Reflection Of Sin

Reflection Of Sin

Old Cave Studio · 2025 · Simulation, Walking Simulator, 3D, First-Person, Thriller

PC
8 user reviews50% · 8
This game is free to play. Get it on Steam →

Screenshots

About Reflection Of Sin

Suddenly you wake up, dim lights and familiar corridors. Endless loop. The place is filthy. It's like this place is familiar, but it's worse than you remember. In this game you play as Jack Miller, wandering the corridors in an infinite loop, who knows, maybe later you'll find out why you're here and who you are.
  • - A looping psychological horror experience
  • - Disturbing atmosphere and mind-bending illusions
  • - Subtle storytelling through environment and sound design
  • - Unsettling audio cues and eerie visual changes
  •  - Prepare for 25 minutes of intense psychological horror
Header & Main Capsule art :elenmayart

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 30, 2026
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Reflection Of Sin is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Reflection of Sin is another lazy Unreal kitbash infesting Steam, the usual first person horror jumpscare "adventure". These are very simple to make, you can make one in the space of a weekend, just grab assets from the Unreal Marketplace, drop them on the basic Unreal Engine first person adventure blueprint, and call yourself a game developer. Like all of these (and there are thousands of them, all terrible), it's badly translated, and has you wander around a spooky house asset in the dark until you get jumpscared. Truly the pinnacle of game development... taking other people's game assets and trying to get money for them. It's unpolished, clunky, and thoroughly unpleasant to try to play, and all you end up doing is looking at all the assets you've already seen in a dozen other games. It has no value or merit as a real game. Taking t…
2 found this helpful
Recommended May 7, 2026
Reflection Of Sin is a psychological horror game that relies heavily on atmosphere, tension, and unsettling environmental storytelling to create an experience that feels deeply oppressive from beginning to end. Developed and published by Old Cave Studio, the game places players inside a disturbing world filled with decaying interiors, distorted realities, and lingering emotional trauma. Rather than focusing on action or constant enemy encounters, the game builds fear slowly through exploration, sound design, and a constant sense that something is deeply wrong beneath the surface. The result is a horror experience that prioritizes psychological discomfort and emotional unease over traditional survival horror spectacle. The atmosphere is easily the game’s greatest strength. From the opening moments, Reflection Of Sin creates a suffocating sense of dread through dark hallways, abandoned environments, flickering lights, and subtle environmental details that constantly make players question what they are seeing. The game understands that psychological horror works best when fear develops gradually, and it uses long stretches of silence and exploration to build tension before introducin…
2 found this helpful
Not recommended Jan 26, 2026
Section with the mirror seems to be broken. Unless I am missing something, this game is impossible to beat.
2 found this helpful
Not recommended Jul 25, 2025
Would've been a positive, but the section where you need to look in the mirror did nothing and the door never let me pass. After several retries, there was no change. If this gets fixed, I'll change my review.
2 found this helpful
Recommended Jul 18, 2025
nice game :)
1 found this helpful
Not recommended Jan 11, 2026
The game tries to evoque PT, but it feels too linear and too slow. You just walk back and forth waiting to trigger the next action, making the whole experience feel too mechanic.

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