

Strange Antiquities
Bad Viking · 2025 · Mystery, Puzzle, Cozy, Dark, Detective
PC
Overwhelmingly Positive95% · 3,03781Metacritic
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About Strange Antiquities
Dear Applicant,I am pleased to offer you the role of Apprentice Thaumaturge at Strange Antiquities.You show promise – a sharp mind and a strong stomach – exactly what this work demands. I need you to run the shop while I attend to other pressing matters. You will need a keen eye for detail as you provide the townsfolk of Undermere with occult objects for their arcane needs.Undermere might seem unassuming at first – a serene little town on the edge of a grand lake. But it also sits at the edge of our world and the world beyond – and it falls on us to preserve reality’s frayed edge.Permit me now to outline your duties – you’ll need to be up to speed from day one.Every day, you will welcome new customers into the cosy, candle-lit interior of the shop. Their needs are unpredictable and often alarming, but never dull!
We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.Many thanks,Rob & John
Please wishlist and follow Strange Antiquities to stay up-to-date with the development and help us spread the word.
- Study and Identify: Examine, identify and catalogue strange artefacts. Observation, deduction, and careful reference to our collection of illustrated tomes will serve you well. Mistakes can be… costly.
- Help… Or Hinder: When dealing with powerful items, your choices matter. Will you help someone with their problem, or curse them with a horrid affliction? In a small town like this, people remember your misdeeds.
- Explore and Discover: From time to time, you will have to leave the safety of the shop. Whether investigating rumours or retrieving artefacts, my well-loved hand-drawn maps will guide you to where you need to go.
- Solve and Uncover: Your day-to-day might already feel like a puzzle, but this store holds many more. Few know how old this building is, and fewer still know what secrets lie within its walls.
- Tending the Familiar: And, of course, Jupiter, the shop’s cat, demands daily affection. In return for his company, please oblige him with the occasional scratch behind the ears.
We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.Many thanks,Rob & John
Please wishlist and follow Strange Antiquities to stay up-to-date with the development and help us spread the word.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
You know... I'm gonna say it. Not as good as Strange Horticulture. There are so many plates to spin that sometimes the puzzles feel less like something to solve and more like making a poorly educated guess until you hit the right item. Especially before you unlock the lens, which... [spoiler] the first few times I clicked on the flower amulet, nothing changed about it so I assumed I'd have to get something else to make it fit later. It only took until I was physically unable to progress the game before I looked it up, clearly missing something, and realized it just hadn't worked when I tried it before. [/spoiler] So you can go several in-game days without having the tools necessary to even guess at certain puzzles just because the controls occasionally don't trigger properly. That feels kinda bad and isn't a problem I had with Strange Horticulture. THAT BEING SAID. Despite my gripes with it, I still think it's a game well worth playing. You might need to take a break from it when it pisses you off, but the story is good and the puzzles that work REALLY work. Plus the art is much improved from SH and god is it beautiful. Same style as SH but with more polish.
Such a cute original concept that keeps you wanting more! Love it sm. Definitely a good game for you if you love a little solo whimiscal game to work on.
It's an evolution from its predecessor, sure. But in this case, I didn't want an evolution. I played the first few days and none of the quests were as rewarding as in Horticulture. In my opinion, there are just too many levels to check whether an artifact fits. Example: Customer wants X, but you don't know X. There's an index in the book, telling you that X might be Y. The description of Y says that the artifact may (!) be marked with the symbol for A. You open the other book and search for A. You find A, but there is no artifact with A. Ok, dead end. Open first book again. It tells something about the surface of the artifact. You inspect your inventory. But to inspect the surface, you have to cursor over the complete object because object can have different surfaces. Sounds like a neat idea, but it's incredibly tiresome. In the end, it felt like brute-forcing and accepting the RNG game in case of too many bad guesses was faster than examining all the clues and objects. And that didn't feel rewarding. NB: I played on Steam Deck. Maybe it's easier on computer, but on Steam Deck everything just felt cumbersome. Strange Horticulture was much more rewarding because the hints were…
I absolutely love how cozy this game was I started playing it at 8 and before I knew it, it was 1 in the morning.
Started off okay but about half way through it completely abandons it's own rules and you're left guessing to locate each object.
Loved it so much! Fun story, quirky townies, extremely cool objects and ofc beautiful art style! I felt like a crazy scientist trying to figure it all out haha. Only critique is I found a lot of the vague hints to be too general for the items. Maybe it was my way of thinking that kept locking me up, but sometimes I figure an item out and the hint I was supposed to look for was the most insanely vague stuff ever like "item is made of copper". The gemstone descriptions were so vague to me too. But maybe it was a skill issue, I have no idea.
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