

Radar Identified
Deep Lore Solutions · 2026 · Simulation, Strategy, Immersive Sim, Realistic, Management
PC
Positive100% · 13
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About Radar Identified
✦ AI summary
Control high-altitude airspace over Germany by managing dozens of aircraft simultaneously across radar scopes, flight strips, and radio communications—keeping planes separated, on schedule, and flowing smoothly through busy sectors. Built by real air traffic controllers and pilots, it delivers authentic ICAO phraseology, realistic climb profiles, and proper sector handoffs that actual ATC veterans will recognize instantly.
You are the controller.
Radar Identified puts you in charge of the upper airspace — the invisible highways above FL200 where hundreds of aircraft cross the world every hour. Your job: keep them separated, keep them moving, and get them where they need to go efficiently.Built by real-world air traffic controllers and pilots who wanted a simulation that gets the details right — from proper phraseology to realistic climb profiles and sector procedures.This is not a tower game. There are no runways, no taxiways, no ground vehicles. A radar scope, flight strips, and the constant hum of radio traffic. You are the en-route controller — the one who guides aircraft between sectors, manages descents into major airports, and resolves conflicts at 35,000 feet.Realistic en-route ATC
- Control German upper airspace sectors — US and Canadian sectors coming soon.
- Real waypoints, airways, and sector boundaries based on European ATC procedures
- ICAO standard phraseology — readbacks, callsigns, and proper radio communication
- Flight level management with semi-circular rule
- STCA (Short Term Conflict Alert) and separation monitoring
- Handoffs to neighboring sectors and lower airspace controllers
- Authentic airline callsigns and aircraft types — from Lufthansa A320s to Emirates A380s
- Dynamic weather with wind affecting groundspeed and storms.
Your tools
- Radar scope — aircraft blips with data tags showing callsign, flight level, speed, and destination
- Flight strips — accept, manage, and hand off each aircraft
- Radial menu — quick access to flight level changes, heading vectors, and direct-to clearances
- Command line — type ATC commands directly for faster control
- Time control — speed up quiet periods, pause to plan your strategy
Learn at your own pace
A full handbook system with deep lessons teaches you everything from accepting your first aircraft to resolving head-on conflicts. No prior ATC knowledge required — but if you're a ATC SIM veteran, you'll feel right at home.Four sectors
- EDMM — München: Heavy international traffic with Emirates, Thai, and Singapore mixing with European carriers
- EDUU — Rhein-Main: Compact sector with converging routes and Nürnberg traffic
- EDFE — Erfurt: Gateway to eastern Europe with Czech, Polish, and Scandinavian traffic
- EDSE — Stuttgart: Close to France and Switzerland with multiple scenarios of traffic
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
After almost 5 hours (4.7 hrs) of playtime, I can already draw a very positive conclusion about "Radar Identified". Anyone interested in air traffic control (ATC) who enjoys coordinating complex processes will definitely get their money's worth here. It's a subject that many other games fail at, but here it has been implemented excellently. Realism and Gameplay For an Early Access title, the simulation already feels extremely realistic and well thought out. The game offers a wonderfully authentic challenge. Of course, there are still a few rough edges here and there that don't quite fit yet, but for the beginning of the Early Access phase, that's completely understandable and hardly disrupts the game flow. Technical Performance and Developer Support Technically, "Radar Identified" runs absolutely solidly. I haven't experienced any crashes so far, nor have I encountered any major bugs. But what impresses me the most is the dedication of the developers: The game feels like it is constantly being improved, sometimes with new updates almost every week. The roadmap looks enormously promising (among other things, a US expansion is apparently in the works!), which shows that it is being…3 found this helpful
After fooling around for a while, I really like what potential this game has. It already has great features for early access. I'm specially liking the voice control feature and looking forward for multiplayer.1 found this helpful
Its good, and improving.1 found this helpful
Excellent atc simulator game, and its gets a new update nearly every week.1 found this helpful
I used to train for a Student-Air Traffic Control License at ACC (Area Control Centre) and as someone who very briefly had the pleasure to work in a simulated environment of ATC (Air Traffic Control) let me tell you that this game is worth every penny. The creator is likely someone who knows the ACC environment extremely well because the game very closely resembles the interface used by some ANSP's (Air Navigation Services Providers) and that is enough for a proof of its greatness. I admire the attention to detail and that the game is so complex on such an early state of development. It even demands a great deal of cognitive work when playing on 100% capacity : ) If you are someone who is looking for a great simulation of ACC's ATCO (Air Traffic Control Officer) work then play this game. You won't be disappointed.
Love the UI, one of the most realistic ATC sim available. looking forward to a working voice input and possibly Asia's sector.
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