. One of the few intractable items i did play with were the markers, which in the starting room all draw black even though theres a variety of colored markers. The markers after either also draw black or draw a slightly off colored version of themselves Overall i would of loved to ignore those and dig deeper into the game but as i reached the keypad room shown in the trailer, my game missed some checkpoint marker as after the radio man talking stopped, i got no further indication of where to go, or where to find the password. So i sadly got soft…4 found this helpful
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