

Scorchlands
Ringlab · 2024 · Hex Grid, Resource Management, Stylized, Singleplayer, City Builder
PC
Very Positive89% · 113
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About Scorchlands
Scorchlands is a chill yet strategic city-building game where you expand, optimize, and shape a volcanic moon at your own pace.
Why you’ll love Scorchlands:
🏡 Cozy, hex-based colony-building – Place buildings and optimize your cities without stress.🔗 Deep but accessible resource management – Move resources between colonies, balance production, and create an efficient supply network.🌍 Terraforming for growth – Shape the environment to unlock new resources and opportunities.🧩 Tactical puzzle-like combat – Outsmart enemies with positioning and strategy, no micromanagement needed.🔬 Tech progression that fuels creativity – Unlock new tools that let you play the way you want.The birdfolk of Giwi are explorers, inventors, and pioneers, and now they’re taking their knowledge beyond their homeworld. Their destination? Helia - a volcanic moon full of uncharted wonders, untapped resources, and… unexpected dangers.To thrive on Helia, you’ll need to establish colonies, build up production chains, and master resource logistics. Move materials between settlements, carefully balance supply and demand, and keep your industries running smoothly. All without the usual stress of city-builders.But exploration comes with risks—strange creatures lurk across the landscape, and the only way to survive is through smart positioning and careful expansion.Whether you love relaxing city-builders, satisfying logistics puzzles, or strategic exploration, Scorchlands lets you play at your own pace. No timers, no pressure—just you, your colony, and endless possibilities.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[quote]A review copy was provided by the developer.[/quote] [quote]Follow my Curator page, [url=https://store.steampowered.com/curator/41363546-Fruit-N-Doggie-Reviews/]Fruit N Doggie Reviews,[/url] so you can be updated whenever I post a new review.[/quote] [h1]Overall Rating - Painfully Bad ★☆☆☆☆[/h1] [h1]First Impressions[/h1] Strategy games aren't my usual forte, but taking the occasional dip seems like a good idea to keep my mind sharp. There wasn't a lot of information available about Scorchlands (SL) before I accepted a review key for it. Combat didn't seem to be a prominent feature, as it was focused more on players creating a colony. City builders can touch on the fringe of strategy, without the pressure of needing to make optimal moves and deal with aggressive AI, so I was hopeful it'd suit my interests. [h1]Gameplay[/h1] Technically there is combat, but it plays a small part in the game. Instead of having to protect your colony or resources, as you explore the area, you'll encounter stationary enemies that might be around a crucial item. By advancing units into the vicinity, they'll automatically overpower the enemy, meaning that the combat is rather passive and low st…10 found this helpful
I liked Scorchlands, but I feel I shouldn't recommend it. It's a very good game, but it's also weird, unintuitive, and opaque, which means it's quite likely *you* won't enjoy it. It's largely a simplified factory game. You place machines that gather resources, and other machines to process them to make more complex products. It also has a lot of mechanics that I had trouble grasping at first. It has a halfway decent tutorial, but the tutorial glosses over a lot of stuff. I think I was 10 hours in before I really understood everything. Well, almost everything. The major goal of the game is producing research items for the tech tree, unlocking more machines, combat equipment, and village size improvements. Every machine as a production rate, and that production rate usually depends on adjacency bonuses. There are a LOT of adjacency bonuses, which means that optimal layout is often not clear. For example, a stone mine gets +1 stone for each adjacent mountain, but it also gets +50% for each adjacent mine (of any kind), and each adjacent house. A stone cutter gets a base production of 4, +1 for each adjacent mine, and +1 for each adjacent house. The tutorial tells you to place ston…6 found this helpful
Scorchlands is a colony-building and automation strategy game developed by Ringlab and published by Star Drifters that successfully combines resource management, exploration, and industrial planning within a memorable science-fiction setting. Rather than constructing a city on a conventional world, players lead the Giwi, a technologically advanced bird-like civilization attempting to establish a thriving settlement on the hostile volcanic moon known as Helia. This unusual premise immediately gives the game a unique personality and helps distinguish it from many other entries in the city-building genre. The moon itself is one of the game's greatest achievements. Helia is a dangerous environment filled with volcanic activity, scarce resources, and challenging terrain. Every expansion requires thoughtful planning because the landscape is divided into interconnected hexagonal regions that must be carefully developed and integrated into the growing colony. Instead of simply placing buildings wherever space is available, players must consider resource locations, transportation efficiency, and future expansion opportunities. This design creates a strong strategic foundation that remains …2 found this helpful
I feel bad giving this game thumbs down because it doesnt really deserve it, but its got so many good reviews that people thinking of buying it might find mine. Its an ok game. Just not what I thought it was I see City builder and screenshots made it look like Creeper World to me. And trailer made it look like there is automation. I saw cities with population and influence area claiming resources and I thought it might be like Civ. But its none of those things. Its closer to a puzzle game where you need to figure out placement of cities and transfer of resources to unlock the next step in technology and progress. Its a decent game with its own unique mechanics that im SURE some people will enjoy. And it absolutely deserves 92% positive reviews. Its just not for me. Because its not what I thought it was going to be at all.1 found this helpful
Great puzzle game with an extra something to do at every step. Gives a challenge while being very chill!1 found this helpful
Ye Nah. Terrible UI. Unintuitive gameplay. Restrictive gaemplay.
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