

Sacra Terra: Angelic Night
Alawar Casual · 2015 · Casual, Adventure, Hidden Object, Point & Click, Singleplayer
PC
Very Positive91% · 297
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About Sacra Terra: Angelic Night
The demons of the Seven Deadly Sins have broken free of their fiery prison and taken up residence in Sacra Terra! Use your cunning to defeat each demon and rescue humanity from destruction! As you explore a decaying hospital, unlock the secrets of a medieval abbey, and search eerie catacombs, you'll receive help from a pure spirit known only as Angel. Who she is and what happened to her is just one of the shocking truths you will uncover as you find well-hidden clues, gather useful items, and solve cleverly designed puzzles! The Collector's Edition of Sacra Terra: Angelic Night contains a bonus chapter, a step-by-step walkthrough, desktop wallpapers, and concept art.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sacra Terra: Angelic Night is not the worst hidden object game I have ever played, but I just don't feel like it's worth your time. Poor translations, a really dated and subpar navigation system, and a puzzling story really make this just kind of average. The art, the atmosphere, and the puzzles for the most part are all serviceable. There are cutscenes in the game that are well animated. This takes place in a rundown asylum or hospital of some kind, and the setting and environments were interesting at least. The music is mostly the same track that played throughout the whole game, but oddly it really grew on me. There is a kind of strange charm to it and it ended up being one of the aspects of the game that I like the most. But between the puzzles and music were frustrations that just compounded for me over time. This is a really personal issue for me, but I play these games mostly on a tablet before bed as a way to unwind and the touch mechanics for the game just really don't work well. I know this is not a fair criticism since many of these games were programmed well before touchscreen interfaces were popular or common, but many other hidden object games I play don't se…1 found this helpful
Laughably bad. And while usually I just get my bad games to laugh at and go on my way streaming them to unsuspecting friends, this one has actual technical issues that made it hard to play. I did finish it! But there were texture issues and cutscene glitches all over it. It's definitely on the lower end of its genre.
You can tell its an older game - there are many hidden object scenes, and they are good quality and challenging. It was annoying at first with the backtracking and no map, but the quality of the HOG makes up for it.
Very atmospheric puzzle/hidden object game. Good balance of story vs. problem solving. One of the better games of this sort I've played, and hard to beat the price! 😉
For a game from 2011 this holds up. The graphics might not be current, but the puzzles and hidden objects kept me busy solving for over four hours. Worth the pennies this costs now
I really wanted to enjoy this one, but it just didn’t work for me. The game feels clunky and dated, and while the story starts with some promise, it never managed to keep me engaged long enough to overcome its shortcomings. There are far too many hidden-object scenes, to the point of becoming tedious — and I’m someone who does not enjoy HO segments beyond a certain dose. The puzzles outside of that are extremely easy, predictable, and lacking imagination, offering little sense of challenge or reward. The map shows where actions are available, but unfortunately doesn't teleport, which means constant backtracking with very little payoff. In the end, the combination of repetitive HO scenes, overly simple puzzles, and a story that never really captured me led me to quit halfway through. If you buy it, do so knowing its age, limitations, and dated design. It may appeal to fans of old-school HO-heavy games, but it wasn’t for me. A skip for most — unless you're specifically craving vintage-style HOPA.
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