

Raise Your Own Clone
Tenth&Hess Games · 2016 · Adventure, Casual, Story Rich, Choose Your Own Adventure, Memes
PC
Mixed44% · 25
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About Raise Your Own Clone
WARNING: This is a text game and requires a lot of reading. Introducing the latest, proper interactive fiction game from CoaguCo Industries.
Story 4 is now out and Story 1 is now free! The last story of the series has finally dropped. Follow Aloysius as he witnesses the end of Marsch's tale, the beginning of Madelyn's, and finds out what really happened to Dr. Stansfield. Also, Story 1 is now available, in full, for free. Click the demo button to get it!
You are about to uncover four twisted tales of misadventure surrounding people connected, in some way, by the late Dr. Cyrus Stansfield's cloning machine. Within these stories you must face the ethical dilemmas and possible fortune while guiding each character to their own end.
The story takes place in the city of Starkham; the same location as One Way To Die and The Dope Game, and features recognizable places and characters spanning both games. Owners of previous games will get alternate story chunks unlocked as well.
In the proper fashion of text adventures, the player starts a story and navigates by making decisions at certain times to move forward. Each decision has a variety of outcomes and consequences, many of which have randomized elements to them. Before the start of each story, the player is given the opportunity to change various elements about the story, similar to Mad Libs. These changes will move forward with each story as the player progresses.
The game comes with four stories which are released in episodic fashion:
Story One
The Addict follows the nephew of Dr. Stansfield, Marsch, after he gets out of rehab and inherits his uncle's mansion and lab. Will he fall back to old habits and ruin this opportunity or will he take advantage of it and finally improve his life while continuing the family legacy?
Story Two
The Doctor reveals exactly what happened to Dr. Stansfield leading to his nephew taking over. How did he die? Did he even actually die at all?
Story Three
The Neighbor follows a little girl, Madelyn, who stumbles into the lab after it has been condemned following the nephew's untimely mistakes. She also falls victim to the cloning machine and must not only clear her good name but stop her clone from doing further damage.
Story Four
The Clone is about Aloysius, one of the clones who survives Marsch's failed experiment, who tries to make sense of everything that happened since then as well as unravel the mystery of Dr. Stansfield's death.
The game launched with story one, The Addict, with the additional stories to follow as episodic updates.
The game also keeps track of various statistics, both personal and global, such as decisions made, random events encountered, and wins/losses over games played. Progress on each story's branches is also kept so the player can use it to experience all the different outcomes for each one, if they choose.
There are also a total of twenty-five achievements broken up among the stories, five each, as well as five global ones.
Story 4 is now out and Story 1 is now free! The last story of the series has finally dropped. Follow Aloysius as he witnesses the end of Marsch's tale, the beginning of Madelyn's, and finds out what really happened to Dr. Stansfield. Also, Story 1 is now available, in full, for free. Click the demo button to get it!
You are about to uncover four twisted tales of misadventure surrounding people connected, in some way, by the late Dr. Cyrus Stansfield's cloning machine. Within these stories you must face the ethical dilemmas and possible fortune while guiding each character to their own end. The story takes place in the city of Starkham; the same location as One Way To Die and The Dope Game, and features recognizable places and characters spanning both games. Owners of previous games will get alternate story chunks unlocked as well.
In the proper fashion of text adventures, the player starts a story and navigates by making decisions at certain times to move forward. Each decision has a variety of outcomes and consequences, many of which have randomized elements to them. Before the start of each story, the player is given the opportunity to change various elements about the story, similar to Mad Libs. These changes will move forward with each story as the player progresses.
The game comes with four stories which are released in episodic fashion:Story One
The Addict follows the nephew of Dr. Stansfield, Marsch, after he gets out of rehab and inherits his uncle's mansion and lab. Will he fall back to old habits and ruin this opportunity or will he take advantage of it and finally improve his life while continuing the family legacy?
Story Two
The Doctor reveals exactly what happened to Dr. Stansfield leading to his nephew taking over. How did he die? Did he even actually die at all?
Story Three
The Neighbor follows a little girl, Madelyn, who stumbles into the lab after it has been condemned following the nephew's untimely mistakes. She also falls victim to the cloning machine and must not only clear her good name but stop her clone from doing further damage.
Story Four
The Clone is about Aloysius, one of the clones who survives Marsch's failed experiment, who tries to make sense of everything that happened since then as well as unravel the mystery of Dr. Stansfield's death.
The game launched with story one, The Addict, with the additional stories to follow as episodic updates.
The game also keeps track of various statistics, both personal and global, such as decisions made, random events encountered, and wins/losses over games played. Progress on each story's branches is also kept so the player can use it to experience all the different outcomes for each one, if they choose.There are also a total of twenty-five achievements broken up among the stories, five each, as well as five global ones.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lame. Quote: "Jesus Christ is the Way, the Truth, the Life. Probably worth a google?"4 found this helpful
Raise Your Own Clone, developed by Tenth&Hess Games and published by CoaguCo Industries, is an experimental narrative adventure that explores the moral, psychological, and personal implications of human cloning through a series of interconnected stories. Rather than relying on flashy visuals or complex mechanics, the game focuses almost entirely on its writing and decision-making system, offering players a text-based experience that challenges them to consider how their choices shape the characters and world around them. The result is an unusual and ambitious title that feels more like a collection of short interactive novellas than a traditional game, bound together by a dark, cohesive theme and a branching structure that emphasizes cause and effect. The story unfolds across four linked narratives, each told from a different perspective and timeline, all orbiting around Dr. Cyrus Stansfield’s cloning experiments. In the opening chapter, players take on the role of Marsch, the troubled nephew of the late doctor, who inherits both the estate and the secrets his uncle left behind. As Marsch explores the lab and grapples with the moral weight of continuing the cloning research, the g…1 found this helpful
Really boring forced story.1 found this helpful
My clone escaped and now writes better reviews than me. I want a refund but also proud parent tears.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
asd
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