

Sunday School
Artur Latkovsky · October 20, 2025 · Horror, Free to Play, Psychological Horror, Adventure, Surreal
Sunday School is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Sunday School price
Sunday School is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Sunday School
GAME OVERVIEW
You are trapped in a child’s mind, where trauma takes the form of a looping Sunday School corridor, you must distinguish normal rooms from those tainted by disturbing anomalies. Only by choosing correctly you can break the loop. Choose wrong exit from the room, and the cycle begins again.Pay close attention to the signs guiding your way, and descend through all eight floors to uncover the unsettling truth that waits below.MULTIPLE ENDINGS
- The story doesn't end with just one playthrough.
- Replay the game to find all the anomalies.
- Each anomaly is a key that brings you closer to the truth.
- There are three main endings.
Sunday School — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Its to hard all the anamalys are not ovious and i its really confusing for my little brain but its a really good idea and with some minor tweaks could be a really good game!2 found this helpful
Sunday School takes the increasingly familiar anomaly-detection style of horror and gives it a more personal, unsettling identity through the perspective of a frightened child. Instead of building its scares around combat or constant pursuit sequences, the game relies on observation, repetition, and the uncomfortable feeling that something inside an otherwise recognizable environment has changed. Developed and published by Artur Latkovsky, it is a deliberately compact psychological horror experience that focuses more on atmosphere and environmental storytelling than mechanical complexity. The premise places you inside a distorted Sunday School connected to the fears and traumatic memories of a child. What should normally be an ordinary and relatively harmless environment becomes increasingly unnatural as you travel through its repeating spaces. Children's drawings and familiar imagery are transformed into disturbing elements, giving the setting an effective contrast between innocence and horror. The presentation does not need elaborate creatures around every corner to create tension because the uncertainty surrounding the environment becomes the threat itself. After spending enoug…1 found this helpful
Interloper is a really fast real time strategy game, and the first thing I noticed is how little time I have to think. A match is built to last around five minutes, but that does not mean it feels simple. I am controlling a small group of units, spreading across the map and trying to claim enough territory before I get surrounded. There is no long build order or huge technology tree to deal with. I am basically thrown straight into the important decisions, and I like that because every few seconds can actually matter. What makes it different for me is that I am not trying to completely destroy an enemy base. The main goal is to claim territory by surrounding parts of the map and cutting off my opponent's space. That changes how I think about the whole match. I have to predict where the other side is moving, protect my own positions and look for chances to close off sections before they do the same to me. I like that the game rewards positioning and quick thinking more than simply producing the biggest army. The controls are also much easier for me to handle than a traditional RTS. There are only a few unit types and the game is built around keeping things moving rather than manag…1 found this helpful
I'd love to actually do a proper review here, but as it stands, I can't play the game for more than a few minutes before it blackscreens on me. I'm not the only person who has had this problem. It has the obligatory "start the game for the first time" achievement, too. A permanent incomplete game for me as far as achievements go. Lovely. It kind of sucks to not be able to do a review here, because I absolutely love the idea of the dev using his daughter's drawings for the in-game art. It is totally reasonable to expect you to NOT have the same issue as me, so for free, check this one out. Fingers crossed for you.1 found this helpful
i like the unique art style and love an anomaly game but this one feels way too simple and a lot of the time it was extremely difficult to see some anomalies but that could just be me the movement also feels really weird and i keep getting the same anomalies even though i know there are more based off of screenshots and the video on the steam page im also struggling to get the light ending for some reason T_T its free though so ill give it that :)
i feel bad cause its a neat premise with legs, but i swear i keep just moving forward and nothing changes at all. maybe its a bug? i dont get it.
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