

The Last Spell: Prologue
Ishtar Games · 2020 · Tactical RPG, Turn-Based Tactics, Roguelite, Dark Fantasy, Turn-Based Combat
PC
Very Positive96% · 252
This game is free to play. Get it on Steam →
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About The Last Spell: Prologue
✦ AI summary
Build defenses and position your heroes strategically during the day, then turn-based battle through waves of procedurally-generated monsters each night in this tactical roguelite where resource management and smart squad positioning determine your survival. Create custom hero classes with unique stat combinations and gear to tackle increasingly deadly enemy hordes while protecting your city's magic circle at all costs.
The Last Spell Prologue lets you experience the first five days of the final game. You start with only 3 heroes at your disposal, and their weapons are... not the best ones. But they can still make use of cool skills to get rid of those damned monsters! Build up your defenses, protect your city, and slay the very first hordes of enemies you will encounter in The Last Spell. Be prepared, because there will be many more nights in the final game.
We are still fiddling with a lot of features, so don't be scared if some may seem unbalanced or temporary.
The difficulty of the prologue was specially balanced so that it provides a challenge on a 5 ingame days time frame, so don't be surprised if you finish the 5 days in a pretty bad shape The difficulty in the final game will of course be different.


War was rampaging all over the land for decades. In a desperate move to end it all, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere. They say that those who entered the mist were killed, driven mad, or worse…
Only a few Havens keep up the fight against the hordes of bloodthirsty monsters that come out at night from this damned mist. A few strained heroes protect the walls night after night, until a handful of mages manage to cast The Last Spell and banish all magic from this accursed world. And maybe save us all. Maybe.

The Last Spell is a tactical RPG with roguelite elements. During the days, you’ll have to carefully choose how you will re-build your city and how you’ll position your defenses. Will you prioritize buying a brand new flaming sword, or build a Mana Well to regenerate some priceless Mana after battles?
During night, you’ll have to exterminate all the monsters coming at your walls with a large range of weapons and powers. Level up your heroes, and repeat until the end.


Turn-Based Tactical RPG:
● The whole RPG package: primary stats, secondary stats, skills, perks, traits… and more.
● Build your own classes: upgrade your heroes with stat bonuses and perks. Want to make a canon glass rogue/mage fighting with a gun? Do it!
● Tons of procedurally generated trinkets, armors and weapons, each with their own skillset and playstyle!
● Manage your squad of heroes: they’re strong, but they are few and they have access to limited resources. Healing is rare, so try to find the good balance.
Hordes of Evil:
● Waves of hundreds of enemies to slay, burn, shock and slice! Don’t get overwhelmed.
● Dozens of enemy types with different behaviors, which will get stronger and stronger as you progress.
● Think and adapt: you have to deal with A LOT of enemies, so you want to optimize your damage output with strong AOE attacks. Enemies have various strength and weaknesses that will challenge your wits.

Protect the City:
● Rebuild the city to help you between fights. Get healed, get items, get new heroes. Spend your resources wisely!
● Build up your defenses: walls, traps, towers, catapults… every bit of help is welcomed.
● Protect the circle of magic at all costs! If you lose it, it’s game over.
Roguelite Elements:
● The game is meant to be hard. You will fail… but everytime you do, you’ll grow stronger.
● Procedurally generated Enemy waves, characters, weapons and a ton of unlockables will keep you entertained.
● A full range of difficulty levels to entertain the craziest hardcore players.

We are still fiddling with a lot of features, so don't be scared if some may seem unbalanced or temporary.
The difficulty of the prologue was specially balanced so that it provides a challenge on a 5 ingame days time frame, so don't be surprised if you finish the 5 days in a pretty bad shape The difficulty in the final game will of course be different.
Important note:
the roguelite elements and difficulty settings are not present in this demo, which will change a lot the way the game will be played in the final release.

War was rampaging all over the land for decades. In a desperate move to end it all, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere. They say that those who entered the mist were killed, driven mad, or worse…
Only a few Havens keep up the fight against the hordes of bloodthirsty monsters that come out at night from this damned mist. A few strained heroes protect the walls night after night, until a handful of mages manage to cast The Last Spell and banish all magic from this accursed world. And maybe save us all. Maybe.

The Last Spell is a tactical RPG with roguelite elements. During the days, you’ll have to carefully choose how you will re-build your city and how you’ll position your defenses. Will you prioritize buying a brand new flaming sword, or build a Mana Well to regenerate some priceless Mana after battles?
During night, you’ll have to exterminate all the monsters coming at your walls with a large range of weapons and powers. Level up your heroes, and repeat until the end.


Turn-Based Tactical RPG:
● The whole RPG package: primary stats, secondary stats, skills, perks, traits… and more.
● Build your own classes: upgrade your heroes with stat bonuses and perks. Want to make a canon glass rogue/mage fighting with a gun? Do it!
● Tons of procedurally generated trinkets, armors and weapons, each with their own skillset and playstyle!
● Manage your squad of heroes: they’re strong, but they are few and they have access to limited resources. Healing is rare, so try to find the good balance.
Hordes of Evil:
● Waves of hundreds of enemies to slay, burn, shock and slice! Don’t get overwhelmed.
● Dozens of enemy types with different behaviors, which will get stronger and stronger as you progress.
● Think and adapt: you have to deal with A LOT of enemies, so you want to optimize your damage output with strong AOE attacks. Enemies have various strength and weaknesses that will challenge your wits.

Protect the City:
● Rebuild the city to help you between fights. Get healed, get items, get new heroes. Spend your resources wisely!
● Build up your defenses: walls, traps, towers, catapults… every bit of help is welcomed.
● Protect the circle of magic at all costs! If you lose it, it’s game over.
Roguelite Elements:
● The game is meant to be hard. You will fail… but everytime you do, you’ll grow stronger.
● Procedurally generated Enemy waves, characters, weapons and a ton of unlockables will keep you entertained.
● A full range of difficulty levels to entertain the craziest hardcore players.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a very interesting defensive warchess strategy game. There are many kinds of items, skills, buildings and monsters in the game. The strategy and happyness of the game lies in randomness. Although it is a prologue, the game is still relatively difficult. You still needs a little effort to pass the first 5 levels. In general, the game is addictive and is an excellent game. I believe the official version will have more contents and the game will become more fun. -------------------------------------------------- Manual achievement: 0/02 found this helpful
dis good but ita HARD
Was a very good demo/prologue bought the full game on launch
took a bit for me to learn the tactics, you will prob die soon the first play but that's okay don't go for best stuff early get use out of cheap things
01111001 01100101 01110011
Игра понравилась. Ждем ранний доступ. Из пожеланий - Создайте персонажа способного призывать подручных миньенов или инженера(скелеты, демоны, животные, растения на усмотрение фантазии). Например возможность спускаться в катакомбы или канализацию с доп миссиями.
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