

The Legend of Dark Witch 2 (魔神少女エピソード2)
INSIDE SYSTEM · 2017 · Indie, Action, Adventure, Casual, Pixel Graphics
PC
Very Positive92% · 83 📈 Making a comeback 100%
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About The Legend of Dark Witch 2 (魔神少女エピソード2)
The Legend of Dark Witch 2 retains its simple controls and enough challenges to satisfy the completist.
Created by indie games company INSIDE SYSTEM in 2014, The Legend of Dark Witch 2 is a 2D action story sequel to "The Legend of Dark Witch". True to its predecessor, Legend of the Dark Witch 2 retains its simple controls and enough challenges to satisfy the completist.
Players have 8 stages to choose from and must use SHOTs to make their way through a variety of obstacles to reach the boss enemy. Within each stage there are hidden "Pura Syega" which are helpful to power up player characters.
New Features
-Increased number of stages to choose from
-Allows finer customization for player stats using "Tres"
-"Technical skills" can be customized not only to increase power, but add abilities as well
-New "Forbidden" items added for a wider variety of game play
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$19.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
so glad to have finally played the sequel. i loved the first one on 3ds sooooo much. this one is pretty much the same with some quality of life improvements, new levels, and a new story. it's so kickass.
As someone who has played the og The Legend of Dark Witch on the 3DS (TLoDW 3 not coming to Steam atm is a womp womp ig?), The Legend of Dark Witch 2 aims for nailing where the first game left off. Improving Zizou's design but not abstaining from it entirely, building the world up from Rasil and Germa, implementing level design and basing new facets around new ideas, it checks out. There is a lot of variety to how you play this game. From Zizou to Sola (haven't used her yet but I plan to) and adding a variety of abilities that play off dynamics, the game exemplifies core elements of the series like Syega without sacrificing its core. You can boost yourself, refrain from buffs, shop for items to ease and assist with collecting everything, and so on. Speed up, take your time, the game rewards careful planning and dedication through achievements, Tres, and lives. Even the bosses merit the same patterns, where they add new attacks and sections that can still be circumvented with careful precision. Additionally, the shop adds new ways to fight and platform. Health restoration, shielding, assist blocks, fall security, it works to nail the point in of how many options you have. You …
Putting syega over a bottomless pit and then not letting it respawn if it falls in unless you redo the stage is absolutely terrible design and should never have been allowed into the game. It is lesser for it. More to come later, but that had to be said as it leaves a bad taste in my mouth.
A game I actually prefer over the original - the customization is through the roof, the secondary and tertiary characters are much more fun and play significantly differently, and the stages are much more fun. While they have rightfully been criticized for being "runway-like", I feel that makes them more fun for optimizing and speedrunning.
anime megaman but better
I love this game. I first played i on 3DS (and still do) and absolutely adored everything, from the gameplay, to the character designs and story, and even the difficulty that wasn't too hard, but also not too easy. I can't say the same for LoDW episode 1, but this one has always been one of my favourite games ever. also, LoDW episode 3 coming to PC when?
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