

SSS222: HyperSpace
HyperGamesDev · 2022 · Action Roguelike, Bullet Hell, Shoot 'Em Up, Top-Down Shooter, Roguelite
PC
Compare prices in Official Stores
Screenshots
About SSS222: HyperSpace
Super Space Shooter 2222: HyperSpace
(you know like the year 2222, since the prequel was in 2077.. anyways)
Is a fast-paced addicting endless space shooter with an inspiration taken from many modern games.
A project I have been passionately working solo for 2 years+ with some help from my friends including sprites for some skins, the bosses and dedicated soundtracks for them
Treat this game a little bit more as an Early Access product, even though its not marked as one, but it is not fully completely fleshed out with all of the features Id like it to have
- 4 endless gamemodes where you can fight for the highest score on the Leaderboards
- Arcade Mode - the main gamemode. Level up and unlock Modules to be as quick and as cool as possible in crushing all of your enemies and getting the highest score out there
- Classic Mode - a throwback to the prequel I made when I was 14 years old, much simpler gameplay
- Hardcore Mode - a more spiced up version of the Arcade; everything hits harder, besides you.. There is also a HackBarrier that prevents you from running too far away from your problems : )
- Meteor Madness - You're only left with your lightsaber, good luck surviving the endless Comet Storm
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SSS222: HyperSpace is a badly made 2D retro pixel vertical scrolling arcade bullet hell/shoot 'em up. There's a few bells and whistles like Discord integration which video games need about as much as pancreatic cancer. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. Problematically, the play area is only a 9:16 aspect ratio box in the middle of the screen... while some UI elements are displayed outside this, it's apparent the developers here aren't familiar with video games and probably never played one…11 found this helpful
Giving the game a fair shot. So far, so good, actually. The graphics are pixels, which is a stylistic choice I like, simplistic enough that controller functionality isn't necessary, yet the power ups, unlockable customization options, and different mode options offer enough variety that the game doesn't get too repetitive, and can even offer a challenge. I'd probably sink a lot more time into this game if I still had a potato for a PC. I feel the movement can be a little sluggish at times, making quick sharp movements can be difficult, so I wouldn't call it flawless, but I would call it worth playing if you don't have the highest end PC and want a fun little time waster.5 found this helpful
The sidebars look almost identical to the play area. They are even both animated. Just no.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











