

RICE - Repetitive Indie Combat Experience™
Pirate-Rob · May 1, 2023 · Casual, Action Roguelike, Bullet Hell, Twin Stick Shooter, Roguelite
Buy RICE - Repetitive Indie Combat Experience™ from Driffle INC at $1.50 — the cheapest of 16 stores we compare.
Where to buy RICE - Repetitive Indie Combat Experience™ — official stores
Cheapest RICE - Repetitive Indie Combat Experience™ keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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RICE - Repetitive Indie Combat Experience™ price by region
RICE - Repetitive Indie Combat Experience™ costs £1.04 in the United Kingdom, €1.18 in Europe (EUR), $1.50 in the United States, $1.50 in Georgia (USD), CA$4.02 in Canada, A$4.65 in Australia, zł5.86 in Poland, NZ$5.91 in New Zealand and R$7.56 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.04 −61% | £2.65 | £1.04 | 15 | |
| €1.18 −62% | €3.09 | €1.18 | 16 | |
| $1.50 −51% | $3.09 | $1.50 | 16 | |
| $1.50 −43% | $2.63 | $1.50 | 15 | |
| CA$4.02 −38% | CA$4.02 | CA$4.95 | 17 | |
| A$4.65 −38% | A$4.65 | A$6.75 | 15 | |
| zł5.86 −57% | zł13.59 | zł5.86 | 15 | |
| NZ$5.91 −20% | NZ$5.91 | NZ$6.75 | 13 | |
| R$7.56 −44% | R$13.46 | R$7.56 | 13 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About RICE - Repetitive Indie Combat Experience™
A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish.
The Repetitive Indie Combat Experience™ is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot.
Indeed, you read that right. You’re killing entire planets. In a typical game, you’d start by beating rats with sticks, progressing up the food chain, and only then getting wrecked by bosses after two dozen hours in. Not here. Each run means slaughtering your way through an ecosystem in a single sitting, feeding on their experience for upgrades and dopamine.
Unless you, ya know, die. Pro-Tip: Dying is bad. Don’t do death.
Why bother killing planets? Same reason you murder in any other game, to get Loot. And the very best Loot comes from destroying entire civilizations with the planets they inhabit in one fell swoop. Eliminating worlds and their defenders at a quick pace awards you with newer and even better weapons and the upgrades for them.
Another Tip: Better Loot makes for Better Killing. But of course, you knew that already didn't you?
Each run completed by Not Dying and collecting Meta-Currency™ means even more options for the next one. Every card unlocked works on every weapon, synergises upgrades to create powerful builds, and offers the metaphorical sky as the limit (until you literally blow it away with the planet it’s on). We don’t do petty balancing or tweaking single numbers here.
Repetitive Indie Combat Experience is all about distilling combat to its rawest, purest form, stripping everything that gets in the way - including limits on your ability to destroy. Nothing will stand between you and your R.I.C.E.
Final Tip: Give into your primal desire to end lives and watch numbers go up.
RICE - Repetitive Indie Combat Experience™ — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Abandoned2 found this helpful
genuinely the most confusing game1 found this helpful
I hope more work is done on this, honestly a fun little roguelite. Feels like you can do so much more with the builds and the meta tree building compared to other roguelikes. Honestly a hidden gem.
Interesting meta-progression and essentially nothing else. Feels like one of those games following a trend with zero idea of why anyone likes the genre. The entire tone of the game from ingame text to the storepage feels written by the 15 year old who's too cool for school and so much better than all of this. It's apathy masking a lack of creativity, Contempt in place of passion. These things can absolutely work, but there's something hysterical about playing a game with obvious problems that tries to be cute by insulting you regularly. The people on the VS bandwagon generally know how to optimize and have visual flair. Sit TF down. The biggest surprise was seeing that this game is from 2023 even though I was shown it in my que of normally new releases. This is it, it's never gonna be more. It's flash game As for anyone reading this: No, you aren't guaranteed to like this if you like Vampire Survivors or 20 Minutes Till Dawn. You probably have standards unless all you need is jingling keys and number go up. You should just play those games more or check out stuff like Boneraiser Minions.
peak
nothing fancy indeed, but is something new in this ocean of "Sameness" in pc games nowdays. I love the way it make me spend hours thinking the best combination for max results.
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