

Tower 57
Pixwerk · 2017 · Action, Indie, Pixel Graphics, Top-Down Shooter, Dystopian
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About Tower 57
Infiltrate the dystopian Tower 57 as a squad of specialized operatives in this top-down twin-stick shooter packed with destructible environments and retro 16-bit pixel art. Master six unique characters and their upgradeable weapons while tackling carefully-crafted levels solo or in local and online co-op, where teamwork and environmental destruction are key to survival.

TOWER 57 IN A NUTSHELL
In a dystopian, post-apocalyptic, dieselpunk world, where Megatowers are the only enclaves of civilization, a group of extraordinary individuals is sent to infiltrate the reclusive Tower 57. Their skills, clips' capacity & the ability to cooperate will decide on their fate.
Tower 57 is a TOP-DOWN TWIN STICK SHOOTER with 16-bit inspired pixel art, destructible environments and heavy focus on CO-OP. It is also a modern take on what made AMIGA games so great back in the days.
MEDIA ABOUT TOWER 57
"(...) gorgeous artwork, action-packed gameplay and a seriously cool vibe."
- Hardcore Gamer
" 'Okay, so now you have to go over there and buy new legs,' the producer told me. Sold. I'm on board with this. Sometimes, it's the little things.
(...) Tower 57 could be the next great indie co-op game."
- WorthPlaying
"Tower 57 just wants to be a fun and crazy shooter for players, providing chaos and mayhem and crazy characters like Abe Lincoln with cyborg legs, and what’s a bullet hell shoot-em-up without a cyborg Abraham Lincoln?"
- PlayStation LifeStyle
"(...) one of my most eagerly awaited games and a Kickstarter and Steam Greenlight success."
- IndieRetroNews
FEATURES:
FAST-PACED ARCADE GAMEPLAY
There is no school like the old school. Shoot everything that moves and don’t get killed in the process. Tower 57 offers complex situations arising from simple systems interacting with each other - and it does it the hard way. Number of lives is scarce, respawns limited and difficulty skyrockets when you least expect it.TOOLS OF DESTRUCTION
Choose from a roster of six particular characters with different skillsets, number of upgradable weapons and gadgets. And if you happen to lose an arm or leg during your mission - you can always replace it with a new, better one! Master these combos and you will never get bored on your way to the top of the Tower 57.COOPERATION
Mayhem tastes the best when it is shared. Tower 57's main campaign is designed for both, single player & local/online CO-OP. Flank your enemies, bait them into an ambush, leverage co-op specific weapons, or combine your regular weapons for increased firepower and new effects!DIESELPUNK WORLD
Find your way through a maze of floors connected by elevators, a central hub filled with shops and terminals, and a multitude of secret walls and uncharted passageways leading to forgotten parts of the tower. Times of randomly generated levels are gone - everything in Tower 57 is carefully designed and pixel-crafted with the highest attention to detail.DESTRUCTIBLE ENVIRONMENTS
Smash them, crash them and destroy everything. Reload. Repeat. Because everyone likes when things go BOOM. Everything - from debris and shell casings to bloody footprints - will mark your destructive trail through the Tower.ADVERSARIES
Each enemy features its own distinct spawning mechanism, movement & attack patterns, as well as some weaknesses. And you'd better learn those vulnerabilities if you don't want to end up dead very quick.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]It really is retro[/b] Tower 57 has really nice pixel graphics, mouse aiming, six characters to chose from and a certain charm. It's also too difficult on easy mode, stingy with giving you information about items and too clunky to navigate. After 22 minutes i died because i got stuck in a swamps somewhere with no apparent way out. There's a reason we don't make games like this anymore.1 found this helpful
I helped kickstart this game, played it when it was released, and enjoyed it. I decided to try it again after nearly a decade gone by and. . .I still enjoy it. You know the saying "style over substance?" In this case, style compliments substance. The gameplay in and of itself is a fine twin stick shooter with some twists but nothing to write home about; but the pixel art is absolutely gorgeous and the attention to detail is one of the best I've ever seen. Sure, other pixel games have destructible environments but these ones break down instead of explode in one hit. Add in a fantastic soundtrack, gorgeous dieselpunk environments, and each floor its own unique setting and you've got yourself a game that's better than the mixed reviews suggest. A lot of negative reviews seem to come from bugs and game breakers which is fair criticism, but so far I haven't encountered any on my second playthrough. As for the 6 hour runtime, Tower 57 isn't too short for me, given the price and I'd rather have a game I wish was longer than a game that outstays its welcome. At discount you're getting a gorgeous pixel art experience for the price of a cup o' joe, so it's well worth taking the risk. The…1 found this helpful
Enter the Gungeon, story mode. Pretty fun, but it was upsetting to learn that the achievements are bugged.
The base idea seems great but the game is not.. I have lost hour of progress because of the bad save system.. It was fun for 2 hours.. not more.
im enjoying it so far, made it to the city its kinda got a cyberpunk meets cool world/roger rabbit vibe i really dig, seems a steal on sale i paid less than a dollar
Rating: Decent Game - 6/10
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