

The Witch & The 66 Mushrooms
Gotcha Gotcha Games · 2020 · Metroidvania, Side Scroller, Beat 'em up, Character Action Game, Exploration
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About The Witch & The 66 Mushrooms
An all-new Metroidvania-style game developed using Pixel Game Maker MV! Make use of a variety of weapons as you traverse sprawling stages on a mission to take back your brother's body from the witch who stole it!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's charming pixel art style and compact Metroidvania design with clever, well-hinted mushroom collectibles that reward exploration and weapon upgrades. However, common complaints include unclear progression mechanics and poor communication of objectives, awkward movement controls with a slippery double-jump, and difficulty accessing settings, which can frustrate players especially on longer playthroughs—though the game works best enjoyed in focused sittings rather than over extended periods.
I beat the game it's not super long but it is still about 9 so hours give or take how long it takes you to collect everything. You can pretty much beat this game in one sitting if you wanted to. It has a lot of charm for being a simple game. and while there are no existing achievements collecting everything is fun because you get rewarded and all your weapons get stronger. it can be a little difficult at first but if you unlock the max potion thing it definitely helps massively it trivializes some stuff. however you may want to torture yourself regularly though in which case it's going to take a lot longer. Bosses do hit hard and if you aren't paying attention to health you can die easily. areas have seemingly threatening enemies but their easy to deal with with the right strategy. for what this is I would say it's worth it if you are a Metroidvania enjoyer. it won't feel like some other wild metroidvania games. but it still has a lot to offer. and i feel that's realistic enough3 found this helpful
This game ♥♥♥♥♥♥♥ hates me, but its alright, it just pisses me off, im not going to search for your magical bottle or whatever the ♥♥♥♥ i missed in some random ass room four months ago anymore, ♥♥♥♥ you (its alright though if you play it in regular sittings as opposed to comign back to it over the course of months)
[h1][b]The Witch & The 66 Mushrooms[/b][/h1] [h3][b]Time Played:[/b][/h3] 31 Minutes [h3][b]Last Played:[/b][/h3] 30th of October, 2025 [hr][/hr] Coming hot off the heels of the colossal disappointment known as Amnesia: The Bunker, I remained hopeful that the next game I went into would be much more playable, and enjoyable. Now knowing that the controller issues I had before were not the game's fault, I dived in with renewed fervour...only to be hit with disappointment once again. [h3][b]Yay:[/b][/h3] + Very distinct style, and favoured presentation. + The Mushrooms take multiple forms. [h3][b]Meh:[/b][/h3] ~ Nothing to report. [h3][b]Nay:[/b][/h3] - I found the movement to be very awkward, with the double jump also doubling as a slippery glide, so many platforms were missed. - Nothing is marked on the map, and the only hint you get that something's a mushroom is if it's bouncing. Sparkles, or a uniquely-coloured border would have been nice... - Nothing by way of a mushroom catalogue that I saw, and information is both hidden on the pause screen, while only revealed in chunks with unknown-triggers... - Healing items are way too rare, combat, also somewhat awkward, …
The best pixel art I've ever seen. Very compact. A wonderful game, from your "nes childhood memories"
This was a really cute and fun mini-Metroidvania. The gameplay is nothing new or incredibly special, but it definitely scratches that Metroidvania itch. I also liked the presentation, although I think my partner found the music annoying based on how often she hummed it. I enjoyed finding all the mushrooms, a lot of them were very cleverly hidden, but they also all had hints to help you find them. Getting to the end and having a sheet full of them was a nice thing to look at. I'm not sure I'd recommend it to everyone, it didn't blow me away, but if you love Metroidvanias and are looking for another shorter one to play, this is a good one.
Got everything including the cat thing. Cute little short game, combat is fun, and the exploration albeit very compact is also really cool. I like how all the mushrooms have hints for how to get them and how the Crow at the beginning tells you where to go if you're lost. Unfortunately, even with these quality of life features the game is REALLY not good at communicating things to you, a lot of progression in this game is very unclear. I remember getting stuck back when I first played it because I didn't understand the book puzzle and dropped it back then. Also, settings are very obtuse to access. You need to press F1 to set the game language to english and configure screen resolution, which I had completely missed back on my first playthrough.
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