

Saiko no sutoka no shiki
Habupain · 2024 · Action, Adventure, Horror, Action-Adventure, FPS
PC
Very Positive88% · 264
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About Saiko no sutoka no shiki
Saiko No Sutoka No Shiki is a spin-off of the original game, Saiko No Sutoka. It’s a survival based on a horror game where you must escape from AI that activily hunts you down in unique ways.
KEY FEATURES
There are 3 new AI with different behaviours that can hunt our player in unique ways using trees to hide and stalk there prey below:
YUI (The Antagonist)
She is a new girl introduced in this spin off version and hostile to player; she attacks with scissors and can hide behind the tree to ambush you. She likes to throw some insults at you to lower your moral, then harrasses and kills Saiko. You must stop her in order to escape since she holds the key to the exit gate of the game.
SAIKO (The Zombie)
Saiko Chan came from the previous game Saiko No Sutoka, but this time she has turned into an undead. You need to get her help to defeat Yui, so that you can escape the game.
In order to defeat Yui, you might need to make sure Saiko becoming stronger and complete all her parts, then she can help you defeat Yui. Be aware! She can also get hungry and demand you to find her food or she might end up eating you instead.
ELISSU (The Yangire)
She was introduced as an easter in the previouse game, but in this mode she has her own dedicated mode; her AI is revamped to fit the new forest map. She has 3 phases in her complicated AI below:
Stalking Mode
This phase works when she stalks actively; she doesn’t reveal her self or attacks. She will give you some hints by giggling, but you won’t know where its coming from until its too late.
Playful Mode
In this phase, she will attempt to get close to the player and shove the player around such as attemps to do combat with player and might harrass the player, but she won’t kill you; she likes to make sure the player doesn’t reach the escape point.
Kill Mode
Be careful! In this phase, she will use any method to end the player and might resort to use many of her ways to finish the player without any hessitation.

Combat system player can use melee weapon to fend off against other enemies and tries to survive with fully block mechanic to block attacks inflicted by the enemies.
Randomly generated forest map with 3 variations that the player might have a hard time navigating around. AI will use some trees to stalk and hunt the player including climing the tree and using the bushes to hide and stalk.
Multiple endings of the game contains of 4 endings in total. They would be connected with each other in order to give a final conclusion. If all endings are finished, so multiple playthrough is a must in order to fully grasp the meaning of this spin off.
KEY FEATURES
There are 3 new AI with different behaviours that can hunt our player in unique ways using trees to hide and stalk there prey below:
YUI (The Antagonist)
She is a new girl introduced in this spin off version and hostile to player; she attacks with scissors and can hide behind the tree to ambush you. She likes to throw some insults at you to lower your moral, then harrasses and kills Saiko. You must stop her in order to escape since she holds the key to the exit gate of the game.
SAIKO (The Zombie)
Saiko Chan came from the previous game Saiko No Sutoka, but this time she has turned into an undead. You need to get her help to defeat Yui, so that you can escape the game.
In order to defeat Yui, you might need to make sure Saiko becoming stronger and complete all her parts, then she can help you defeat Yui. Be aware! She can also get hungry and demand you to find her food or she might end up eating you instead.
ELISSU (The Yangire)
She was introduced as an easter in the previouse game, but in this mode she has her own dedicated mode; her AI is revamped to fit the new forest map. She has 3 phases in her complicated AI below:
Stalking Mode
This phase works when she stalks actively; she doesn’t reveal her self or attacks. She will give you some hints by giggling, but you won’t know where its coming from until its too late.
Playful Mode
In this phase, she will attempt to get close to the player and shove the player around such as attemps to do combat with player and might harrass the player, but she won’t kill you; she likes to make sure the player doesn’t reach the escape point.
Kill Mode
Be careful! In this phase, she will use any method to end the player and might resort to use many of her ways to finish the player without any hessitation.

Combat system player can use melee weapon to fend off against other enemies and tries to survive with fully block mechanic to block attacks inflicted by the enemies.
Randomly generated forest map with 3 variations that the player might have a hard time navigating around. AI will use some trees to stalk and hunt the player including climing the tree and using the bushes to hide and stalk.
Multiple endings of the game contains of 4 endings in total. They would be connected with each other in order to give a final conclusion. If all endings are finished, so multiple playthrough is a must in order to fully grasp the meaning of this spin off.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Personal Rating: Slightly Negative (40%) I wanted to give this a positive review, but I can't. This would maybe be a good game... if it stood on it's own. But because it's a SnS spinoff, I can't take the game as a single piece of art. The game takes pretty much nothing from the original Saiko no Sutoka, aside from the Main Characters. The hide and seek mechanics are pretty much the same, and the gameplay is very similar to SnS. But it's a completely different storyline. You're in some kind of forest, Saiko is a zombie for... whatever reason. And Yui is the one chasing you. (it doesn't make sense, she's not even in the base game) If this was like the aftermath of the main game, then it would be acceptable, but this is some alternate universe, only with the same characters.12 found this helpful
Ich wollte dieses Spiel wirklich mögen. WIRKLICH. Die Gameplay-Videos sehen aus wie: atmosphärischer Anime-Horror creepy Yandere KI Survival mit Lore Random generierter Wald = Replay Value Und dann startest du es selber. Und plötzlich bist du einfach… lost. Emotional. Physisch. Spirituell. Der Wald ist größer als mein Lebensziel Warum ist dieser Wald SO groß? Ich habe absolut NULL Orientierung. Keine klaren Landmarken Kein Gefühl von Fortschritt Kein „Ah, hier war ich schon“ Nur Bäume. Noch mehr Bäume. Und irgendwo eine Yandere mit Schere die mich psychological trollt. Ich bin legit 15 Minuten im Kreis gelaufen und wusste nicht mal, ob das Absicht vom Game war oder ich einfach dumm bin. Spoiler: Es fühlt sich beides gleich an. Die Lore? Bruder was. Ich verstehe die „Lore“ nicht. Wieso gibt es: Eine reale Yandere Eine Zombie Yandere Und dann noch eine dritte Version? Warum existieren 3 Varianten von derselben Person gleichzeitig? Ist das Multiverse of Madness oder einfach Content Recycling? Und dann soll ich der Zombie-Version Körperteile bringen. Okay. Verstehe ich noch. Aber WARUM kann ich diese Körperteile essen? Und WARUM schadet es mir nur? Wer coded eine Mechanik rein die nu…1 found this helpful
It's for times like this i feel like living. Doesn't matter if i die, if i get kidnapped or tortured. What matters is that the cute little yandare girl is next to me. I couldn't care less if she kidnapped every family member of mine. I can imagine her arms hugging me around my neck. I wish i got backscratches by her gorgeous hands. I could bleed out in the forest but as long as she is next to me. Her cherry red hair brushing against my head. I wish i could reproduce with her. And then i woke up and started crying, 9.5/10
Janky gameplay, unpredictable stability, and wild story. Pretty good game all things considered once you get past the bugs.
I believe this game, despite it's flaws, to still be a grand experience if you can look past the inconveniences. It's one of those games where you either click with it, or you don't. It's entirely possible to 100%, but the game REALLY tests that for the last few achievements.
yes
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