

Shadowrain
Killed Pixel Games · 2020 · Indie, Horror, Dystopian , Psychological Horror, Sci-fi
PC
Mixed70% · 23
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Screenshots
About Shadowrain
Wake up,
please
Alone in the darkness, all memories faded into obscurity, you wake up in a small apartment. Looking through the windows of Neo-Tokyo’s Highrise E5671, you see the city. The city, fallen completely silent.
A fragile light appears from the darkness and you hear a soft cry,
“You are awake, finally!”
It’s your personal assistant, an artificial intelligence named ‘Yui’, your only companion during your journey as you venture through the uncanny, eerie pathways of Neo-Tokyo.
A groan in the shadows, searching for you.
You are not alone. You are being followed. Something unnatural is catching up on you, and it is getting closer. hide
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Shadowrain is a side scrolling sci-fi survival horror game that takes place in an ambient, AI-driven, dystopian universe. A game about immersive storytelling and psychological horror that will make your skin crawl. A true nightmare.
In Shadowrain it is useless to try and fight, as your only options for survival are hiding and sometimes running. As you progress through the game, you will need to keep track of your health, energy and sanity. death lurks everywhere Enjoy
Features:
♦ Elegant, Minimalistic pixel graphics
♦ Psychological horror
♦ Immersive storytelling
♦ Multiple endings
♦ 2 Difficulties
♦ Steam Achievements
♦ Nowhere to run
♦ Nowhere left to hide
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a tough one. There are a lot of things I like, but an equal number of things I dislike. In all honesty, this game was difficult to get into and I almost dropped it after a few frustrating hours. Right off the bat I need to mention It's biggest flaw is how difficult it can be to navigate. I understand it is a budget game, but it really highlights this fact when the backgrounds lack variety and use the same few assets-- makes it VERY easy to get turned around, especially since there is a map that is less-than-helpful in telling you your position. This I think will be a HUGE turnoff for players and I can completely see why. For a game with a primary mechanic of exploration, it's important that you provide a good backdrop to give players a memorable visual setting to experience. Shadowrain tries, but ultimately the repetition makes it hard to get a grasp on your surroundings and drags you a bit out of the immersion when it starts to feel like you're going in circles. This aside, the story and setting of the game is great. It's a chilling futuristic sci-fi tale of isolation and artificial intelligence. The primary mechanic in the game is a run-and-hide style enemy that lurks …4 found this helpful
For me it was boring, I couldn't find interest in the plot and the characters seemed insignificant.3 found this helpful
Have you seen Yui's little sweater? Because it's incredibly important.2 found this helpful
This game will make you jump. It's a little easy to get lost, but it makes up for it with a compelling story, great art, and an overwhelming sense of dread. It's been a while since I've played, but I can still remember it vividly after taking a moment to revisit it. Keep up the good work!1 found this helpful
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I appreciate the effort though
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