

Project: Nightlight
Fringe Realities · 2023 · VR, Psychological Horror, Survival Horror, Exploration, Puzzle
PC
5 user reviews0% · 5
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Screenshots
About Project: Nightlight
WELCOME TO THE DEPARTMENT
“What was that?”
It’s quiet. Too quiet. But the night watch always is. The Department is empty, and your only company is the voice on the walkie-talkie. After collecting your gear, your shift begins, but tonight will be unlike any other.
Project: Nightlight is an atmospheric VR horror game where, as a security guard, it is your job to protect the facility.
It would appear there has been a breach in security when it becomes apparent that something has been tampered with.
At the mercy of the walkie-talkie’s instruction, you are urged deeper into the building to ensure the safety of The Artifact.
Key Features

An Unsettling Narrative
The further you go, the more you’ll learn. But secrets are kept hidden for a reason. Someone is hiding something, and as the night progresses, you’ll uncover the dark truths locked behind closed doors.

VR Interactivity
Project: Nightlight immerses you in its world by allowing you to interact with the environment around you. You can:
- Break chains with your bolt cutters
- Melt locks with a blowtorch
- Physically interact with doors, shutters, environmental clutter

Unseen Threats
“Someone there?”
Isolation can make your mind wander; see things, even. Are you being watched? Or is it all in your head? Use the weapon developed by the facility to reveal the horrors that might be dwelling in the dark.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I highly suggest checking out my playthrough, so you can see all the problems I came across. https://www.youtube.com/watch?v=eCYgNMsJ8Dw&ab_channel=AlexMcLarry%27sLife Fringe Realities, when it comes to games, especially small indie games, I always try my best to be positive, and offer all the support and help I can (which in the grand scheme of things, is not a lot) but I truly can't recommend this game. I fell through the map twice, in under 30 minutes, the backpack mechanics, are super janky, I triggered multiple audio logs at the same time, there was a giant yellow box that says "trigger" infront of the 3rd iron door, I barely got to play your game, because I spent most of the time, trying to fix it. I am more than willing to help you playtest the game in the future, but in its current state, this game is definatly not worth 23$ and I just can't recommend it until it gets fixed. I have no doubt that you love, and care about this project, but this game defiantly needed a lot more development time, before release.13 found this helpful
[h1]Experienced on the Meta Quest 2[/h1] You can view my demo gameplay here: https://youtu.be/5mGLMV5KUVg I wanted to recommend this game. I played the demo. I enjoyed it. I bought the game despite the two negative reviews. I played it some more and was enjoying it even more. Unfortunately, I came across a game-breaking bug more than likely (I'm not 100%, but pretty sure it's a bug). This is a horror adventure game. You basically have to figure out how to get around the scary entities. I would say the puzzles are mostly casual difficulty. The most difficult thing is just using your wits to sidestep the ghosts. The problem I ran into was that I collected the third piece (middle piece) of the artifact. As soon as I picked it up, it vanished from my hand unlike the other two pieces I was able to collect and place on the table. So the piece vanished from my hand and then I was brought back to the area where you place the pieces. Unfortunately, I had nothing to place. It wasn't in my backpack or my holster, it was just gone. On top of the that, the game auto-saves your progress. I tried quitting and loading my saved file, unfortunately, I returned to the same issue. So I would have…7 found this helpful
Seems like a neat game idea, and i would of loved to dive deeper into it but ran into a few issues First while i appreciate the option for smooth or snap turning, i prefer smooth turning, which if on is painfully slow to turn in game. Also it seems like my saved settings got reset upon taking the elevator into a new area as i found myself automatically on snap turn after the load For a vr game that advertises interaction with the environment i could hardly interact with anything in game. opening doors makes you run through them right after because any door will slowly close, also making me have to swing wide open every door i went through. One of the few intractable items i did play with were the markers, which in the starting room all draw black even though theres a variety of colored markers. The markers after either also draw black or draw a slightly off colored version of themselves Overall i would of loved to ignore those and dig deeper into the game but as i reached the keypad room shown in the trailer, my game missed some checkpoint marker as after the radio man talking stopped, i got no further indication of where to go, or where to find the password. So i sadly got soft…4 found this helpful
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