

Stop Santa - Tower Defense
Taco Truck Games · December 4, 2017 · Casual, Strategy, Indie, Tower Defense, Zombies
Buy Stop Santa - Tower Defense from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy Stop Santa - Tower Defense — official stores
Stop Santa - Tower Defense price by region
Stop Santa - Tower Defense costs £0.79 in the United Kingdom, $0.90 in Georgia (USD), $0.99 in the United States, €0.99 in Europe (EUR), CA$1.19 in Canada, NZ$1.29 in New Zealand, A$1.50 in Australia, R$2.29 in Brazil and zł3.59 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.79 | £0.79 | — | 1 | |
| $0.90 | $0.90 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €0.99 | €0.99 | — | 1 | |
| CA$1.19 | CA$1.19 | — | 1 | |
| NZ$1.29 | NZ$1.29 | — | 1 | |
| A$1.50 | A$1.50 | — | 1 | |
| R$2.29 | R$2.29 | — | 1 | |
| zł3.59 | zł3.59 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Stop Santa - Tower Defense
Stop Santa - Tower Defense puts you in command of elf defenses to repel waves of corrupted Christmas creatures marching down from the North Pole. This holiday-themed tower defense game lets you strategically place towers and recruit allies to stop Santa's army of evil elves, zombie Santas, and killer penguins before they reach your base.
Take the War on Christmas all the way to the North Pole! Santa has gone crazy and enlisted an army of evil elves, zombie Santas, and sadistic penguins. It's now up to you and the remaining elves to Stop Santa in this holiday themed tower defense game!
Stop Santa - Tower Defense — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Stop Santa - Tower Defense is a simplistic but functional tower defense game that offers decent basic gameplay for its low price, though it suffers from a lack of clarity about mechanics and missing quality-of-life features that are standard in the genre. Players appreciate its straightforward design and balance, but find it extremely short, repetitive, and lacking in depth, with unclear mechanics like whether towers can miss or what elemental effects actually do.
[h1]Simple but mediocre tower defense game[/h1] Cheap tower defense with a Christmas theme, [i]Stop Santa[/i] is "just fine". Here, I'll try to provide some feedback to the solo developer. With 9 levels and enemies only varying in levels of tankyness (and maybe armor or dodging; not sure if those are a thing in this game), it's very simplistic. There's 3 different towers, with varying levels of attack speed and damage. All target single mobs. Enemies have visible health-bars and usually take damage on hit but for some reason not always - can the towers miss or some enemies dodge? It's unclear. There's no tutorial, but with only 3 towers and obvious spots to click it was easy to experiment on my own. The towers can only be built at certain spots. Towers can be upgraded twice by clicking them and the appropriate icon (i.e. the usual way for the genre, is good) but when you click the tower, the sell button is immediately under the cursor. In the couple of the first levels, I accidentally sold my towers instead of upgrading them because of this. It would be prudent to have it at a different spot. The enemies move very slowly. Particularly it feels so in the first levels, where th…5 found this helpful
3/5 Missing basic Quality of LIfe features most TD games have. No radius shown for towers, no speed settings. The towers appear to have some elemental effects on the more powerful enemies but I can't be sure because the game explains NOTHING. The gameplay is fairly enjoyable, even in the harder levels and if I could just figure out what things did, I might have stuck with it to finish it. I gave it an extra star because it is only a dollar.
The game is okay, but it's not challenging at all. It has a lot of potential and is decent to play, but extremely short. I finished it the first time I played it, which was in .6 hrs. I earned all achievements, but one and I'm not interested in getting it. I'll probably never play it again. I would only recommend it if you're purchasing for your child, who is age 6 or so.
Solid game, 9/10. Very basic but simple to learn and grasp. I love how the information of the towers attack damage and attack speed is listed. You can very quickly see that upgrading is tremendous value. I fault a lot of games for not being clear with what things do. The game could be a little longer, I felt like I wanted more game, but for the $1 price tag - hard to really complain. Also a great add for any achievement hunters out there.
Less than an euro for two hours of game. It's fun, it's well balanced, i don't ask for more
Full review at: https://thegamehoard.com/2019/12/27/12-games-of-christmas-stop-santa-tower-defense-pc/ For all the things done poorly in Stop Santa – Tower Defense, it also shows that the tower defense genre has an inherent strength when its raw ingredients are at least decently balanced. You need to build and upgrade your towers in a way that keeps pace with your cash income from killing zombie elves, tougher enemies existing to ensure you’re at least balancing your layout well. The problem is, everything is just about the most basic of strategies, none of the towers or enemies packing any unique variables or behaviors. It’s all about the raw strength of what you can build versus the numbers and health bar sizes of incoming enemies. There is nothing wrong with the level designs or even these concepts if they were the basis of something that would later introduce greater complexity and variety, but these fundamentals are all Stop Santa – Tower Defense has across its nine levels, and it doesn’t bother to try and be anything more than them.
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