

RPG Maker MZ
Gotcha Gotcha Games · August 27, 2020 · RPG, Game Development, Anime, JRPG, 2D
Buy RPG Maker MZ from Eneba at $29.51 — the cheapest of 11 stores we compare.
Where to buy RPG Maker MZ — official stores
Cheapest RPG Maker MZ keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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RPG Maker MZ price by region
RPG Maker MZ costs £23.43 in the United Kingdom, €26.00 in Europe (EUR), $29.51 in the United States, CA$77.88 in Canada, $79.99 in Georgia (USD), A$87.59 in Australia, NZ$99.99 in New Zealand, zł119.42 in Poland and R$162.38 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £23.43 −53% | £50.17 | £23.43 | 8 | |
| €26.00 −55% | €58.41 | €26.00 | 11 | |
| $29.51 −51% | $59.91 | $29.51 | 11 | |
| CA$77.88 −25% | CA$77.88 | — | 4 | |
| $79.99 | $79.99 | — | 3 | |
| A$87.59 −25% | A$87.59 | — | 4 | |
| NZ$99.99 | NZ$99.99 | — | 3 | |
| zł119.42 −60% | zł297.24 | zł119.42 | 5 | |
| R$162.38 −24% | R$214.99 | R$162.38 | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About RPG Maker MZ
Create your own RPG from scratch using an intuitive visual editor with map building, character customization, and event systems that require no programming knowledge. RPG Maker MZ packs the series' largest asset library ever, a brand-new time-based battle system, and enhanced tools like multi-layer map editing and particle animation support to bring your game vision to life.
With new features and enhancements to older features, this RPG Maker is set to become the best RPG Maker to date!

Map Editor
With RPG Maker's map editor, you can create maps with ease. Pick the tiles you want to use, and “paint” them on to your maps. With powerful enhancements from the previous RPG Maker’s map editor, and a large collection of new tiles, you can build countless towns and dungeons for your players to explore!.

●Tile size can be selected from "16x16", "24x24", "32x32", and "48x48".
The new tile resolution options facilitate the use of RPG Maker VX and VXAce tile sets (32x32) and custom assets.
● The Layer Function Returns!
An incredibly missed feature from RPG Maker XP returns with MZ! Map layer control has returned. You can now select which of the four map layers you are drawing onto, or leave it on Automatic to keep the behavior from MV. This gives you more control to make your maps look the way you want to, as well as speeding up the map creation process: No more having to redo an entire tile because you messed up one layer or want to change the base layer!
●Shadow pen rectangle mode for wide-area manipulation
Holding down the Shift key when selecting a shadow pen allows you to switch to rectangle mode, which manipulates a wide area.
● Map Trees can be Rearranged
You can now rearrange the Maps in the editor Map Tree even on the same tree level, making it easier than ever to organize your project for maximum efficiency.
Character Generator
Not only can you use the included characters or import your own made completely from scratch, you can also create your own original characters using component pieces using the built in Character Generator! Combine hairs, eyes, clothes, accessories, and more. Recolor them to match your vision.
● Adjust Component Positioning
You can now use the offset feature in the Character Generator to adjust the placement of generator pieces, giving you greater control over the look of your heroes, villains, and NPCs!

● Add New Color Palettes
You can now go beyond the existing color palettes: add your own palettes for recoloring hair, clothes, and more!

A Trove of Assets Included
From face graphics, character sprites, to map chips, character generator components, music, and sound effects, and more, RPG Maker MZ boasts the largest collection of assets out of the box than any RPG Maker in the series history!


● Graphics
Animations: 120
Battle Background 1: 51
Battle Background 2: 50
Character Sprites Sheets: 44
Character SV Battlers: 40
Face Graphic Sheets: 15
Character Busts: 120
Character Full Art: 120
Enemy Battlers: 105
Enemy SV Battlers: 105
Tileset Sheets: 31
Parallaxes: 21
Title Screens: 20



● Sound
BGM:48
BGS:29
ME:27
SE:345
●Sample map data(dlc\RemakeMapResourcePackFolder)
Sample map data of RPG Maker VXAce 117
Sample map data of RPG Maker MV 104
*See readme in the same folder for usage instructions
Database
The database is where the heart of your RPG Maker game resides. Here you store the information defining your characters, their skills, equipment, classes, but also their foes! Also in the database will be where you define many things about your game, like the names of stats, what conditions your characters can be afflicted with, battle animations, and more.
●Maximum number of major database entries can be changed to 9999
The maximum number of Actors,Classes, States, Skills, Items, Weapons, Armors, Enemies, Troops, and Common Events can now be set to 9999.
This allows you to realize the game you want to create, such as a game with a wide variety of items.
●Copy and paste tileset settings
Passage, Passage (4 dir), Ladder, Bush, Counter, Damage Floor, and Terrain Tag setting can now be copied and pasted to other tileset pages.
This makes it easier to set up alternate tilesets.
● New Battle System Added!
With RPG Maker MZ, in addition to the front and side-view options that existed in previous RPG Makers, we've added a brand new option!
The Time Progress Battle System will unchain your game from traditional turns, allowing every character to act at their own speed based on their stats and conditions.

Events
The Event system covers all the many NPCs, treasure chests, puzzles and everything else your players will interact with in your game. Using a simple system of menus, you can create a complex series of events that will drive your game to its conclusion. All with no programming knowledge required!
● We have added an "Quick Setting" feature that allows you to specify coordinates from the preview screen in the picture (image) settings. This makes setting up images simple and intuitive.

● We have added a "Quick Access" that allows you to instantly access your favorite maps. This enables you to quickly find maps you frequently use.
● Switch to event mode to display the event list
Selecting an event on the list will select the corresponding event on the map. You can also open the event editor directly from the list.
● More Powerful and Extensive Event Commands!
Through the addition of elements including control characters for text displays, picture movement settings and status determination for buttons used during conditional branching, we've augmented and expanded event commands.
●Toggle Skip" to disable a specified range of event command
With the execution selected, \ is created by using the shortcut key Ctrl+/ or the context menu \ operation. This is useful when searching for the cause of a bug or testing the direction, since the event commands contained in \ to \ are not executed.
● Preview Added for Movement Route Settings!
When setting up events, now you can check movement routes using a preview.

Animation
●Particle animation with enhanced 3D expression
With RPG Maker MZ, our Animations function has been completely revamped. Easily create huge fireballs, dynamic sword slashes, or freezing winds for your characters to unleash… and suffer.
Due to popular demand, we have now included support for particle effects using Effekseer*, an open source particle effect creation tool!
With this new feature, you can create magnificent 2D and 3D animations without having to use clunky spritesheets, making it infinitely easier to make extremely dynamic battle animations!
●RPG Maker MV compatible animation editing function
Cell animations prior to RPG Maker MZ can be set by selecting \ from the animation context menu.


Plugins
Sometimes, you want to go beyond what is easy to do with eventing alone. That is when Plugins come in! Plugins are bits of code that can change almost anything in your RPG Maker game. Learn to code enough to make some yourself, or find ones made by others to bolster your game. Adding an existing plugin can be as easy as plugging it in!
● Revamped Plug-in Commands
It's now possible to select a plug-in name and command name from a pull-down menu rather than having to enter it from text. Additionally, you can easily pass parameters to the Plugin Command requires with a simple menu system.

● Plugin Management Made Even Easier
Turn Plugins On/Off from the base Plugin Manager Screen, Easily find the plugin creator's website with the new URL field in the Edit Screen, and be sure that your plugins have all the requirements and are in the correct order with the new error messages.


Playing a Game
RPG Maker MZ makes it much easier for users to play games!
● Auto-save Function Added
Auto-save and separate auto-save slots have been added to the default functionality of the Engine! This option can be turned on and off in the Editor for your game.

● Better UI For Mouse and Touchscreeens
The UI has been completely revamped to more comfortable and more intuitive for mouse and touchscreen control!

Other updated features
● Sub folder asset organization
Subfolders created under audio, img, and plugins can now be referenced from the editor. This is a useful feature for material management.
*Some plugins may behave differently when stored in a subfolder
RPG Maker MZ — game info
- Platforms
- Windows, macOS
- Steam Deck
- Unsupported
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 24 of 24 DLC at today's best prices.

RPG Maker MZ - EX Graphic Forest Expansion

RPG Maker MZ - Fantasy Dreamland - Enchanted Pack

RPG Maker MZ - Pocket Valley Graphic pack Dungeons

RPG Maker MZ - Pocket Valley Graphic pack Interior

RPG Maker MZ - TinyRPG - Green Wilderness Tileset

RPG Maker MZ - TinyRPG - Nearby Village Tileset

RPG Maker MZ - Topdown Legends Graphic Pack - Towns and Forests

RPG Maker MZ - Fantasy Dreamland - Laboratory Pack

RPG Maker MZ - Dark Dungeon: Background Music

RPG Maker MZ - KIM Lighting Tileset

RPG Maker MZ - Pocket Valley Graphic pack Essentials

RPG Maker MZ - SERIALGAMES Japan travel spots Ryokan-Japanese INN SET

RPG Maker MZ - SERIALGAMES LivingGoodCity Japanese City NPC SET 1

RPG Maker MZ - SERIALGAMES LivingGoodCity Japanese School NPC SET

RPG Maker MZ - Fantasy crystallized village Tileset

RPG Maker MZ - Forged and Enchanted Weapon Icons Vol1

RPG Maker MZ - 100 Percent Kawaii Retro Tilesets

RPG Maker MZ - 2D Animation Editor

RPG Maker MZ - Demon Lord Army Set 5

RPG Maker MZ - DorapixelMapChips - Modern JP Custom

RPG Maker MZ - HEARTWARMING DAYS

RPG Maker MZ - Hearthlight Vale Cozy Music Pack

RPG Maker MZ - Neon Frostwave Music Pack

RPG Maker MZ - Pandora's Puppet : Retro Horror Music Pack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This program is not very good, as it is prone to crashing all the time. I either have to go into the database or simply change an animation for a skill, and it will crash. Hours of work are gone because of how unstable it is. Once, I even managed to get far into creating something, then did a test run. Afterwards, the program crashed, and when I reopened it, it had reverted back to an older version — even though I had saved it. Recommend using a different version maybe MV or VX Ace. RPG maker is not a bad program, however this one is.1 found this helpful
you can make your own games whats not to like
Probably the best iteration of RPG Maker so far. You get a fully open game engine that you can modify to your heart's content, a decent editor so you aren't mucking about with code and JSON files manually (though you can do that if you wish too), a plugin ecosystem that is mature and fairly healthy, a strong community, and it has been supported by the publisher for a long time. One of the most powerful things about RPG Maker is how easy it is to make a half-baked JRPG with minimal dev work from the user, it feels more like modding a game than building one from scratch in many ways. This helps new devs get their feet wet far faster than many engines and lets them focus on the things they really want to do rather than wearing all hats at once. The engine comes with art, animations, music, and sounds as well as many example plugins and example maps to get you started, something not many engines offer you. Not saying you should make a half-baked JRPG, but if you are just learning game dev it is a good place to start. There is a robust visual scripting language in the form of events that let you manipulate large parts of the engine. You can make custom menu systems, build action c…
fun and easy to use! I have already got hang of systems and already have a cool-ish game I have made so far! and a game with a fully different EXP / stat system from just events.
I like it. Don't know if I'll ever finish a game, but I have fun doing it.
It is great to get something visually made fairly quickly and you have some freedom if you want to delve into coding. I mostly use it to build out my ideas
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