

Space Cats Tactics: Prologue
Mitzi Games · January 1, 2021 · Tactical RPG, Turn-Based Tactics, Exploration, RPG, Turn-Based
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No store is currently selling Space Cats Tactics: Prologue. It released on January 1, 2021 and was developed by Mitzi Games. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.
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About Space Cats Tactics: Prologue
Lead a crew of space cats through turn-based tactical combat on customizable grid-based battlefields where every decision matters and positioning is key to survival. Manage your ship's rooms and crew abilities between battles while navigating a branching space opera story full of witty dialogue and meaningful choices that shape your destiny as a mercenary captain.

Made by a solo developer, Space Cats Tactics brings together the nerve-wracking battles of turn-based strategy games and the powerful epic stories of space opera.
Combining grid- and turn-based tactical combat (as seen in games like XCOM and Divinity: Original Sin) and inside-ship crew management (like in games such as FTL and Star Command Galaxies), in Space Cats Tactics you will have to be on your toes and think every step very carefully!

KEY FEATURES
Fight nerve-wracking space battles in turn-based tactical combat.
Your ship and crew will be outnumbered and outgunned – you’ll have to be smarter than your enemies to beat them!

Two strategic layers: zoom in and out of the spaceship in real-time, switching between the space combat layer and the management.
Customize your ship by buying new rooms and upgrading them to gain new abilities.
Adapt it to your playstyle or experiment with different configurations so every playthrough is unique!

Deep combat system: put your tactical skills to the test in grid-based in big grid-based battle maps. Choose how to spend your Action Points between many different kinds of weapons and attacks, special abilities, and consumables

Manage your cat crew: send your crew of space cats to different special rooms in your spaceship, activating different abilities that allow you to adapt to different tactical situations. A cat in the right place can make the difference between victory and defeat!

Explore deep space: marvel at the wonders of deep space flying through clouds of gas, mining asteroids for resources you can sell, helping ships in trouble, or boarding derelicts in random NPC encounters

Dive into a thrilling space opera story, an epic tale of just heroes, charming rogues and evil villains, full of witty dialogues and choices where every encounter has different outcomes for you to write your own story

Plot:
A long time ago, humans created your race, a hybrid of cat and man. to be their slave warriors and fight their wars for them.
But after long years of servitude, these space cats turned against their creators and fought for their freedom.
Eventually, they forced humans to sign a treaty liberating the whole Catkind… but your kind is still despised and feared, even though they are fierce warriors and skilled pilots.
You are Captain Mitzi, a mercenary hired to smuggle the ship Curiosity to a remote corner of the galaxy. Turns out the job had more to it than you thought: now you’re running for your lives with the government’s ships hot on your heels! Every encounter has different outcomes and every decision will impact your destiny, so choose wisely: you can be a righteous hero or a vengeful pirate, talk your way out of things like a charming rogue or escape gun blazing.
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Space Cats Tactics: Prologue — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀10 found this helpful
[h1]Before I played Space Cats Tactics: Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]3 found this helpful
This game isn't just a cat space combat game. This game implements some less used mechanics such as interacting with the interior rooms of your ship and being in different rooms does different things. It's honestly a good mechanic that more games should use aswell. The combat is good. The demo poses no challenge at all with the current ship weapons damage, ship speed and enemy ships being too slow to keep in weapons range and too weak to deal the killing blows when within range. This isn't a bad thing if the storyline is engaging and good. With the derelict ship interaction it's looking like the events will be good. But the combat can do with more of a sense of danger. Just spawning in next to a bunch of enemy ships that'd have otherwise never remained close to you will get old if this happens often. But having no risks involved thanks to your missiles and beam weapon can make combat stale. May be worth the main characters somehow losing their ship and the player having to rebuy the missile room and the beam weapon. The basic main gun is well balanced with damage output and short range.1 found this helpful
This is seriously ambitious and impressive for being made by a single person, all the respect to you Alex! The graphics are professional and pretty, the UI is clear and concise, and the game-play is very solid. There are some minor bugs and things that could be streamlined but otherwise I had fun playing through the demo and I'm excited to see what you've got in store for the full release!1 found this helpful
Great game, super cute. It's purrfert.1 found this helpful
Great promise yet still some bugs along the way, I will keep an eye out for this one
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